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Product Review: Poly Voyager Free 60+ UC Earbuds

Whether working from a coffee shop, at home, an office, or on the road (like from a game conference), a good set of wireless earbuds for phone calls, video or audio meetings, and so on can be a connected traveler’s best friend. Bring on the Poly Voyager Free 60+ UC earbuds as one possible solution to that need from global communications company, Poly (owned by HP).

These earbuds arrive at the mobile accessories table with a couple particularly distinctive features, such as a touchscreen smart charging case. But can these earbuds deliver the value users would expect from their current $329.95 MSRP? We’ll dig in and take a look (or listen, rather)!

The top of the Poly Voyager Free 60+ UC box.
The top of the Poly Voyager Free 60+ UC box (image: E4G)
The contents of the The Poly Voyager Free 60+ box, including cables, earbuds and docs.
The Poly Voyager Free 60+ UC earbuds, cables and earbud tips in their white box, and manuals and other docs. (image: E4G)

The package deal:

The Poly Voyager Free 60+ UC Earbuds come in an efficient brown cardboard box with branding, certifications and other basic product info. Inside, the documentation is what you’ll find first, a quick start guide, a multilingual guide, among other paperwork. The earbuds, BT700 Bluetooth adapter, and case are nested inside a fitted insert, with the earbuds wrapped in plastic featuring the QR code for the Poly Lens app. A small white cardboard box contains two different sets of earbud tips for larger or smaller ear shapes, a USB-C charging cable (just shy of 12 inches or 30.5 cm) long and a USB-to-3.5mm audio cable about 33 inches (84 cm) long.

The Poly Voyager Free 60+ UC earbuds in their opened case.
The Poly Voyager Free 60+ UC earbuds in their opened case. Note the USB dongle in the upper half of the case. (image: E4G)

The Poly Voyager Free 60+ UC earbuds in their closed case
The Poly Voyager Free 60+ UC earbuds in their closed case with the power off (image: E4G)

The Poly Voyager Free 60+ UC earbuds themselves are packaged inside a smart-looking black case with a rubberized semi-gloss feel to it. Inside the case are, of course, the earbuds with medium ear tips attached in the bottom of the clamshell and the BT 700 Bluetooth adapter neatly wedged into the top half. The included adapter allows for multipoint connectivity, so that connecting between more than one device is possible, such as a PC or smartphone. They’re rated at the IP54 standard, protecting them from water spray or limited dust ingress. In other words, you definitely shouldn’t take them into a pool or the shower, but they’d probably survive a little dust or water exposure.

The Poly Voyager Free 60+ UC earbuds outside of the powered-on smart case.
Main screen turn on on! The Poly Voyager Free 60+ UC earbuds outside of the powered-on smart case (image: E4G)

The exterior of the touchscreen charging case is where the “+” comes into play over its $100 less expensive Poly Voyager Free 60 ($229.95) counterpart. But, it’s pretty darn cool to be able to interact with the 1.4” color screen for multipoint connectivity, volume and playback controls, and Bluetooth device connection.

Setup and usability:

The first step to getting the Poly Voyager Free 60+ UC earbuds online is to charge them in their case. It’s easy enough to do, if you can plug in the USB-C adapter into any USB outlet or charging port or a USB-enabled AC adapter. The earbuds set I was working with came with a 75% charge from the outset. Charging the buds was quick, and charging is doable either via the USB-C cable or Qi wireless with the case. 

After initial setup, when updating the Poly Voyager Free 60+ UC earbuds and case to the latest software version, the release notes links for the case and earbuds updates went to “404 not found” pages on the Poly website from both the app and website. Hopefully, it was only a temporary hiccup and that information is usually available to customers who want to know what their device updates include. 

Speaking of the Poly Lens web portal, it does allow for some sorts of control and enterprise-type device management features (many of which are shared in common with the mobile app). It’s possible to track usage, notification settings, sensor-based activity controls, muting and audio tones, and more. It’ll likely take a while to get used to the wide variety of options to customize the user experience with these earbuds, when accessing the Poly Lens web and mobile app.

From the desktop Poly Lens app, it’s possible to activate anti-startle and volume-capping controls for hearing and safety considerations. (image: E4G)

The mobile app has the lion’s share of the controls you’ll want to use, allowing you to follow a helpful walk-through for setup that shows some of the basic pairing and functionality. The app also allows you to manage notifications through the mobile device, such as for the battery, charging, pairing, software update statuses and more.

The main screen of the Poly Lens app.
The main screen of the Poly Lens app, from which you can access battery and status info, plus online documentation and settings. (image: E4G)

Performance: 

Once you get the Poly Voyager Free 60+ UC earbuds up and running, wanting to know how long they’ll hold up when used for calls is going to cross your mind.

In terms of battery charge, the officially listed capability for listening is 8 hours, but you can get 16 hours more when charging again through the case. Talk time is chalked up to 5.5 hours, with an extra 11 hours when charging with the case. My own experience had the numbers skewed a bit lower, by about half an hour to 45 minutes, but overall the battery life met my expectations. Especially handy to be able to use the case as an extra battery source, with up to 2x charges over the earbuds’ battery storage capability.

Audio quality projects well, and it’s definitely bass-heavy, which is great for music with those kinds of strengths, but the sound quality is ever-so-slightly less refined in the mid-range and treble ranges. Still, I was pleasantly surprised with the power those earbuds could produce. 

While these earbuds have what’s described as “WindSmart” wind reduction technology and active noise canceling capabilities for minimizing sound, in my testing, I’d emphasize it only cuts some of the background sound, not necessarily most of it. Using the earbuds, I conducted a phone call with a fan on nearby (registering at about 75 decibels from  where I was seated, according to a decibel-measurement app). To the caller, they described the sound that filtered through as “distracting” and like the sound of a “car driving nearby.” 

In another test, to see how well the active noise canceling (ANC) held up, I played background music while listening to music (at about 55 decibels) while my phone played

The Poly Lens app (or the case) offers granular control over the earbuds’ ANC capabilities, but the effects are sometimes subtler than expected. (image: E4G)

music through the earbuds at 40% volume. I heard fragments of the background music, but it wasn’t distracting enough to negatively affect the music experience. Under 50 decibels, though, the background music didn’t affect my listening experience at all. I also had a podcast (spoken word) running in the background, registering at about 55-60 decibels. From the case’s controls, it was easy enough to switch between the adaptive and standard ANC controls, as well as the more specific environment, speech, and off modes. However, aside from changing the sound profile a bit, the effect on muting audio, whether music or speech, seemed inconsistent over 50 decibels.  

So, a gamer might say, “All in all, these wireless earbuds sound good, have wireless control, and a whole bunch of other cool features. But are they good for gaming?” The answer is, unfortunately, probably not for gaming where latency is an issue, like for first-person shooters. The Poly Voyager Free 60+ UC earbuds don’t include low-latency capability, so if you use them for gaming, keep in mind your audio may not keep synchronized with the action. 

Does the BT700 Bluetooth adaptor work as advertised? Yes, it’s basically a plug-and-play USB-C dongle that enables simple connectivity between more than one device. It works as advertised, jumping, in my case, between a YouTube sound source, podcast, and a phone call fairly effortlessly.

Official Specs:

  • Design: True wireless earbuds
  • Color: carbon black or white sand
  • Active Noise Cancellation (ANC): Hybrid and adaptive ANC with Transparency mode
  • Microphones: 3-mic array per earbud with WindSmart technology
  • Bluetooth: Bluetooth 5.3 for audio streaming
  • Charging: Qi wireless charging with a touchscreen charging case, 15-minute fast charge for 1.2 hours of talk time
  • Battery Life: Up to 24 hours of playback, 16.5 hours of talk time
  • Multipoint Connections: Connects to up to 2 devices simultaneously
  • Compatibility: Includes USB-C to 3.5mm cable, eartips, charge cable, and BT adapter
  • Certifications: Microsoft Teams Certified

Value:

The Poly Voyager Free 60+ UC earbuds are listed at $329.95, but they can be found for noticeably less with a little research. HP and Amazon, for example, periodically offer discounts, such as a recent low price of $209.99 through HP. In fact, for example, at the time of publication, HP offers a cost-saving bundle that’s almost 50% off, totaling $189.99 for both the Poly Voyager Free 60+ UC earbuds and the HP 635 multi-device wireless mouse. So, there are definitely deals to be found for these earbuds.

If a touchscreen case is not important in a buying decision, earbud options broaden considerably and are available for under $200 or less at retail.

For gamers, it’s possible to find true wireless gaming earbuds from ASUS, Razer and Sony for around the $175 mark, but they will have a different mix of strengths vs. the Poly Voyager Free 60+ UC earbuds and its feature set, which is optimized for business and mobility use cases. 

Pros:

  • The touchscreen charging case is a gimmick — but it’s a useful and cool gimmick
  • Very good sound quality and range overall
  • The earbuds stayed put in my ears more reliably than I’d expected, which, in my personal experience, is not common 
  • Overall, the earbuds offer a very solid offering of features and capability
  • Including the BT700 USB adapter, either in the USB-A or USB-C flavor, which is a helpful value-add

Cons:

  • While the ANC was reasonably effective, the wind reduction on the microphones wasn’t as good as one might expect for earbuds at this price point.
  • High price for the value proposition the Poly Voyager Free 60+ UC earbuds can deliver on — but the caveat is the earbuds can be found for notably less than MSRP.
  • Given that it’s a strength, it would be nice to customize the music and other sound output.

Ideal for:

The Poly Voyager Free 60+ UC earbuds offer a unique variation of a familiar product to mobile folks: earbuds. The combination of features, such as the touch-screen charging case, ANC, punchy and clear audio, multi-device simultaneous connectivity, will be appealing for frequent travelers, business and event mavens, and music lovers. I say “music lovers” because the sound quality is definitely on the top end of sound quality for Bluetooth wireless earbuds. I’d also add casual gaming, if device-to-earbuds latency between the sound and gaming action isn’t a negative factor.

Now, you can find competing earbuds with most of these features, with some features delivering more effectively, for a fair amount less. But, if the combination of these features bundled into a Poly brand product is appealing to you (especially at a discount), the Poly Voyager Free 60+ UC earbuds will be a solid choice for your needs. 

Video of the Month — How the SoCal Gaming Expo Became v2.0 in 2024

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Ever wonder what it’s like to create a complex, large video game event from scratch? Or, what might you do if you bought a game expo? How would you build it, launch it, grow it, make it your own kind of an event in one year?

If you asked an event planner that second question, they’d probably agree that it’s no simple thing to accomplish. But it can be done, and that’s what this recent YouTube documentary from Phoenix Resale and PixelGameSquad explores in some detail.

In 2023, the SoCal Gaming Expo was sold to four buyers, all of whom had never run a gaming event in California before. But they didn’t just want to only launch it, they were aiming to make it the largest gaming expo in California, featuring a three-day length for thousands of attendees, hundreds of vendors, athletes, cosplay, (oh, and the Tetris World Championship) and more. The SoCal Gaming Expo was held on June 8-9, 2024 at the Pasadena Convention Center in Pasadena, California.

The 50 minute-long video has a polished documentary feel, with slice-of-life moments, interview snippets of the process — from planning and organizing ahead of the SoCal Gaming Expo event, to executing the event from the unloading, managing and multitasking through the hectic days of the event itself, to the teardown at the end. There’s moments of excitement, joy, conflict, stress, and more. In watching the video, event planners might see themselves in the experiences of the organizers. Event attendees may learn a little more about the behind-the-scenes process how an event is planned for, launched, and run. At the very end, like any good cinematic-like story, you can find out how the journey ends, whether the organizers met their objectives or not.


Feel free to let us know in a comment below if you may have attended the SoCal Gaming Expo, and some thoughts about what you might have experienced if you did!

Whether you are an event coordinator, press, or general attendee, if you have an event video to share with us, please let us know and we’ll be happy to feature it!

NVIDIA CEO Jensen Huang to Deliver CES 2025 Keynote

The Consumer Technology Association (CTA)®, the owner and producer of CES®, the world’s most powerful tech event, is announcing NVIDIA founder and CEO Jensen Huang will deliver a keynote at CES 2025. CES 2025 will take place in Las Vegas from January 7-10, 2025. Huang will deliver his keynote Monday, January 6, at 6:30 p.m.

“We are thrilled to welcome Jensen Huang as a keynote speaker at CES 2025,” said Gary Shapiro, CEO, CTA. “Jensen is a true visionary in the tech industry. His insights and innovations improve the world, enhance the economy, and will inspire our CES audience.”

Known for his forward-thinking approach and passion for technology, Huang has been named the world’s best CEO by Fortune and The Economist, as well as one of TIME magazine’s 100 most influential people in the worldHis CES 2025 keynote will set the scene for an exciting conference featuring the latest in technology.

Huang’s career and contributions as the founder and CEO of NVIDIA demonstrate the power of ideas, technology, and conviction to drive innovation and impact in business and society. NVIDIA’s accelerated computing and AI platforms are installed in several hundred million computers, available from all major clouds and server makers, power 76% of the TOP500 list of the world’s fastest supercomputers, and have more than 5 million developers.

“NVIDIA exemplifies the cutting-edge innovation we celebrate,” said Kinsey Fabrizio, President, CTA. “We couldn’t think of a better time to dive in and bring a beacon of innovation like NVIDIA to our global keynote stage.”

CES 2025 will convene the brightest minds and most innovative companies from around the world to showcase the latest advances in technology. Registration for CES 2025 is open now. Details and programming will be available at CES.tech.

October 2024 Game Industry Conference and Convention Events Calendar

Happy October Opportunities! We’ve put together yet another great list of events you can attend for the month.

October is the last month of the year packed with events. November and December do have life to them, but if you’re an event go’er, you’re paying attention still to this month.

Many of the listed events are included in the calendar from your contributions in submitting events to the calendar. Thank you for continuing to support us!

September 30-October 2: D.I.C.E. Europe | B2B | Onsite
September 30-October 3: Unreal Fest Seattle | MIX | Seattle, WA USA
September 30-October 4: Finnish Games Week | B2B | Helsinki, Finland
September 30-October 5: Gamathon | B2B | Lagos, Nigeria
October 1 WN X LEVEL UP Summit Kuala Lumpur | B2B | Kuala Lumpur, Malaysia (Hybrid)
October 1-2: Big Screen Gaming Summit | B2B | Helsinki, Finland
October 2: WN Connect Helsinki | B2B | Helsinki, Finland
October 3-4: Alberta Games Series | B2C | Alberta, Canada
October 3-6: SPIEL Tage Essen | B2B | Essen, Germany
October 4-6: Dreamhack Atlanta | B2C | Lagos, Nigeria
October 9-11: Live Service Gaming Summit | B2B | London, UK
October 10: Play Now Melbourne | B2B | Melbourne, Australia
October 10: Evolution Game Leader’s Summit | B2B | Online
October 10-12: Indonesia Game Developer Exchange (IGDX) | B2B | Indonesia
October 11-13: PAX Aus | B2C | South Wharf, Australia
October 11-13: RetroGameCon X | B2B | Syracuse NY USA
October 13-19: Gamathon | B2B | Wellington, New Zealand
October 14-15: Indian Gaming Convention | B2B | New Delhi, India
October 14-17: Chi Play | B2B | Tampere, Finland
October 14-21: Steam Next Fest October | B2B | Online
October 15-16: Mobidictum Business Conference | B2B | Istanbul, Turkey (Hybrid)
October 15-16: Gamelab Nexus | B2B | Malaga, Spain
October 16: WN Connect Istanbul | B2B | Istanbul, Turkey
October 16-19: Games Executive Summit Europe (GESE) | B2B | Nerja-Malaga, Spain
October 17-19: New Zealand Game Dev Conf (NZGDC) | B2B | Wellington, New Zealand
October 17-20: gamescom Asia | B2C | Singapore
October 17-20: Game Connection Online Singapore | B2B | Singapore
October 18: gamescom Asia Pitching Competition | B2B | Singapore
October 18-20: GameOn | MIX | Vancouver, Canada
October 19: 1UpState Developer Expo | B2B | Albany, NY USA
October 19-20: Game Access Connect | B2B | Czechia, Czech Republic
October 22-23: Gamesforum San Francisco | B2B | San Francisco, CA USA
October 23: Paris Game Biz | B2B | Paris, France
October 23-26: EVA Argentina | B2B | San Nicolas, Argentina
October 23-27: Gameacon | B2C | Mexicali, Mexico
October 24-25: HIT Games Conference Berlin | B2B | Berlin, Germany
October 24-26: Meet & Build | B2B | Charleroi, Belgium
October 24-27: PLAYCON | B2C | Ta’Qali Malta
October 24-27: Game Industry Conference (GIC) | B2B | Poznan, Poland
October 25-27: Poznan Game Arena | B2C | Poznan, Poland
October 25-27: EGX | B2C | London, UK
October 25-27: MeetToMatch – The Poznan Edition | B2B | Poznan, Poland
October 28-29: GAconf Redmond | B2B | Redmond, WA USA (Hybrid)
October 28-29: GamesBeat Summit Next | B2B | San Francisco, CA USA

You can also click here for the main calendar that includes events throughout the rest of the year and beyond.

Which events are you attending this month? Let us know by commenting on this article here or on Twitter and Facebook!

Marvel Snap’s Matt Wyble Announced As Endnote for MDEV

Madison, WI – October 3, 2024 – The Wisconsin Games Alliance is thrilled to announce that Matt Wyble, Chief Operating Officer at Second Dinner and former Commercial Leader for Overwatch at Blizzard Entertainment, will deliver the closing keynote address at MDEV 2024—the 6th edition of this premier event for games industry professionals. The event will take place on November 8th, 2024, in Madison, Wisconsin.

Wyble’s keynote will focus on the interdisciplinary nature of game development, exploring how various skills and roles—including design, engineering, art, marketing, and product management—come together to create magical gaming experiences. His insights will be invaluable for professionals looking to enhance collaboration and innovation in game development.

“I’m excited to be part of MDEV this year,” said Wyble. “As the Midwest gaming industry grows, MDEV stands out as the premier event where our community comes together to share ideas, learn, and find inspiration. It’s a unique opportunity to celebrate the creativity and growth happening around us.”

“We couldn’t be more excited to have Matt Wyble share his extensive expertise and experience from working at Blizzard on Hearthstone and Overwatch to Second Dinner on MARVEL SNAP,” said Ben Kvalo, President of WGA, Co-Executive Chair of MDEV, and Founder of Midwest Games. “There is so much talent right here in Wisconsin that has led and contributed to some of the largest games in the world. Matt is a perfect example of that here in Madison.”

MDEV has experienced tremendous growth recently, doubling attendance last year, with early ticket sales indicating another record-breaking event this year. The conference began in 2017 as a celebration of the local video game development industry and continues to establish Wisconsin and the Midwest as a thriving hub for game development and business. The two-day event will feature speakers, panels, and workshops across four tracks, providing a wealth of learning opportunities for attendees. Developers will have the chance to showcase their games, and artists can present and sell their work in the Artist Alley. Additionally, pre-MDEV social events and a Virtual Ticket option will be available for those unable to attend in person.

As the Midwest’s games industry continues to grow exponentially, MDEV seeks to be the central meeting point for the region’s community, drawing participants from regional hubs such as Chicago, Minneapolis, Ann Arbor, Indianapolis, Columbus, and Cincinnati.

For more information, or to purchase your tickets visit www.mdevconf.com

PAX Unplugged 2024 Exhibitors Revealed, Including Creators of Cyberpunk, CATAN, Disney Lorcana, and More

SEATTLE – Sept. 26, 2024 – Show organizers ReedPop and Penny Arcade have revealed the full list of exhibitors for PAX Unplugged 2024 ahead of the annual show’s return to the Pennsylvania Convention Center from Friday, Dec. 6, through Sunday, Dec. 8, 2024.

Some of the biggest names in tabletop gaming will grace the exhibit hall, including Dice Throne (Marvel), Ravensburger (Disney Lorcana), CATAN Studio (CATAN), R.Talsorian Games (Cyberpunk franchise), Chaosium (Call of Cthulhu), Renegade Game Studios (Vampire: The Masquerade), and Goodman Games (Dungeon Crawl Classics). See the full list with more than 350 exhibitors here.

In addition to the exciting exhibitors, PAX Unplugged features a packed schedule of panels and fan events. On Friday, the show kicks off with the Storytime keynote speech from Elizabeth Hargrave, the renown game designer behind the award winning title, Wingspan. The Penny Arcade crew also returns with the latest Acquisitions Inc. liveshow! The full schedule including new panels and events will be announced soon.

Unplugged will also see the return of the always-popular Classic Cardboard area, where attendees can experience favorites from the pre-digital age. As with every PAX, the show will close with the final round of the Omegathon, the mega-tournament featuring tabletop games of all platforms and genres. Fans can also partake in community meetups and join freeplay areas featuring a variety of classic and modern games. New show features to look forward to this year include a puzzle room, megagames, an indie games night market, and more!

“I gotta be honest – I look forward to PAX Unplugged all year,” said Jerry Holkins, co-founder of Child’s Play, Penny Arcade, and PAX. “Don’t tell the other shows.”

Media and content creators can register for PAX Unplugged here. Attendees can purchase three-day badges for $91, and pick up single-day badges for $43 each. Families can pick up Sunday Kids Day badges for children aged 7-12 for $14 each.

Media and content creators interested in covering the event can apply for badges here.

For more information, follow PAX on TwitterFcebookTwitchYouTube, and Instagram.

GameSoundCon Celebrates 15 Years!

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Seattle, WA (September 24, 2024) – GameSoundCon, the largest professional conference for video game music and sound design, celebrates its 15th anniversary today.

It all started when Brian Schmidt, who had been creating video game music and sound effects for companies like Electronic Arts, Capcom, Namco, Sega, and others for many years, joined the original Xbox design team at Microsoft. One of his roles was to educate composers and sound designers on the intricacies of creating interactive music and sound effects for the specialized and powerful Xbox audio hardware. At that time, the game industry was attracting the attention of traditionally ‘linear’ composers and sound designers from the film and TV industries, who had little or no experience in games.

In working with those aspiring game composers, Brian realized there was an education gap—composers and sound designers wanted to work on games, but didn’t understand the unique challenges of creating interactive music and sound. So he decided to create a conference dedicated to sharing knowledge on video game music and sound design. The idea was to give those coming from a more traditional music background an intensive ‘boot camp’ to learn the many differences between creating sound for games and creating sound for film or TV.

The first GameSoundCon took place in September, 2009 at the Century Hyatt in Los Angeles, with around 40 attendees and 12 speakers and panelists, and was targeted primarily at those “Hollywood” composers who wanted to learn about opportunities in game audio. Over the past 15 years, GameSoundCon has grown into the industry’s largest professional conference on game music, sound design, dialogue and education, attracting seasoned game audio professionals and novices alike.


GameSoundCon 5 years ago – back then in the Millenium Biltmore Hotel in Los Angeles

Having moved to the Burbank Convention Center, GameSoundCon now has over 130 speakers sharing their knowledge and experience across 7 rooms, and attracts over 700 in-person attendees with another 350 attending remotely from around the world.

This year, GameSoundCon will be held at the Marriott Burbank Convention Center in Burbank, CA on October 29 & 30. Register here: https://www.gamesoundcon.com/registration for either the live or the streaming event, attending in person or remotely online.

Happy 15th Anniversary to GameSoundCon!

Video of the Month — Explore the 2024 Vintage Computer Festival Midwest on Day One

If you look deeper into the worlds of retrogames and classic computers, you just might find gems of events like the Vintage Computer Festival Midwest (VCFM). One of many of these events are held regionally in the United States and internationally. The midwestern U.S. version was held at the Renaissance Schaumburg Convention Center Hotel (in the Chicago, IL area) on September 7-8.

At VCFM, retro computer enthusiasts showed off some showcase-worthy examples of hardware and software from the early days of Apple, Atari, Commodore, among other computer and gaming brand names of the 70’s to the early 90’s era. And, interestingly, some new evolutions made possible by innovations, such as miniaturization, emulation, and more.

What really shows the goods, off, though, is an insightful video from the Vintage Computer Festival Midwest event itself. And luckily, we have one to share. From YouTube, RetroTV1 Tech presents their day one experience in a 45-minute walkthrough-style video.

This video begins with the process to enter the event, including how surprisingly shoulder-to-shoulder busy the event was as well. From there, the point of view transitions to the expo floor, which is not necessarily polished, but it’s jam-packed with retro computers; displays of game cartridges and discs; some excellent restorations; memorabilia, including advertisements from their era. Among the particularly interest demos was an attendee wearing a hardhat fitted with a display running the original Doom. (Is there anything that doesn’t run Doom anymore?)

While most of the footage was from the action-packed expo floor, around the 30 minute mark, for about five minutes snippets from a panel featuring tech and classic/vintage computing YouTubers was captured, followed a few minutes later by an auction showing off some of the vintage computing items up for bid.

Feel free to let us know in a comment below if you saw something particularly unique or special in the RetroTV1 Tech video, as there’s a lot to see! Regardless, there’s plenty to check out in this video, especially if you’re a fan of old school computers.

Whether you are an event coordinator, press, or general attendee, if you have an event video to share with us, please let us know and we’ll be happy to feature it!

INDIE Live Expo Opens Submissions for Winter Showcase

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TOKYO — Sept. 16th, 2024 — The organizers behind INDIE Live Expo, Asia’s biggest indie game broadcast with more than 100 million combined viewers across ten shows, are now accepting applications for the upcoming winter showcase on Saturday, Dec. 7th, 2024.

Indie developers and publishers can submit their games for consideration in this year’s showcase here. The entry period lasts until Tuesday, Oct. 8 at 7:59 PM Pacific Time. Each organization may register one title free or charge, and participants are encouraged to include a 15-second game introduction as part of their submission.

The upcoming winter showcase will give the gift of world premieres as well as content updates to fan favorite titles. Enjoy a heaping helping of rapid-fire, bite-sized news announcements during the return of the INDIE Waves segment.

The annual INDIE Live Expo Awards also returns to bestow recognition upon critically acclaimed titles, with awards given by a panel of games industry veterans from around the world.

In the last four years, INDIE Live Expo has showcased more than 2,750 games across the globe with broadcasts in English, Japanese, Chinese and Korean. Last year’s show accumulated more than 7.4 million viewers.

Additionally, submissions for INDIE Live Expo’s “Let’s Play Steam NEXT Fest” event opens today until Tuesday, Oct. 1, 7:59 AM JST with broadcasts available in Japanese and Chinese.

Sponsorship opportunities are available with a plethora of options for exposure to millions of gamers across the globe, including original segments, promotional videos, logo placement, and more. For more information, please view the sponsorship video here.

Rewatch the full stream of INDIE Live Expo 2024 on YouTube here, and keep up with the latest indie with a free subscription to the “INDIE Live Expo Letter” digital magazine where developers, publishers and creators can keep up with the latest industry trends.

For more information, please visit the INDIE Live Expo websitefollow @INDIELiveExpoEN on Twitter, and search for #INDIELiveExpo on social media.

CES 2025 Registration is Now Open: The Moment to Dive In to Innovation is Here

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This week, the Consumer Technology Association (CTA)® opens registration for CES® 2025. CES 2025 will break news of groundbreaking tech, facilitate unparalleled networking, and introduce game-changing innovations. CES is the most powerful tech event in the world and takes place January 7-10, 2025 in Las Vegas. Dive In and register now.

“CES is where you can expect the unexpected, and expect answers to your most pressing challenges,” said Gary Shapiro, CEO, CTA. “Register now to see the innovations everyone will talk about next, first. With thought-provoking conference sessions, attendees can discover game-changing solutions and bring fresh ideas back to their organizations.”

From cutting-edge startups to Fortune 500 companies, the best of tech comes together at the show. CES 2025 is the moment to dive in and explore the most relevant topics in technology, including mobility, quantum technologies, and the energy transition.

New programming for CES 2025 includes:

  • Mobility Stage: West Hall at CES is the mobility system—showcasing the spectrum of solutions from passenger and self-driving vehicles to construction, agriculture, boating, and advanced air mobility. New exhibitors like Oshkosh Corporation will join the show. A new stage in West Hall will introduce programming that captures the future of mobility and how we can pave the way for a more sustainable and connected world.
  • Quantum Computing: Quantum is no longer a frontier—it’s here. In partnership with Quantum World Congress, CES will present Quantum Means Business: A Quantum World Congress Program. This half-day programming track will feature thought-leaders discussing rapid advancements in quantum, adjacent technologies like optics and sensors, and how AI and machine learning are driving business opportunities across industries.
  • Energy Transition: The pace of tech advancement demands innovations in energy production and consumption to keep pace. Energy Transition programming will dive into alternative solutions to how we power our world. These sessions will be a part of the sustainability conference track and as a standalone Great Minds session, which explores the intersections of technology and humanity.

“The world and technology keep changing and so will CES,” said Kinsey Fabrizio, President, CTA. “We recognize the need to evolve and create new experiences to bring value to this dynamic event and industry. Offering spaces for connections and conversations is a big part of that.”

CES 2025 will introduce new and redefined spaces for the tech ecosystem. The Venetian will host a revamped health section. The Digital Health Summit, one of the fastest-growing health events, returns to CES 2025 at The Venetian and features a 2-day conference program, networking, and a bustling show floor. In addition to over ten conference sessions focused on everything from AI and biotechnology, the move to The Venetian will align new and returning exhibitors like Withings to be with the accessibility, food tech, beauty tech, and smart home categories. The AgeTech Collaborative™ from AARP will also highlight how technology can ease aging for attendees and their loved ones.

CES also welcomes a new space for storytellers like content creators and media who are integral in sharing innovations from technology companies. The area will include the tools and workspaces to produce compelling content for many platforms and forge meaningful connections with exhibitors.

Dive In on what you can see, hear, and experience at CES. Registration is open now so don’t miss the opportunity to dive in to the leading tech topics today.

Elizabeth Hargrave Announced as Keynote Speaker for PAX Unplugged 2024

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SEATTLE – Sept. 12, 2024 – Show organizers ReedPop and Penny Arcade reveal today the storytime keynote speaker at PAX Unplugged, the most attended tabletop gaming convention on the East Coast. Celebrated board game designer Elizabeth Hargrave will kick off the show when PAX Unplugged returns to the Pennsylvania Convention Center from Friday, Dec. 6, to Sunday, Dec. 8.

Hargrave is best known for her award-winning debut title Wingspan, the bestselling bird-collecting game featured in The New York Times and Slate. Previously a health policy analyst, Hargrave saw a gap in the tabletop market, and designed a game with beautiful art and distinctive subjects that would appeal to audiences outside the typical tabletop realm.

Hargrave’s games are largely inspired by nature and wildlife. Her latest games include 2023’s fox domesticating experience, The Fox Experiment, and 2024’s fungi-farming adventure, Undergrove. Through her continued contributions in the tabletop gaming space, Hargrave has cemented herself as a well-respected designer among peers and fans alike.

Stonemaier Games, the publisher of Wingspan, will exhibit at PAX Unplugged. Based out of St. Louis, MO, Stonemaier has published over a dozen tabletop titles including popular brands Stamp Swamp, Apiary, Red Rising, Viticulture, Scythe, Charterstone, and more. Stay tuned for upcoming announcements including the full lineup of exhibitors, panels, community meetups, tournaments, and more.

“Having Elizabeth Hargrave share her talent and her process with PAX Unplugged has been a fantasy of ours for years,” said Jerry Holkins, co-founder of PAX, Penny Arcade, and Child’s Play. “I can hardly believe it’s happening.”

Media and content creators can register for PAX Unplugged here. Attendees can purchase three-day badges for $91, and pick up single-day badges for $43 each. Families can pick up Sunday Kids Day badges for children aged 7-12, for $14 each.

Media and content creators interested in covering the event can apply for badges here.

For more information, follow PAX on TwitterFacebookTwitchYouTube, and Instagram.

France’s Top Innovative Startup Event Dives in to CES Tech Trends – Most Powerful Tech Show Returns to Paris for France Digitale’s FDDay

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The Consumer Technology Association® (CTA) and France Digitale, the leading startup association in Europe, are once again partnering to co-host CES Tech Trends, a global kickoff event for CES 2025. CES Tech Trends will be held on September 18, 2024 at the Musée des Arts Forains in Paris during France Digitale’s FDDay 2024, a top innovation event that convenes European entrepreneurs, investors, and industry leaders to discuss the latest trends in business, tech, and society. CES Tech Trends will preview what to expect at CES 2025. Owned and produced by CTA, CES 2025 returns to Las Vegas January 7-10, 2025.

“We are thrilled to return to Paris for CES Tech Trends, kicking off the road to CES 2025 with a showcase of French innovation that’s solving some of the world’s biggest challenges,” said Gary Shapiro, CEO, CTA. “We look forward to our renewed partnership with France Digitale and to seeing the best of France’s dynamic innovation ecosystem.”

CES Tech Trends will feature conference programming highlighting entrepreneurship and its global impact, the latest market research, and the fastest-growing global tech trends leading into CES 2025.

FDDay stands as the most exciting startup “family reunion” in Europe and returns for its 12th edition in 2024. This year, over 4000 founders, investors and innovation leaders will gather to inspire creativity, close deals with partners, network, and raise funds with investors.

“We are very happy to partner once again with CTA to co-host the CES Tech Trends during our FDDay in Paris. It’s a tremendous recognition of the importance of the French innovation ecosystem in the world and its strategic role crafting the new trends driving tech in 2024 and beyond.” said Maya Noël, managing director, France Digitale.

French innovation continues to drive groundbreaking advances in the global technology industry. More than 215 French companies, including 180 startups, exhibited at CES 2024, making the French startup delegation among the largest at the 2024 show.

Registration to attend CES Tech Trends and FDDay 2024 in Paris is open. For more information, visit www.francedigitale.org. For the latest information on CES 2025, visit CES.tech.

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