This week, we’ve rounded up stories about VentureBeat’s event this last week, “into the Metaverse” and what can be learned from game jams on the events side of the fence. There’s plenty more to check out, including insights about the stock market frenzy behind GameStop’s rollercoaster week Amazon’s struggling in video game development, esports and cryptocurrency, and GLAAD’s 2021 Media Awards video game nominees.
Read on to level up your knowledge of the latest news from games!
Index:
- VentureBeat: “Into the Metaverse” Event Wrap-up
- CNBC: Why GameStop Stock Has Boomed Lately
- What Can Be Learned From Game Jams
- Amazon Struggling to Create a Hit in Games
- How Esports and Games Crosses Paths with Cryptocurrency
- Exploring the 10 Video Game GLAAD 2021 Media Awards Nominees
VentureBeat: “Into the Metaverse” Event Wrap-up
Source: VentureBeat
Last week, VentureBeat hosted back-to-back events that were about growth in games, and secondly, about the present and future of the metaverse. Over 3,400 attendees are said to have registered — plus those watching livestreams — for both events. Dean Takahashi, lead writer at GamesBeat, shares his perspective along with Vimeo videos to catch up with (or re-watch) talks and panels from Into the Metaverse.
To explore the event from January 26th, about driving game growth, you’ll want to stop by this summary with links.
It’s unlikely, if you have any interest in games, that you haven’t heard about GameStop’s volatile run on Wall Street over the last week, which pitted retail investors who drove up the stock value against hedge funds organizations who bet on the stock falling short. This perspective from CNBC explains a few possible reasons “why” this very unusual happened when it did.
What Can Be Learned From Game Jams
Source: Gamasutra
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Theo Clarke, an indie/hobbyist game developer and game jammer and professional QA tester, in a Gamasutra post explains what he’s learned from investing time and effort in game jams events, like the Global Game Jam, Read on to learn what the takeaways were and if game jams might be of interest to you.
Amazon Struggling to Create a Hit in Games
Source: Bloomberg
Tech giant Amazon has recently made repeated attempts to create the next big thing in games, like Crucible (pictured above). But why have these efforts fallen short, like Crucible did? Bloomberg writers Jason Schreier and Priya Anand, in a feature story, go deep into possible reasons why games hasn’t been one Amazon has, so far, found a lot of success in.
How Esports and Games Crosses Paths with Cryptocurrency
Source: Entrepreneur
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Entrepreneur’s story explains why cryptocurrency is a big potential partner for esports and games, starting with an interesting bit of data about how much esports could grow, especially after the pandemic restrictions ease up and live events are possible again. (Cryptocurrency startups and more established players may find new ways to become involved in a market with this much potential.)
Due to a lack of attendance at in-person events this year, the global esports market shrank slightly, but it’s forecast to grow by over 50 percent in the next three years, rising to $1.6 billion. Analysts within the crypto sector already believe there’s vast potential to tap into this market, with digital research firm Messari predicting mass adoption of blockchain technology. The market demographic fits well into this scenario – predominantly male, aged 18-34 and based in economically developed countries.
Exploring the 10 Video Game GLAAD 2021 Media Awards Nominees
Source: CBR.com
Video games are among the nominees for this year’s GLAAD (Gay & Lesbian Alliance Against Defamation) Media Awards. Learn more about each of these 10 games, and why they were nominated, in CBR.com’s story.
Do you have interesting news to share, or something coming up that would also fit into this regular feature? Let us know!