The annual Game Developers Conference already enjoys an insider reputation, contrasting the lights and bombast of PAXes and E3s by taking a more intellectual route. Before developers and technical superheroes swarmed the Moscone Center’s conference rooms this morning, GDC hosted a tone-setting pre-conference panel on Sunday from a different set of gaming diehards: the academics.
Critical Distance, a games-criticism blog, took to the conference’s largest ballroom space to host a cheekily named event dubbed Critical Proximity. A crowd of writers, researchers, and coders gathered to dissect their work, mostly with criticism as the central theme.
Read more at: ArsTechnica.com