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Case Study: Game Based Learning for Civil Engineering

From GamificationCo: Interactivity Deemed More Effective than Textbooks

There has been a lot of buzz going on as more schools and universities adopt methods of game based learning. It’s gaining so much ground that studies are emerging to test if game based learning is truly effective. From what the studies have learned thus far , the answer is a resounding “Yes, it is.”

In late 2002, the iVISiCE (interactive Visualization in Civil Engineering) project was founded to assist students of Civil Engineering in their studies. The project was to test if learning by ways of animations and visualizations was more effective than traditional textbook methods. The games implemented by the project included many close to life characteristics of problem solving: Unknown outcomes, multiple paths to a goal, construction of a problem context, teamwork between multiple players, etc. Each game was designed in such a way as to incorporate the elements of competition and chance to enhance the experience even more.

During the experiment, several smaller questions were also tested. One such question was, “What makes a program more fun and motivational to operate?”

Read more at GamificationCo.

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