Last month, we featured a walkthrough of the Game History Gallery at GDC 2024. Shifting from the expo floor to a presentation room, we continue with the Game Developer Conference (GDC) 2024 for this month’s video we’re highlighting.
Kate Edwards, well-known in the video games business as an applied geographer, writer, and content culturalization strategist, led a panel, “Unearthing ‘Tetris Reversed‘: A Tale of Rediscovery and Collaboration,” about the discovery of a prototype of Tetris Reversed. In 2011, the creator of Tetris, Alexey Pajitnov, wanted to explore an evolution of the legendary puzzle game’s mechanics based on his observation of the way players engaged with the original. The prototype was surfaced by Croatian game developer Vedran Klanac, owner of Ocean Media Games.
In this panel, Pajitnov and Klanac meet in person for the first time, and discuss how they worked on the game concept together from afar, how and why the project was abandoned, and what might developments happen (if anything) with Tetris Reversed going forward.
This almost hour-long in-depth and fascinating deep dive discussion into a part of Tetris’ is available free on the GDC Vault, where the videos from past GDC events are available on-demand, about 1/3 of which are free and unrestricted for anyone to watch.
Whether you are an event coordinator, press, or general attendee, if you have an event video to share with us, please let us know and we’ll be happy to feature it!