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Keynotes Announced for NVIDIA’s GTC 2015

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NVIDIA has been pouring out announcement, previews and teaser news in the last couple weeks, for both GDC 2015 and their own GPU Tech Conference following soon thereafter. Gamers have reason to be excited about NVIDIA’s announcements at these March events, such as the possibility of a newer, more powerful SHIELD tablet formally announced.

The Santa Clara, California-based graphics and system-on-a-chip processor company has long been expanding their reach beyond the games-centric consumer core, having become established in the fields of deep learning, cloud computing, super computing, and intelligent products. Reinforcing the company’s expansive focuses, At GTC 2015, on March 18th, Jeff Dean, a Senior Fellow at Google, is speaking on building intelligent computer systems. On the 19th, Andrew NG, Chief Scientist at Baidu, will be sharing his thoughts on the topic of deep learning.

GTC 2015 will be taking place from March 17th-20th, 2015, at the San Jose Convention Center.

New NVIDIA tablet will be unveiled at GPU Technology Conference

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The newest generation of the NVIDIA SHEILD Tablet is due to arrive this coming March. There were rumors this past week about the new tablet that said that the tablet will come out soon. New reports now say that the Tablet will be shown at the GPU Technology Conference on March 17. The SHEILD Tablet will have the next-generation mobile chipset from NVIDIA called Terga X1. The first edition of the tablet was released in July 2013, followed by a rollout in July 2014.

GameSpot also said that NVIDIA gave out invitations for a press event called “Made to Game” that will be part of the Game Developers Conference on March 3. Follow this link to read more about NVIDIA SHEILD tablets:

http://shield.nvidia.com/gaming-tablet/

Nvidia teases big gaming announcement at Game Developers Conference

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From VentureBeat: Nvidia chief executive Jen-Hsun Huang sent out invitations today for a big gaming event at the Game Developers Conference, the large developer event in San Francisco the week of March 3.

Huang said that the graphics chip maker will make a presentation on the evening of March 3 in San Francisco. He said Nvidia will be demonstrating something “5 years in the making” that will “redefine the future of gaming.”

Huang most recently announced the Tegra X1 chip for car computers at the 2015 International CES. But while the chip was a supercomputer on a piece of silicon, Nvidia didn’t tout the Tegra X1 for its gaming capabilities.

Read more at VentureBeat.

RoboChop is coming to CeBIT 2015

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A new installation called RoboChop will be debuting at CeBit 2015. The installation will be sponsored by the GFT Group as part of the Code_n competition. The RoboChop is an industrial robotic arm with a wire cutter that can be controlled by people through the internet. People can use an app to control the arm and carve whatever they wish out of polystyrene measuring 50 x 50 x 50 cm. Once the Robotic arm finishes carving the item, the item will be packed and shipped to the person who created it. There will be four arms at the show with 2000 blocks to use. There is no word yet as to whether or not the items will be free or if a fee is associated with the process. Visit the CeBIT 2015 to read more about the show:

http://www.cebit.de/en/get-tickets/

Game Connection America 2015: New Products, Demos, And Development Awards To Be Featured At 4-Day Game Industry Event (PR)

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Apple, Activision Blizzard, Bandai Namco Games, Google, Microsoft Studios, Nintendo, Ubisoft Entertainment Among Others to Attend

San Francisco, CA, USA – February 10, 2015 – Once again, San Francisco will be the center of attention for the gaming industry when Game Connection 2015 takes place during the week of the Game Developers Conference March 2nd through March 5th, 2015.

More than a 1,000 confirmed attendees will be present at City View at METREON, across the street from the Moscone Center.  Game Connection 2015’s unique meeting service provides the opportunity to demo and check out new products and services from big-name companies such as Nintendo, Microsoft, and Sony and get first-hand insight on emerging trends, upcoming developments and exciting innovations – all in intimate one-on-one settings.

Game Connection 2015 enables to meet some of the largest companies in the industry, including Apple, Activision Blizzard, Bandai Namco Games, Big Fish Games, Bigpoint Inc., Chillingo, DeNA, Double Fine Productions, GAMEVIL, Google, Koch Media, Microsoft Studios, Nintendo, Paradox Interactive, Rovio Entertainment, Sega Networks, Sony Mobile Communications, Tencent, and Ubisoft Entertainment.

Registered attendees are already making great use of the meeting application, the unique tool offered by Game Connection to streamline the scheduling process. Since the meeting app opened in late January, 2,000 meeting invitations had been sent within the first few days, with many more to come.

With less than one month until the event, exhibitor spaces are nearly sold out, the number of registered buyers has already surpassed the total number of the previous year, and more industry professionals are signing up each day. Interested exhibitors should contact sales@gameconnection.com immediately to secure the few available spaces left.

Game Connection 2015 is the place where members from all aspects of the industry come together, from development, publishing, and funding, to production, middleware, marketing, and distribution and where big players sit side by side with indie developers and the future stars of tomorrow. The show also hosts the Game Connection Development Awards (formerly “Game Connection Selected Projects”), which recognizes and promotes independent game projects at any stage of development. Out of up to 50 entries in each of the ten categories, a judging committee of industry veterans will chose one winner each. Previous winners include Loading Human from Untold Games, White Night from OSome Studio, Contrast from Compulsion Games, Badland from Frogmind, and Limbo from PlayDead and Izle from Area Effect. Limbo from PlayDead and Izle from Area Effect. The Award Ceremony will take place on Tuesday March 3rd at 10:00 AM.

The 4-day conference also provides plenty of opportunities to socialize, with three cocktail receptions:

Monday March 2nd6:30 PM to 8:30 PM sponsored by TeamSpeak

Tuesday March 3rd6:30 PM to 8:30 PM sponsored by MediaMonk

Wednesday March 4th6:30 PM to 8:30 PM sponsored by Brazilian Game Developers

For more information on Game Connection America, please visit: http://www.gameconnection.com/

Mobile Media Summit partners with Mobile World Congress

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Mobile Media Summit, a mobile media and advertising conference in North America, is heading to the Mobile World Congress conference on March 4th, 2015 as an official partner. They will help with marketing and advertising for the event. The second annual Mobile Media Summit @ Mobile World Congress will be the perfect location for mobile industry leaders to discuss how mobile is shaping the future of marketing and advertising. This event will feature some of the biggest brands including Nike, MasterCard, Coca-Cola, Citi, OMD, WPP, MEC, AKQA, Mindshare, and Ogilvy.

Raja Rajamannar, Chief Marketing Officer at MasterCard made the following statements about the event:

“The digital transformation is upon us, and defining what mobile means to marketers is high on the priority list this year”

“The Mobile Media Summit at Mobile World Congress is an excellent opportunity for thought leaders in digital marketing to gather and share knowledge for brands ready to lead engagement with today’s connected consumer”

Follow this link to read more about Mobile Media Summit at Mobile World Congress:

http://www.marketwatch.com/story/meet-nike-and-mastercard-at-2nd-annual-mobile-media-summit-mobile-world-congress-2015-02-09

More Games Industry Leaders to Appear at 2015 Quo Vadis (PR)

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  • First 40 Sessions published!
  • Andrew Sheppard (COO of GREE International)
  • Ed Fries (Microsoft Game Studios founder)
  • Joost van Dreunen (CEO of SuperData Research)
  • Kate Edwards (IGDA Executive Director)
  • Marek Ziemak (11 bit studios/ “This War Of Mine”)
  • Timo Ullman (YAGER/ “Dead Island 2”/ “Dreadnought”)

Berlin / Mülheim a.d. Ruhr, 6 February 2015: Since 2003, Quo Vadis has been the most important international game developers’ conference to be held in Germany. The expanded line-up of top international speakers to appear at its 13th edition from 21 to 23 April 2015 in Berlin now also includes: Andrew Sheppard (COO of GREE International), Ed Fries (former Vice President of Microsoft Game Studios/ co-founder of the XBOX project),
Joost van Dreunen (CEO of SuperData Research), Kate Edwards (Executive Director of the International Game Developers Association), Marek Ziemak (Senior Producer at 11 bit studios), Kacper Kwiatkowski (Game Designer, “This War Of Mine”) and Timo Ullman (CEO of YAGER). Conference organizer Aruba Events is also announcing the first 40 Sessions, which are now online on www.qvconf.com. Tickets for Quo Vadis are available on www.qvconf.com/tickets.

As part of the International Games Week Berlin in April, Quo Vadis offers game developers, industry professionals and students an exciting three-day program packed with specialist lectures, workshops, tech summits, business panels and a wide range of networking events. The topics will cover all aspects of the games industry, from the development of worldwide blockbuster games, the challenges facing start-ups and indie developers, to best-practice marketing talks and training for career starters. The complete program will be available online shortly on www.qvconf.com.

Andrew Sheppard left US mobile game developer Kabam Games in 2014 to join the Japanese competitor, GREE International. As COO of GREE, Sheppard has a hand in driving the company’s expansion course, and he will share some of his knowledge of the mobile games market at Quo Vadis.
Industry veteran Ed Fries designed his first computer game in the early eighties for the Atari 800, before joining Microsoft in 1986 to set up Microsoft Game Studios. During his tenure as Microsoft’s Vice President until 2004 he oversaw the growth of the Microsoft games division from 50 to over 1200 employees and had a pivotal role in the creation of the XBOX.

Joost van Dreunen is the CEO of SuperData Research and will examine best practice
examples of games that are both innovative and commercially successful, in his talk “How to catch a unicorn: De-risking creativity”.

Kate Edwards is the Executive Director of the International Game Developers Association (IGDA) and thus, one of the leading figures behind this globally active organization. She was named one of the “10 most powerful women in the games industry” by Fortune Magazine in 2013. At Quo Vadis, Edwards will discuss the role of women in the games sector.

Marek Ziemak (Senior Producer) of Polish game developer 11 bit studios and Kacper Kwiatkowski (Game Designer) are the creators of the acclaimed anti-war game, “This War of Mine”; that has garnered a string of international awards.

Timo Ullman (CEO of YAGER) is the publisher of “Spec Ops: The Line”, the game that sparked much debate with its profound story about the brutality and fog of war. Currently, the Berlin-based game studio is working on the eagerly awaited multi-platform title “Dead Island 2”, as well as spacecraft shooter “Dreadnought”, whose previews have already caused quite a stir.

Also confirmed for Quo Vadis 2015 are the developers of the world’s most popular game series, “Call of Duty”, Michael Condrey (Co-Founder & Studio Head of Development) and Glen Schofield (Co-Founder & General Manager) of Sledgehammer Games, as are Dorian Kieken (Project Development Director at BioWare) and Matias Myllyrinne (CEO of Remedy Entertainment).

In 2014, a total of 170 speakers presented 110 lectures and workshops which addressed current developments in the computer and video game industry. Having hosted over 2,500 visitors in 2014, Quo Vadis is about to nearly double its capacity in 2015. The established venue, Café Moskau, will be augmented by Berlin’s nearby Kino International, where the keynote presentations and other featured talks are to be held. Quo Vadis has reserved a whopping 800 sqm of floor space for the “Pitch & Match” business format which will be introduced at the conference to support games companies in their targeted business development activities

The DeanBeat: DICE Summit shows that gaming has gone multi-generational

From VentureBeat: LAS VEGAS — There were plenty of times in the past when everyone was fretting about the state of the game industry. But this week at the DICE Summit, the elite game industry event in Las Vegas, the industry showed it had grown up and was spreading in many different directions.

Games have become a $70 billion global business, and many predict that it will grow into a $100 billion business in just a few years.

So many of the segments of gaming are doing well, and the core console and PC business leaders were joined at the event by indie game developers, mobile gaming giants, and international conglomerate executives. Everyone had gaming in their genes, and they were passing it on from one generation to the next.

“I’m not worried about gaming as much now,” said Rich Hilleman, chief creative director at Electronic Arts, which won the big award for Game of the Year for Dragon Age: Inquisition. “Back in 2009, the industry was shrinking and it was bad. But there are so many indies that are growing now and thousands of new games.”

Read more at VentureBeat.

Indie Prize Winners at Casual Connect Europe Revealed

11 Indie Prize winners were chosen from over 120 independent finalists. This showcase has been the biggest one so far, with over 200 applications from more than 40 countries.

Amsterdam, NETHERLANDS – February, 6 – Indie Prize at Casual Connect Europe in Amsterdam announced the eleven winners of the Indie Prize Showcase during a special awards ceremony on the third day of the conference.

Indie Prize Winners:

Best Art – Lumino City by State of Play Games

Best Audio – Amphora by Moondrop

Best Narrative – Herald by Wispfire

Best Game Design – LA Cops by Modern Dream

Most Promising Game in Development – Guild of Dungeoneering by Gambrinous

Best PC Game – Guns, Gore and Cannoli by Crazy Monkey Studios

Best Multiplayer Game – Move or Die by Those Awesome Guys

Best Mobile Game – First Strike HD by Blindflug Studios

Director’s Choice Award – Shadow Puppeteer by Sarepta Studio

Best in Show: Critic’s Choice Award – Party Hard by Pinokl Games

Best in Show: Audience Choice Award – Replay: VHS is Not Dead by Neko Entertainment

“We are both overwhelmed and humbled by the talent and effort of participating independent teams. On behalf of Casual Connect and Indie Prize, we wholeheartedly congratulate the winners of Indie Prize Europe and wish them further success and hope to see more awesome games from them”, says Yulia Vakhrusheva, Director of Indie Prize.

The games were judged by critics – Henry Oh from CNN, Zoya Street from Gamesbrief, Dan Oravasaari from PlayStation LifeStyle, Aaron Whitfield from PocketFullOfApps, Rai Sewgobind from Eye For Games, Jurjen Tiersma from Power Unlimited, André Bernhardt from Indie Advisor, and prize judges: Nick Berry from Facebook, Christopher Hamilton from Rovio, Oscar Clark from Unity, Candy Yang from Aarki, Aaron Walz from Walz Music, Jamison Selby from b Spot, George Donovan from Gogii Games, Jason Della Rocca, Execution Labs, Djordje Radulovic, Power Up Digital, Matt Donnelley, Dutch Game Garden, Daniel Boutros, Soul Arcade, Tomo Moriwaki, Hyperkinetic Studios, Dave Padilla, Hyperkinetic Studios, Jan-Michel Saaksmeier, Bigpoint GmbH. Due to the huge number and high level of games submitted, this time Indie Prize required twice as many judges as before.

The winners got prizes worth over 500,000 euro from the sponsors: Unity licenses, 5K in Google Cloud Services, Photon Cloud Services, headsets from Plantronics, various devices from Amazon, free ads on PocketFullOfApps, live game streaming from Indie from Twitch, free highlights from BlogsRelease, and the developer of Best Mobile Game got a full day of consulting with an App Annie expert. “This will take a deep dive into App Annie data and cover global game opportunities by platform, category, and region; IAP and monetization strategies; a presentation covering topics that will be for the devs to keep, and for devs in a remote region consulting will be done via Skype”, explains Kieran Barr, Director of Business Development of App Annie. And the two Best In Show winners got $1000 stipends from Casual Connect that will go towards their trip to Casual Connect Asia in Singapore in May.

About Indie Prize

Indie Prize is a scholarship program for up and coming indie development teams who show promise to be future leaders in the games industry. Indie Prize offers participants an opportunity to learn and network with other indie game developers and showcase their games, skillsets, and ideas to publishers and potential partners, as well as win prizes from sponsors for showcasing the best game in one of 11 categories. More information can be found at http://indieprize.org/ .

About Casual Connect

Launched in 2005, Casual Connect is hosted by the Casual Games Association, bringing together the most talented and knowledgeable experts in the casual gaming field to further the industry with the best learning and networking opportunities for casual games professionals. In addition to Casual Connect Eastern Europe, the CGA will host Casual Connect Europe, Amsterdam on February 4 – 6, 2015, Casual Connect Asia on May 19 – 21, 2015, Casual Connect USA on August 11 – 13, 2015, and Casual Connect Israel in Fall 2015. For more information, visit http://casualconnect.org/ .

About the Casual Games Association

The Casual Games Association is an international trade organization dedicated to promoting casual games and providing educational resources for the game development community. The association hosts annual conferences in USA, Eastern Europe, Europe and Asia; publishes a trade magazine; and issues research reports on the casual games industry. For more information about the association, visit http://www.casualgamesassociation.org.

Valve debuts the next generation of OpenGL at GDC 2015

From Gamasutra: For more than a decade, OpenGL has been powering some of the biggest games in the industry. But as the industry evolves, it’s important to ask: what comes next?

Find out at GDC 2015, where you can join engineers from Valve, Epic, Unity, Oxide, and Electronic Arts for the unveiling of Khronos’ glNext initiative in the “glNext: The Future of High Performance Graphics” sponsored session.

A cross-platform graphics API designed for modern programming techniques and processors, OpenGL successor glNext is designed to be a top choice for developers seeking peak performance in their applications going forward. At GDC, the panel of engineers will present a technical breakdown of the API, advanced techniques and live demos of real-world applications running on glNext drivers and hardware.

It promises to be a can’t-miss session for game makers, engineers and anyone interested in the future of OpenGL.

Full details on this and all other announced talks is available now in the online GDC 2015 Session Scheduler, where you can begin to build your conference week and later export it to the up-to-the-minute GDC Mobile App, coming soon.

GDC 2015 itself will take place March 2-6 at the Moscone Center in San Francisco. For more information on GDC 2015, visit the show’s official website, or subscribe to regular updates via Facebook, Twitter, or RSS.

Read more at Gamasutra.

February 2015 Game Industry Conferences and Other Events

To help you plan attendance for this month’s game industry conferences, conventions, and other events, we post a monthly consolidated list of game industry events at the beginning of each month. View the complete event list below for the rest of the year!

February 2015 Game Industry Conferences and Other Events:

Click here for the main calendar view.

3: Engage: The Digital Storytelling Conference
3-5: D.I.C.E. Summit
3-5: ICE Totally Gaming
4-6: Casual Connect Amsterdam
5-6: Mobile Growth Summit
6-7: MassDiGI Game Challenge
6-8: Rockage 4.0
9-10: Winter Nights
9-13: Animex
10: GameDevHacker
10-12: Social Media Strategies Summit Las Vegas
11-13: Kochava Mobile Summit
12: Orccon (Strategicon)
13-15: IndieCade East
15-17: Digital Kids Conference
20-23: PDXLAN 25
27-1: GottaCon

This list is obtained from the main calendar. Did we miss an event? Let us know!

Play top board games at GDC 2015

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There are still more passes available for GDC 2015, but more news has arrived for the “Shut Up & Sit Down” board game exhibit. The exhibit will be open to passholders, including Expo and All-Access passes, at various points during the event. At this exhibit, GDC attendees will have the opportunity to play some of the best board games made in 2014.

The game lineup includes XCOM: The Board Game, Plaid Hat Games’ Dead of Winter, Five Tribes from Days of Wonder, Sheriff of Nottingham, One-Nigh Ultimate Werewolf, Marvel Dice Masters, and Mascarade. Julia Keren Detar will also give a speech called “History Shaping Design: Tales Told By Early American Board Games.” You can read more details about this and other talks on the GDC 2015 Session Scheduler. Be sure to visit the show’s website for the latest information on the event.

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