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SXSW Gaming Awards To Be Hosted by Newcomers Jana Morrison (Astrid) And Samantha Aucoin (Lilly), Stars of Syfy’s New, Critically-acclaimed Series Astrid & Lilly Save the World, March 12, 2022, at 7 P.M. CT

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FOR IMMEDIATE RELEASEFebruary 22, 2022 The South by Southwest® Gaming Awards (SXSW®), celebrating the wide reach of gaming across areas such as art, design, narrative, gameplay, cultural innovation, and more, has today announced that this year’s virtual Ceremony will be co-hosted by two of TV’s freshest faces — Jana Morrison (“Astrid”; Dragalia Lost video game, voice talent, English version) and Samantha Aucoin (“Lilly”), the heroic leads of Astrid & Lilly Save the World, SYFY network’s new, critically acclaimed series hailed as a “charming” and “refreshing” modern take on Buffy The Vampire Slayer. In addition, a diverse roster of presenters from entertainment and sports has been assembled (see below), as well as some special partnerships and premiere content set to shape this ninth annual gaming industry celebration into a distinct, must-stream awards season event, Produced by Georgia-based Peach Maria Productions (pronounced muh-RY-uh), executive produced by Laurie Lockliear (upcoming esports reality competition series GameMaster), the Awards will stream for free as part of SXSW Online on March 12, 2022, at 7 p.m. CT.

Several platforms will be integrated to create the SXSW 2022 experience across web, mobile and TV. A dedicated SXSW TV app can be accessed via Apple TV, Roku, Fire TV, and Android TV. In addition, SXSW TV is now available on iOS and Android. Additional live content, including Keynotes, Featured Sessions and Music Showcases, can be found in each of the 24-hour channels, during the SXSW 2022 event dates (March 11-20, 2022).

In terms of content, this year’s Ceremony will feature a first-ever integrated animated narrative, produced by Web3 animation studio, Toonstar (The Gimmicks, the first community-driven animated NFT series), in partnership with 6th Wall, the Web3 arm of Mila Kunis’ Orchard Farm Productions (Stoner Cats),  Featuring a signature quirky, expressive and fast-paced animation style, these NFT animated characters and their friends set on a misguided adventure to this year’s SXSW Gaming Awards and beyond. See “The Gimmicks Road to SXSW” teaser clip HERE. In addition, viewers of this year’s Ceremony on March 12 will have special access to an exclusive offer from The Gimmicks.

Plus, Tik Tok sensation, pop punk band Punk Rock Factory (YouTube; Disney’s “We Don’t Talk About Bruno” cover) has written a new song, with its wet-and-wild video making its world premiere during the show. According to the South Wales-based band, they “rehearse, write, record, mix, master and film everything themselves in one dedicated space affectionately called The Sausage Factory and frequently bring friends along to enjoy the fun.”

The presenters reflect the most dynamic talent, executives and storytellers across the film/TV/music/gaming industry and sports, and represent some of the most distinctive and acclaimed projects in entertainment.

Presenters and talent appearing include (in alphabetical order):

“We’re so excited…NO… ECSTATIC to be your hosts for the 2022 SXSW Gaming Awards!,” said first-time co-hosts, Astrid & Lilly Save The World co-stars and on/off-set best friends Jana Morrison (“Astrid”) and Samantha Aucoin (“Lilly”). “As gamers and award show season stans, we promise an all-out good time with plenty of fun surprises.”

For more of the ladies’ reaction, watch HERE. Catch all-new episodes of Astrid & Lilly Save The World on Wednesdays at 10 P.M. ET/PT on SYFY.

As previously announced live on G4TV’s XPlay, leading nominees include: “Kena: Bridge of Spirits,” from developer and publisher Ember Lab, scored four nominations. Five titles – “Deathloop,” “Inscryption,” “Final Fantasy XIV: Endwalker,” “Forza Horizon 5” and “Ratchet & Clank: Rift Apart” – each took three nominations.

Additionally, 12 titles received two nominations each, including “Before Your Eyes,” “Chicory: A Colorful Tale,” “Hell Let Loose,” “It Takes Two,” “Loop Hero,” “Lost Words: Beyond the Page,” “Resident Evil Village,” “Returnal,” “The Medium,” “The Wild At Heart,” “Unpacking” and “Valheim.”

Each year the SXSW Gaming Awards honor excellence throughout the industry, celebrating the talent that influences the medium and culture of gaming. The annual Gaming Awards celebrate the technical, artistic and design achievements of each year’s best titles and their creators.

Following a rigorous process of nominee selections, this year’s Awards will feature 40 unique games contending for honors in 12 categories (see list of nominees below).

As with each year, the SXSW community voted between February 1-8, 2022. Final winners will be determined through a weighted total of public voting, advisory board and SXSW staff input. More information about the entry and judging process is available here.

Editor’s note: For the full list of SXSW Gaming Awards nominees in this press release, proceed to page 2.

March 2022 Game Industry Events Calendar

To help you discover upcoming game industry events calendar that includes conferences, conventions, festivals and many other types of events, we post a consolidated list here on Events for Gamers each month.

March is opening us up more to a very exciting year for game industry events. More and more events are becoming either hybrid or going back to on-site gatherings, especially we’ve noticed in the second half of the year. We’re also seeing more events coming up that extend into industries like bitcoin, NFTs, and others that previously had little or nothing to do with games.

We’d like to emphasize that just like last month, online events (both virtual/online and hybrid) are not going away, and in fact are also seeing continued growth. Just like with the working from home crowd, the event industry shift has been a monumental and permanent one.

View this month’s event list below. You can also click here for the main calendar view that includes events into 2022 and beyond.

MAR 2-3: Hamburg Games Conference (Hybrid)
8: IndieGameBusiness Sessions: March (Online)
8-10: Mobidictum Business Network (Online)
9-10: Devcom Call for Change Summit #1 (Online)
10-12: Valencia Indie Summit
10-13: Midwest GameFest Online (Online)
11-13: NerdiGras
11-20: SXSW Conference (Hybrid)
18-20: TokenCon
19: Hyper Games Meet-up India (Hybrid)
21: The MIX at GDC (GDC Party)
21-25: GDC (Hybrid)
22: The European Game Showcase at GDC (GDC Event)
24: Future Games Show (Online)
25-27: DStars (Awards Show)
26: Indieway March (Online)
30-31: SAGSE Latam

And don’t forget to check out our GDC 2022 Party List!

Which events are you attending this month? Let us know by commenting on this article here or on Twitter and Facebook!

Events for Gamers’ GDC 2022 Party List (Update 6)

After a two year hiatus, Events for Gamers is curating a list of events in and around the 2022 Game Developers Conference (GDC). As a hybrid event, there are sure to be thousands of physical attendees flocking to San Francisco for this annual gathering of developers, businesspeople and others in and around the gaming space. With them, there’s a return of related events, meetups, and more in and around 2022 GDC.

We recommend keeping a few considerations in mind for this early 2022 version of normal. When these events take place, COVID-19-related guidance on social distancing, mask-wearing, vaccination, and general hygiene will be baked in as a part of the event experience and should be part of your planning. Also, with fewer attendees and companies likely to attend in person with GDC returning with a physical presence after a long pandemic pause, it’s reasonable to expect fewer events this year vs. recent pre-COVID-19 years.

In keeping with past party lists we’ve curated, only public events in and adjacent to GDC’s conference week (generally between Monday, March 21 and Friday, March 25) will be included.

So it’s been a long day or week at GDC. What are your options for extending the networking, learning, and fun outside of the Moscone Convention Center? There are plenty of options that follow to explore. (Image: Official GDC on Flickr)

Have you seen an event posting we should add here, or are you a host of an event you’d like to share with the community? Events for Gamers’ GDC 2022 party list will be periodically updated with new events or updated statuses with events until GDC is underway.

Contact Us to Add Your Party!

Saturday, March 19:

Event: SwissGames Pitch
Time: 2:00PM-6:30PM
Cost: Free
Tickets available: Yes
Location:  swissnext San Francisco, Pier 17, Suite 800, San Francisco, CA 94111
Link: https://www.eventbrite.com/e/swissgames-pitch-tickets-260440102357
Description: 
“During the Game Developers Conference, the world’s largest game industry conference held in San Francisco, the SwissGames delegation will pitch their projects at the SwissGames Pitch Welcome at Swissnex in San Francisco at Pier 17.”

Event: 2022 11th Annual Pre-GDC Dinner
Time: 4:00PM-6:00PM
Cost: Free
Tickets available: None needed
Location:  District Six 428 11th Street San Francisco, CA 94103
Link: https://www.facebook.com/events/4116286085140395/
Description: 
“It’s that time again! Get ready for the (hopefully) 11th annual Pre-GDC CA dinner! Come on out for food trucks, meeting new and familiar faces, fun times, and did I mention food trucks?”


Sunday, March 20:

Event: Executive Frisbee Golf – Pre-GDC Event / Happy Hour
Time: 11:00AM-5:00PM
Cost: $100
Tickets available: Yes
Location: Golden Gate Park Disc Golf Course, 99 Marx Meadow Dr., San Francisco, CA 94121
Link: https://www.eventbrite.com/e/executive-frisbee-golf-pre-gdc-event-happy-hour-tickets-273721778207
Description: 
“Some people might pop into town from overseas to shake off their jet lag, and wake up Sun morning at 5 am and ask!? What do I want to do today 🙂 How about trying something new, like Frisbee Golf in Golden Gate Park? Don’t have a disc, no worries – one disc will be provided.”

Event: GDC Pre-Conference Networking
Time: 4:00PM-10:00PM
Cost: Free
Tickets available: No
Location: Atlas Cafe, 3049 20th Street, San Francisco, CA 94110
Link: https://www.eventbrite.com/e/gdc-pre-conference-networking-tickets-298909655827
Description: 
A casual pre-GDC networking event, attendees are encouraged to grab some good and drink and chat with fellow attendees about blockchain, NFTs, and game development.

Event: Dinner, Games, and Good Vibes @ Yerba Buena Gardens!
Time: 5:00PM-9:30PM
Cost: Free
Tickets available: Yes
Location: Yerba Buena Gardens 760 Howard Street San Francisco, CA 94103
Link: https://www.eventbrite.com/e/dinner-games-and-good-vibes-yerba-buena-gardens-tickets-301975435657
Description: “Looking for a casual, cozy meet-up to start off the GDC week? Join us for a fun meet-up/hangout at Yerba Buena Gardens right outside the Moscone Center! Grab some food at the Metreon right across the street, bring your Switch, a boardgame, etc., and come hangout in the gorgeous park with good jams and vibes!”

Event: Courage XL
Time: 8:00PM-12:00AM
Cost: Free
Tickets available: Yes (some sold out)
Location: The Great Northern 119 Utah Street San Francisco, CA 94103
Link: https://courage.events/event/courage-xl/
Description: 
As one of the bigger pre-GDC events, Courage XL offers an opportunity to check out 30 indie games, mix and mingle with an estimated 500+ attendees over drinks.


Monday, March 21:

Event: The Game Executives Cabal 2022: COVID safe edition
Time: 9:30AM-6:00PM
Cost: $299
Tickets available: Invite only
Location: Minna Gallery, 111 Minna Gallery 111 Minna Street San Francisco, CA 94105
Link: https://www.eventbrite.com/e/the-game-executives-cabal-2022-covid-safe-edition-tickets-289855594887
Description: “This is an invitation-only event for C-level game executives, mostly CEOs and Founders of game studios; attendance is limited and like past years, we expect the event to be at capacity. The press is not allowed, nor are uninvited guests or walk-ins. As past attendees know, we focus on creating a private, exclusive, yet collegial, event for executive networking and knowledge sharing, with three short presentations of topical interest. We will take over the whole 4700 square feet of open space in Minna Gallery for the day.” Editor’s note: Make sure to read the rules on their Eventbrite page regarding attendance and tickets.  

Event: Sweden Game Pitch @ GDC 2022
Time: 2:00PM-3:30PM
Cost: Free
Tickets available: Sold out
Location: Utopia, 643 Mission St 643 Mission Street San Francisco, CA 94105
Link: https://www.eventbrite.com/e/sweden-game-pitch-gdc-2022-tickets-277575665287
Description: 
For publishers, investors, and platform holders, this event is about checking out Sweden’s latest games. For this event, you can apply to attend, and if accepted, you will be able to attend.


Tuesday, March 22:

Event: GGWP’s Networking Breakfast Picnic
Time: 8:00AM-10:30AM
Cost: Free
Tickets available: Yes
Location: Yerba Buena Gardens 760 Howard Street San Francisco, CA 94103
Link: https://www.meetup.com/gg-women-professionals/events/284595325/
Description: “Bring your snacks, tea/coffee and drinks, food, and friends as we can go over your resumes, network with people in the group and at GDC, and above all, have a fun time chatting with others in the gaming community!
See you all there!”

Event: MMO hangout @ GDC22
Time: 2:00PM-?
Cost: Free
Tickets available: None needed
Location: Yerba Buena Gardens 760 Howard Street San Francisco, CA 94103
Link: https://www.facebook.com/events/334360718745984
Description: If you’re interested in the art and science that goes into the development of massively multiplayer online (MMO) games, this might be the GDC hangout for you.

Event: GDC 2022 Writers / Narrative Design Meetup
Time: 4:00PM-5:00PM
Cost: Free
Tickets available: Yes
Location: Yerba Buena Gardens 760 Howard Street San Francisco, CA 94103
Link: https://www.eventbrite.com/e/gdc-2022-writers-narrative-design-meetup-tickets-294628480717
Description: “Come hang out and meet other writers at GDC! Open to people of all experience levels and types of game writing (narrative design, AAA/indie/mobile, interactive fiction, procedural narrative, and anything else).”

Event: Lightship Happy Hour
Time: 4:30PM-7:00PM
Cost: Free
Tickets available: No info if tickets are required
Location: Triangle Terrace City View at Metreon, 135 4th St #4000, San Francisco, CA 94103
Link: https://t.co/noHSIWFyJe
Description: “Join the Lightship crew for Happy Hour at GDC 22 in San Francisco! Meet the team, say hello to other devs, and get inspired for your next AR creation”

Event: Happy Players’ Happy Hour
Time: 5:00PM-8:30PM
Cost: Free
Tickets available: Yes
Location: Peacekeeper, SF, 925 Bush St, San Francisco, CA 94109
Link: https://get.unitq.com/gdc-happy-hour-03222022
Description: Hosted by unitQ, Helpshift and Kustomer, this networking and thought leadership event during GDC is intended for sr. managers+, CS/CX, product and engineering leaders. “Enjoy complimentary cocktails and hors d’oeuvres. Learn about innovations in customer retention from leaders in CX, Product, and Engineering. Network in Peacekeeper SF a trendy, new bi-level bar in Lower Nob Hill SF featuring a retractable roof and indoor fireplace. Attend the event for your chance to win a free VR headset.”

Event: Made In MA at GDC 2022 Party!
Time: 5:30PM-7:30PM
Cost: $10
Tickets available: Yes
Location: Johnny Foley’s Irish House, 243 O’Farrell Street, San Francisco, CA 94102
Link: https://www.eventbrite.com/e/made-in-ma-at-gdc-2022-party-tickets-288598214027
Description: 
“Hosted by MassDigi, meet up with developers and other GDC 2022 attendees for networking, and enjoy some snacks as well. It’s a cash bar event, and ID is required. All are welcome, but tickets are limited.

Event: It’s 5 O’Clock again
Time: 5:30PM-8:00PM
Cost: Free
Tickets available: No
Location: Fifth Arrow, 430 Mason St, San Francisco, CA 94102
Link: https://www.eventbrite.com/e/its-5-oclock-again-tickets-289720661297
Description: 
Due to the tremendous pent up demand to get back to networking parties for all, we are reserving this event for our Sponsors, Sponsor Guests, mobile growth experts, brand agencies, and mobile game developers with an overall limit of 300 guests.” This event features networking, a 360 photo booth, light appetizers, complimentary drinks, and raffle prizes.

Event: Dutch Drinks @ Dutch Lounge
Time: 6:00PM-9:00PM
Cost: Free
Tickets available: Sold out
Location: Utopia, 643 Mission St 643 Mission Street San Francisco, CA 94105
Link: https://www.eventbrite.com/e/dutch-drinks-dutch-lounge-tickets-274228052487
Description: 
“Meet Dutch delegation members, international publishers and investors and other valuable partners during the opening of the Dutch Lounge at 643 Mission Street, the day before the expo starts!”

Event: Metaverse Mixer: presented by BeyondGames.biz & PocketGamer.biz
Time: 6:00PM-9:00PM
Cost: Free
Tickets available: Waitlist
Location: Minna Gallery, 111 Minna Gallery 111 Minna Street San Francisco, CA 94105
Link: https://www.eventbrite.com/e/metaverse-mixer-presented-by-beyondgamesbiz-pocketgamerbiz-tickets-289414034167
Description: 
Pocket Gamer is hosting this networking-and-presentation event with a focus on the metaverse at the Minna Gallery venue a few blocks from Moscone Convention Center.

Events such as AIXR’s GDC 2022 party will bring together networking opportunities with libations and new ideas and technology (Image: The Academy of International Extended Reality)

Event: AIXR GDC Party with HP and XR Games
Time: 7:00PM-?
Cost: Free
Tickets available: Waitlist
Location: Bar Fluxus,18 Harlan Place, San Francisco, CA 94108
Link: https://www.eventbrite.com/e/aixr-gdc-party-with-hp-and-xr-games-tickets-293260478987
Description: 
“AIXR is hosting the GDC party of the year with HP and XR Games for the VR & AR developer community.
A night of networking, free drinks (Generously sponsored by HP & XR Games) and general celebration are to be expected from developers big and small from across the XR world on Tue 22 March – just 3 blocks away from San Francisco’s Moscone Center!
Tickets are very limited and on a first-come, first-serve basis only and there will be a guest list on the door. Reserve now to avoid disappointment.”

Event: GDC Prototype/Playtest Night
Time: 7:00PM-10:00PM
Cost: Free
Tickets available: None needed
Location: Hilton San Francisco Union Square, 333 O’Farrell St, San Francisco, CA 94102
Link: https://www.facebook.com/events/668783480910661/
Description: 
“Got a prototype that needs testing? Bring it. Want to just play some projects in progress? Show up, play, offer your opinion. Wear a mask and keep some distance for the safety and comfort of others. Sponsored this year by DigiPen.”

Event: SausageFest: Fundraising for the Ukrainian Dream
Time: 7:00PM-11:00PM
Cost: Free
Tickets available: Waitlist
Location:  255 9th St, San Francisco, CA 94103
Link: https://paymentwall.com/events/e/sausagefest-ukrainian-dream
Description: 
“In 2022, Terminal3 and Paymentwall will be hosting SausageFest for the 12th time during GDC. This year, we’ll take you on a trip to Ukraine where our company always had an office.” Donations to Ukrainian humanitarian charities are encouraged. Space is limited and having a GDC pass won’t guarantee entry.

Event: POW x 10 @ GDC: MC Frontalot, Nullsleep, Crashfaster, Janus Rose + More!
Time: 7:00PM-2:30AM (3/23)
Cost: $15 advance; $20 day of show; $10 door with GDC badge.
Tickets available: Yes (some sold out)
Location: DNA Lounge, 375 11th St, San Francisco, CA 94103
Link: https://www.dnalounge.com/calendar/2022/03-22.html
Description: 
“In honor of the return of GDC, 8bitSF and Monobomb Records present the epic 10th installment of Pow! Join us for a ginormous night of live chiptune and video game music, lush visuals, and gaming.” Digital or physical proof of full vaccination (including booster shot) and a valid photo ID will required for entry to the event.

Event: Slava Ukraini Charity Comedy Show
Time: 7:00PM-?
Cost: $25-30 (donation optional)
Tickets available: Yes
Location: PianoFight, Cabaret Stage, 144 Taylor St., San Francisco, CA 94102
Link: https://www.eventbrite.com/e/slava-ukraini-charity-comedy-show-tickets-300877220867
Description: 
“Join us at PianoFight to laugh and drink for a good cause at a game-developer produced, nerdy benefit stand-up comedy show for the Ukrainian Humanitarian Fund. Seating is first come first served, with 100% net ticket sales being donated to the fund to help Ukranian refugees as they escape the conflict. Come see comics you’ve seen on Comedy Central, SF Sketchfest, Buzzfeed, the Sporkful podcast, and more!: Panda, Ian Levy, Jeff Dean, Marcus Williams, Emily Van Dyke and Andrew Orofolo. Produced by Brian “Panda” Choi (3D Character Artist, Snap Inc.) @jadeeyepanda”

Event: Substance Days at GDC 2022 After-Party
Time: 7:30PM-10:00PM
Cost: Free
Tickets available: Yes
Location: Press Club, 20 Yerba Buena Lane, San Francisco, CA 94103
Link: https://www.eventbrite.com/e/substance-days-at-gdc-2022-after-party-registration-288028861077
Description: 
Following a day of talks and networking during Substance Days at GDC comes an after party: “Don’t miss the Substance Days After-party at the Press Club. Meet and mingle with the Substance 3D team, and the event speakers. Enjoy some food, drinks and special goodies.” Also, attendees must be 21+ and have a completed vaccination to access the venue, with proof and ID checked at the door.


Wednesday, March 23:

Event: Brunch & Learn UA & Ad Monetization Post-iOS 14.5
Time: 10:00AM-12:00PM
Cost: Free
Tickets available: Request to attend
Location: The Veranda San Francisco, 772 Folsom St, San Francisco, CA 94107
Link: https://www.eventbrite.com/e/save-the-date-brunch-learn-ua-ad-monetization-post-ios-145-tickets-269742847117
Description:
 Breakfast and a discussion about “challenges, strategies, and best practices when it comes to growing and monetizing your app in the new world of iOS 14.5+, and beyond, including Android and other emerging channels” are the highlights of this Wednesday morning event. No GDC pass is required to attend. Also, while the event is public, take note from the event page to: “Please contact your Digital Turbine/Fyber/AdColony contact to request an invite.”

Event: GDC Indiecade Meetup!
Time: 1:00PM-3:00PM
Cost: Free
Tickets available: Yes
Location: Yerba Buena Gardens 760 Howard Street San Francisco, CA 94103
Link: https://www.eventbrite.com/e/gdc-indiecade-meetup-tickets-301049094947
Description: For folks interested in indie game development, the IndieCade event, and more, you may want to check out this casual lunchtime meetup.

Event: GDC 2022 Metaverse Meetup
Time: 4:00PM-5:00PM
Cost: Free
Tickets available: Waitlist
Location: Yerba Buena Gardens 760 Howard Street San Francisco, CA 94103
Link: https://www.eventbrite.com/e/gdc-2022-metaverse-meetup-tickets-294568170327
Description: “Excited about the Metaverse? Ready for the virtual world to come to life? Just curious about what it is like to work at growing metaverse companies like Meta, Rec Room, and others? Come by Yerba Buena Gardens, where we’ll have a casual hang out in the sun!”

Event: Slug World 2022
Time: 5:00PM-?
Cost: Free
Tickets available: Yes
Location: Ohlone Park Baseball Field Delaware Street Berkeley, CA 94702
Link: https://www.eventbrite.com/e/slug-world-2022-tickets-294295514807
Description: “This is the “alternative” indie GDC party for queers, punks and anyone at the margins of the industry. If you want to hang out with a bunch of cool artists in a relaxed, non-judgmental environment, this is the event for you.”

Event: Games [4Diversity] Dinner
Time: 6:00PM-8:00PM
Tickets available: Yes
Location:  District Six 428 11th Street San Francisco, CA 94103
Link: https://courage.events/event/games-4diversity-dinner/
Description: 
“Every year we gather at District Six (formerly known as Soma Streat Food Park) to meet game professionals that wish to contribute to improved diversity & inclusion in the game industry. Feel free to join in! Everyone’s welcome!”

Event: Qweerty Gamers GDC Mixer 2022
Time:
 6:00PM-10:00PM
Tickets available: Yes
Location:  Oasis, 298 11th St, San Francisco, CA 94103
Link: https://www.qweertygamers.org/qweerty-gamers-gdc-mixer-2022-signup
Description: 
“This event will take place at Oasis at 298 11th St, San Francisco, CA 94103 on March 23rd from 6-10 PM PT. The event will be capped at 80 attendees. We encourage LGBTQIA+ & allies in the video game industry to attend, including Content Creators, Game Developers, and more. This event is 21 +. The following will be available: Light snacks, Photobooth, cocktails, and more.”

Event: Tapjoy GDC Party
Time:
 6:00PM-10:00PM
Tickets available: Waitlist
Location: 620 Jones St, San Francisco, CA 94102
Link: https://gdcparty2022.splashthat.com/
Description: 
“Tapjoy’s inviting you out for a night of drinks, dancing, and delicious food … Please note, you must show proof of vaccination or a negative rapid antigen test taken within 48 hours.”

Event: GDC 2022 Industry Mixer
Time: 6:00PM-11:30PM
Cost: Free
Tickets available: Yes
Location: Barbarossa Lounge, 714 Montgomery Street, San Francisco, CA 94111
Link: https://www.eventbrite.com/e/gdc-2022-industry-mixer-tickets-300080447697
Description: 
“This is a free networking event and space is limited. Early arrival is highly suggested and Happy Hour prices on food and drinks is available from 6pm-8pm.”

Event: GDC 2022 Party/Meetup feat: Sledgehammer Games, Microsoft & Twilio at DNA Lounge
Time: 6:00PM-11:59PM
Cost: Free
Tickets available: Yes
Location: DNA Lounge, 375 11th St, San Francisco, CA 94103
Link: https://www.meetup.com/Monthly-SF-Game-Development-Community/events/283657326/
Description: 
“Make sure to RSVP for our event on Meetup for free entry. Pizza will be served at 6pm and drinks will be available for purchase at the bar which will support the venue. We will have live DJs performing at the event, and technical talks starting at 7:30pm from gaming industry professionals. This is a professional networking event for game developers, artists, students, indies, or really anyone interested in game development. You do not need a GDC pass to attend, this is an event open to the public, so please RSVP, attend and show your support.”

Event: The MIX
Time: 7:00PM-11:00PM
Tickets available: Yes
Location: Apply for confirmation with location information
Link: https://www.mediaindieexchange.com/event/mix-10th-anniversary-showcase/
Description: 
“Play games, chat and enjoy complementary food and drinks!  We’re planning for a showcase with fewer guests and games than our most recent events as the world is in this Covid transition phase so guest list passes will be limited.  This will be in a comfortable, spacious venue a short drive / Uber from Moscone.”

Event: TransPerfect Gaming Solutions After Party
Time: 7:00PM-11:00PM
Cost: Free
Tickets available: Yes
Location: Novela, 662 Mission St, San Francisco, CA 94105
Link: https://events.transperfect.com/transperfect-gdc-after-party-2021/
Description: 
TransPerfect Gaming Solutions, which offers dubbing and localization services to the gaming industry, is hosting a afterparty at the nearby Novela venue.

Event: WIGI’s GDC After Party
Time: 7:00PM-11:00PM
Cost: Free
Tickets available: Waitlist
Location: Hawthorn SF Lounge & Nightclub. 46 Geary Street, San Francisco, CA 94108
Link: https://www.eventbrite.com/e/wigis-gdc-after-party-registration-288183373227
Description: 
“Women in Games International (WIGI) is proud to present our Annual GDC After Party, Powered by Activision Blizzard and Xsolla. Join us for an evening of networking with industry professionals in a safe and inclusive space. Registration is free, but space is limited! Must be 21+ to attend.”

Event: DESTINATION: LUMIA ISLAND
Time: 9:00PM-1:30AM (3/24)
Cost: Free
Tickets available: Yes
Location: Emporium San Francisco, 616 Divisadero St, San Francisco, CA 94117
Link: https://lumiaisland.splashthat.com/
Description: 
At this late-night arcade (barcade, really) party, games, music, food, drinks, giveaways, and more will be offered.

Many folks are ready to get back into the “beverages and networking” combo often found at events (Image: Photo by Alex Holyoake on StockSnap)

Thursday, March 24:

Event: GDC 2022 Game Writer’s Social Lunch
Time: 12:30PM-?
Cost: Free
Tickets available: None needed
Location: Yerba Buena Gardens 760 Howard Street San Francisco, CA 94103
Link: https://www.eventbrite.com/e/gdc-2022-game-writers-social-lunch-tickets-298153855207
Description: 
Due to COVID, the number of events for game writer’s will be consolidated to this meetup during GDC 2022. At this meetup, attendees can bring their own lunch and network with other folks in game writing.

Event: GDC Bring Your Own Cafecito Picnic with Latinx in Gaming
Time: 2:00PM-5:00PM
Cost: Free
Tickets available: Sold out
Location: Yerba Buena Gardens 760 Howard Street San Francisco, CA 94103
Link: https://www.eventbrite.com/e/gdc-bring-your-own-cafecito-picnic-with-latinx-in-gaming-tickets-291493423677
Description: 
“Join us for a casual get together at Yerba Buena Gardens right near the fountains. Get some snacks, a quick drink or a late lunch at the Metreon and come hang out with us. The Metreon has a Chipotle, Boba, Poke and many more options. The hangout starts at 2pm.” Vaccination is required to attend.

Event: Relentlo x OP Games x Harmony Happy Hour
Time: 4:00PM-6:00PM
Cost: Free
Tickets available: Waitlist
Location: Louie’s Bar, 55 Stevenson Street, San Francisco, CA 94105
Link: https://www.eventbrite.com/e/relentlo-x-op-games-x-harmony-happy-hour-tickets-294066770627
Description: 
“Two of Silicon Valley’s hottest Web 2.5 gaming startups and a pioneer in the Web 3.0 space invite you to come join their Happy Hour after GDC to discuss all things gaming, monetization, advertising, Web 3.0, and the metaverse. Come debate the future of gaming, NFTs, and Web 3.0 over a free cocktail and get the inside scoop on how to make your game fly off the shelves (or NFT marketplace).”

Event: OnlyPhrens @ GDC: March 24, 2022 (vol6)
Time: 4:00PM-6:00PM
Cost: Free
Tickets available: Waitlist
Location: Oren’s Hummus, 71 3rd Street, San Francisco, CA 94103
Link: https://www.eventbrite.com/e/onlyphrens-gdc-march-24-2022-vol6-tickets-303243799367
Description: 
A chill type of meetup for folks who want some relaxed networking in an open air environment. It seems no GDC badge is required and anyone from the area interested in technologies in and around games can join.

Event: Women GDC2022 Hang out
Time: 5:00PM-6:00PM
Cost: Free
Tickets available: Sold out
Location: Yerba Buena Gardens 760 Howard Street San Francisco, CA 94103
Link: https://www.eventbrite.com/e/women-gdc2022-hang-out-tickets-288814982387
Description: 
“The girls that are participating in the Latam panel are also going to join us. We come from: Peru, Mexico, Brazil, Bolivia, Chile, and more! If you also want to meet more women in the industry, come join our event. It doesn’t matter how much experience you have in the industry or where you come from, we’d love to meet you.”

Event: Axie Infinity at GDC
Time: 6:00PM-11:00PM
Cost: Free
Tickets available: Waitlist
Location: Hotel Zetta San Francisco, a Viceroy Urban Retreat, 55 5th Street, San Francisco, CA 94103
Link: https://www.eventbrite.com/e/axie-infinity-at-gdc-tickets-293008715957
Description: 
“Axie Infinity is hosting an exclusive meetup at GDC! Registration is free, but space is limited, so please register in order to secure a spot on the guest list … for an evening of pool, arcade games, and connecting over signature cocktails.”

Event: GDC 2022 NeuroTechX SF Hacknight Party
Time: 
6:00PM-11:00PM
Cost: Free
Tickets available: Yes
Location: 
Noisebridge 272 Capp Street San Francisco, CA 94110
Link: 
https://www.eventbrite.com/e/gdc-2022-mixer-after-party-tickets-243559201127
Description:
 “Join us for a special NeuroTechX SF Hacknight to coincide with GDC. Come over to Noisebridge in the heart of the mission for presentations, playtesting, and a fun party night.  More info over the following days.”

Event: GDC 2022 Mixer + After Party
Time: 6:00PM-1:00AM (3/25)
Cost: $10-50
Tickets available: Sold out
Location: Temple Nightclub San Francisco 540 Howard Street San Francisco, CA 94105
Link: https://www.eventbrite.com/e/gdc-2022-mixer-after-party-tickets-243559201127
Description: 
“We are taking over one of the most talked about and biggest successful venue in San Francisco’s nightlife scene – The Temple Nightclub! We are doing a Networking Mixer from 6pm-9pm and the After Party starts at 10pm till 2am. We sold out in mere 4 days from the previous events and expect a high demand for our next event to network with other GameDevs, IndieDevs, Publishers, Executives, Venture Capitalists, Programmers, Producers, Animators, Concept Artists, and more!”

Event: Vicon @ GDC 2022 Party
Time: 6:30PM-10:00PM
Cost: Free
Tickets available: None needed
Location: The Seven Stills Brewery & Distillery, 100 Hooper St, Suite 4, San Francisco, CA 94107
Link: https://www.facebook.com/events/1347743985692723/
Description: 
“The Vicon team is thrilled to be back in person this year at GDC 2022. Join us Thursday, March 24th for drinks and appetizers in the outdoor Beer Garden at The Seven Stills Brewery & Distillery. Please RSVP so we have a count for food.”

Event: DumplingFest: Hotel Beijing | GDC 2022
Time: 7:00PM-11:00PM
Cost: Free
Tickets available: Yes
Location: 255 9th St, San Francisco, CA 94103
Link: https://www.eventbrite.com/e/dumplingfest-hotel-beijing-gdc-2022-tickets-298905192477
Description: 
After a two-year hiatus, Terminal3 and Leaseweb have joined forces to bring back DumplingFest on Thursday evening during GDC 2022. Expect kicked-back relaxation along with networking, entertainment, plenty of Cantonese-style dumplings, lechon, and unlimited drinks for attendees.


Friday, March 25:

Event: Love, Game Devs – A Game Dev Picnic
Time: 2:00PM-4:00PM
Cost: Free
Tickets available: Yes
Location: Conservatory of Flowers, 100 John F Kennedy Drive, San Francisco, CA 94118
Link: https://www.eventbrite.com/e/love-game-devs-a-game-dev-picnic-tickets-301692499387
Description: 
“Come make some crafts, hang out, and meet other industry friends in the park! We will be outside the Conservatory of Flowers in Golden Gate Park. Please bring something to sit on and your own snacks! Non-alcoholic things are preferred.”

Event: GDC2022 Student Indie Game Salon
Time: 2:00PM-5:00PM
Cost: Free
Tickets available: Yes
Location: Indie Game Salon, 2948 16th Street, San Francisco, CA 94103
Link: https://www.eventbrite.com/e/gdc2022-student-indie-game-salon-tickets-295746494727
Description: 
IndieLight, an organization focusing on helping talented indie and game studios to succeed, has, since 2015, hosted an annual salon event for North American students on the final day of GDC.

Event: GDC 2022 Beach Party
Time: 4:00PM-?
Cost: Free
Tickets available: None needed
Location: Ocean Beach Fire Pits
Link: https://www.facebook.com/events/262943079146602
Description: 
“As per tradition, it is setup towards the end of the conference where everyone wants to GTFO and chill to the other side of the city. We will setup camp at the fire pits like a penguin cluster, and we are allowed to grab snacks/drinks from the nearby Safeway, while pumping some music or bringing instruments (note: alcohol is not allowed on the beach.)”

As GDC 2022 nears, you’ll want to keep an eye on this party list as event information is updated and as more events are added.

UPDATE (2/26/22): The GDC 2022 party list has been updated with a fixed link, two revised listings, and two new events.

UPDATE (3/5/22): The GDC 2022 party list has been updated with two revised listings and four new events.

UPDATE (3/12/22): The GDC 2022 party list has been updated with two revised listings and five new events.

UPDATE (3/19/22): The GDC 2022 party list has been updated with six revised listings (several events now sold out) and twenty-two new events.

UPDATE (3/20/22): The GDC 2022 party list has been updated with four revised listings and two new events.

UPDATE (3/22/22): The GDC 2022 party list has been updated with five revised listings and six new events.

Video of the Month — “Rare Game Mechanics” Talk at PAX Unplugged 2021

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We’ve been sharing videos in recent months to share walkthroughs of shows that have been affected by the COVID-19 pandemic, like at last year’s PAX West. Those looks and takes can be pretty interesting and insightful for folks who can’t attend these shows because of distance, cost, or health-related risks. But this time, let’s take a look at what many might find to be an interesting talk from PAX Unplugged 2021, a hybrid event hosted last December that focuses on tabletop, card games and other analog game experiences.

Rym DeCoster, Producer at GeekNights, a “talk radio show for hobbyists, tinkerers, and, for lack of a better word, geeks,” presents this hour-long talk on the subject of rare game mechanics and shares it on YouTube. In the video description, Rym describes what common game mechanics are in tabletop games, like drafting cards, rolling dice, and choosing actions.

The description then asks these questions:

Ever play a game with a Rondel? Experience the glory of a ‘Promise Cube?’ Wait until we talk about what can only be described as ‘Bohnanza Hand!’

If these terms are unfamiliar to you, you are not alone. In his YouTube video, Rym explains in some detail how these rare game mechanics function in tabletop/card games, so players can identify them and game creators can consider including them. Take a look at the full PAX Unplugged 2021 session video to answer the questions posed in the description plus other unusual mechanics:

And, if you also want to take a look at a PAX Unplugged 2021 walkthrough, stop on by this snappy seven-minute look at the show from Czech Games Edition.

Enjoyed the video? Be sure to subscribe to our YouTube channel for more videos!

Whether you are an event coordinator, press, or general attendee, if you have an event video to share with us, please let us know and we’ll be happy to feature it!

GDC 2022 Sessions Schedule Now Online

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The 2022 Game Developer Conference (GDC) is just around the corner. And with it, the details about the speakers and content are coming together for the hybrid iteration of this influential game developer show. GDC’s organizers have recently announced their agenda is now online, covering both the online and in-person portions of the show. And, without a doubt, there is plenty to talk about after two years without an in-person GDC event.

It’s been a wild ride for the game industry in the last couple years, including high-visibility change and upheaval around unionization (such as at Vodeo Games), workplace culture (like at Activision Blizzard and UbiSoft), work-life balance, and managing a post-pandemic form of work. These topics are reflected in many of the sessions. For example, this is one of the GDC 2022’s featured sessions, a multi-session exploration of the changing dynamic of what it means to work in game development:

GDC Main Stage: The Developer’s Renaissance

David Anfossi  (Head of Studio, Eidos-Montréal)
Davina Mackey  (Director & President, PlayStation Studios QA & Black@PlayStation)
Mike Wilson  (Founding Partner, Devolver Digital)

In this installment of the GDC Main Stage, ‘The Developer’s Renaissance’ is a multi-part presentation about the future of game development and the evolving workplace. It’s an introspection about how the pandemic allowed the industry to reexamine how things are done—figuring out what’s important (and perhaps what’s not), and how things can be better moving forward. Topics include: finding the right balance in a remote/hybrid work environment, taking a stronger approach to addressing diversity, equity, and inclusion in the workplace, and empowering developers to ‘kill it with kindness.'”

One of GDC’s long-standing popular sessions are retrospectives, or “postmortems,” that look back on the good, bad, and the ugly from the development of classic and popular games — from the unique perspective of their creators. One such session includes a very familiar developer and first-person shooter game in the business and gaming development community:

"Wolfenstein 3D" game title screen, with the main character about to ambush an enemy
Wolfenstein 3D is widely viewed as the breakthrough game that opened the doors to the development of many other FPS games, including the incredibly popular DOOM series that followed. (Image: id Software)

Classic Game Postmortem: ‘Wolfenstein 3D’ (Achtung!)

John Romero  (Managing Director, Romero Games Ltd.)

“Wolfenstein 3D Postmortem: In early 1992, id Software had just shipped their latest 2D platform games and were ready for something different. Having released the first texture-mapped 3D shooter, Catacomb 3D, just a couple months earlier, they were planning what their next project would be. Wolfenstein 3D was an ambitious design for an MS-DOS PC in 1992. There were no GPUs, most games were 320×200 pixels, a lot of memory was 4GB, and mice were rarely used. Follow the journey that the four founders of id Software took to create a watershed moment in gaming history that showed the world that the PC could play a new kind of game that no other machine could replicate. Game designer, programmer, and id Software co-founder, John Romero, will take the audience through this short seven month timeline and show you just how much happened during Wolfenstein 3D’s development rollercoaster ride.”

The Virtual Reality Developer Summit was a standalone event that accompanied GDC, but it’s now reincorporated into GDC as the “Future Realities Summit.” There will be a broad number of sessions covering virtual reality, augmented reality, mixed reality, and, of course, the catch-all concept of the metaverse. One of the sessions an interested GDC attendee may want to check out is:

Future Realities Summit: Metaverse Games: State of Play and Opportunities

Dom Tait  (Research Director, Omdia)

Tech companies are working hard to create the metaverse, but a number of games already offer their version of it. This talk will assess and quantifiably rank the main games contenders by looking at what makes a successful metaverse, and how companies both inside and outside gaming can benefit from it.”

Besides the Future Realities Summit, another new summit added for GDC 2022 is the Open Source Game Development Summit. This summit is about developers who are using, or who are interested in, using open source tools in their developer tool stack. One example of a talk an attendee may find in this summit is:

Open Source Game Development Summit: Open Source Strategy for Game Studios

Jon Manning  (50% of Secret Lab, Secret Lab)
VM (Vicky) Brasseur  (Director & Senior Strategy Advisor, Wipro, Ltd.)

“Game studios are using open source at an increasing pace, but that’s not necessarily good. Like many things, the devil lies in the details. There’s much more to open source than getting utilities for free. With just a little thought and effort, open source can be a strategic super power for studios, reducing staff recruiting and onboarding times while giving a big boost to branding.

Come learn from a corporate open source strategist and the founder of a popular (and open source!) narrative design tool, then take your studio to the next level with open source.”

Of course, these examples barely scratch the surface of the sessions available through “GDC week,” which you can check out here. GDC 2022 takes place from Monday, March 21 to Friday, March 25, returning to the Moscone Convention Center in San Francisco. Conference health and safety guidelines that reflect current COVID-19 guidance can be found at this link. The virtual GDC event has a longer window for participation, with the event starting on March 21 until Friday, April 1. Virtual sessions will be available for on-demand viewing through April 1. For folks anxious to build their agenda, they’ll be able to plan out their schedule on March 14, which is when the virtual GDC event platform and mobile app should be available.

For virtual and in-person GDC pass options, visit the GDC registration page for more information.

AWE USA 2022 Announces John Riccitiello, President; CEO of Unity as Keynote Speaker For June AR/VR Conference Expo

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February 15, 2022 – New York City – AWE, the foremost XR (Extended Reality) community complemented with premier worldwide events focused on the business of Augmented Reality (AR), Virtual Reality (VR) and the Metaverse, today announced the first wave of speakers participating in AWE 2022

Following last year’s successful AWE show, which included keynote speakers such as John Hanke (CEO, Niantic®) and Bobby Murphy (CTO, Snap®), AWE is excited to now confirm industry legend John Riccitiello as a Keynote Speaker for 2022.  

John is President & Chief Executive Officer at Unity® Technologies (NYSE: U), one of the world’s leading platforms for creating and operating real-time 3D content for mobile phones, tablets, PCs, consoles, and AR/VR devices. Mr. Riccitiello will kick off this year’s June 1-3 in-person event in Santa Clara, CA. 

Every year at AWE, sponsors and exhibitors make some of the tech industry’s most compelling and important XR-related announcements. With this year’s conference focusing on ‘Where XR Business Thrives’, AWE 2022 will once again be held as a face-to-face, physical event featuring a wide range of hands-on demos available for the expected 5,000+ attendees.

A diverse range of speakers across 12 expertly-curated tracks, including high-level representatives from Autodesk®, Chick-fil-A®, Deutsche Telekom®, P&G®, Siemens® and Walmart®, are currently confirmed. With 250 exhibitors and 400 speakers comprised of visionary leaders as well as up-and-coming startups from across the XR industry expected, now is the time to apply to become an exhibitor, speaker or sponsor by reaching out to AWE staff via https://www.awexr.com.

“2022 is poised to be the biggest year in the history of XR and there is no better place to see it in action than at AWE USA,” said Ori Inbar, AWE CEO and co-founder. “Just 7 months after the very successful gathering in November, AWE will recreate the magic by bringing together the entire XR community – in person – under one roof. It will coalesce around 400 of the top speakers and thought leaders in the industry – continuing with our commitment for diversity and gender parity – and will feature the largest-ever exhibition for the XR industry.”

XR professionals and technology enthusiasts do not have to wait until the conference in June to get involved with AWE, thanks to AWE’s online ecosystem. The 24/7/365 community at www.AWE.live provides XR professionals and enthusiasts with:

  • Year-round online events and meetups in 25+ cities – an always-on platform that enables the XR community to learn, connect and grow;
  • High-quality educational classes and workshops with the best instructors from the XR community via the AWE Academy portal;
  • Resources for the XR industry in the form of news digests, talks and demos, jobs boards, enterprise research, and events listings; 
  • The XR industry’s most prestigious and long standing awards competition – The Auggie Awards.

AWE USA 2022 will take place from June 1-3 at the Santa Clara Convention Center in Santa Clara, CA. Tickets are on sale now, with Super-Early-Bird rates available for a short time until March 1. To purchase tickets and save up to $800 before these rates expire, click here.

February 2022 Game Industry Events Calendar

To help you discover upcoming game industry events calendar that includes conferences, conventions, festivals and many other types of events, we post a consolidated list here on Events for Gamers each month.

February again brings a hopeful sign that the game industry events are starting to return to normal, even while we struggle with a resurgence in the pandemic. While 2022 is certainly going to be mixed for online-only vs on-site, part of that mix now includes online-only events not due necessarily to the pandemic but also due to simply good business. We shall see how the year progresses, but our estimate is by end of 2022 we will see the ‘new normal’ solidify for events moving forward long-term.

We’d like to emphasize that while a new normal is taking place, we don’t see the value in on-site events dropping, as they still have a valuable place for a variety of industry needs.

View this month’s event list below. You can also click here for the main calendar view that includes events into 2022 and beyond.

FEB 1-3: ICE London
3-4: Hyper Games Conference (Online)
3-5: DemoNights (Online)
5: BostonFIG Virtual Fest (Online)
7-8: WN Conference Berlin (Hybrid)
7-11: Digital Entertainment World (DEW) (Online)
10: Gamesforum Barcelona
11-13: G4L Gaming Expo Festival
12-18: Yorkshire Games Festival
14-15: PG Connects London (Online)
21-28: Steam Next Fest (Online)
22-24: D.I.C.E. Summit
23-25: Africa Games Week (Hybrid)
25-27: LvL Up Expo
26-27: SoCal Gaming Expo

Which events are you attending this month? Let us know by commenting on this article here or on Twitter and Facebook!

9th Annual Digital Entertainment World Features Speakers from WarnerMedia, Vevo, UTA, Meta, PBS, Roblox, HBO Max, Audible, ViacomCBS, and more

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LOS ANGELES, CA–(January 24, 2022) – Recognized by Hollywood insiders, digital influencers and media-tech industry leaders throughout the world as a “must-attend” event, the 9th annual Digital Entertainment World (DEW) will assemble the leaders in the business of creating and monetizing digital entertainment content. This year’s event will be held online, reaching decision makers from across the globe.  

DEW2022 will explore “Entering the Metaverse” – a theme that is central to the future of the entertainment, media & technology industries. The conference will explore this theme – including the explosion of businesses around blockchain games, NFTs, XR & virtual worlds – alongside other key digital & technology developments that continue to drive the “Creator Economy”, such as streaming, OTT, influencer marketing, esports, games, podcasting, licensing, UCG & branded content. 

DEW includes 5 tracks and 75 speakers on topics essential to the future of video, music, brands, marketing, gaming, AR/VR, and AI, with keynotes and fireside chats from Vevo, UTA, WarnerMedia, Whip Media, Griffin Gaming Partners, and more. Speakers include: 

Confirmed Speakers Include: 

  • Chris Akhavan, Chief Business Officer, Forte
  • Adam Arrigo, CEO and Co-Founder, Wave
  • Alexia Bedat, Associate, Klaris
  • Eric Bergner, Partner, Digital and Technology Transactions, Manatt, Phelps & Phillips, LLP
  • ​​David Berkowitz, SVP, Corporate Marketing & Communications, Mediaocean
  • Ali Berman, Partner & Head of Digital Talent, United Talent Agency
  • David Bloom, Senior Contributor, Tubefilter
  • Susan Brazer, CEO & Founder, LionShare Media
  • Jordan Bromley, Partner, Manatt, Phelps & Phillips
  • Ricky Ray Butler, CEO, BEN Group
  • Christina (Rood) Calio, Co-Founder, Popins
  • Raffaella Camera, Head of Brands & Advertisers Solutions, Epic Games Unreal Engine
  • Dawn Chmielewski, U.S. Entertainment Business Correspondent, Reuters; Author, Binge Times
  • Tatiana Cirisano, Music Industry Analyst & Consultant, MIDiA Research
  • Jeff Clanagan, CEO, Laugh at Loud
  • Tim Clark, Senior Vice President & Chief Digital Officer, NASCAR
  • Nicole Cleary, VP of Client Partnerships, G4
  • Tara DeVeaux, Chief Marketing Officer, Wild Card Creative Group; Managing Director, 3AM & Insights@Wild Card
  • Colin Dixon, Founder and Chief Analyst, nScreenMedia
  • JP Evangelista, SVP of Content, Marketing & Programming, Vevo
  • Maureen Fan, CEO & Co-Founder, Baobab Studios
  • David Fink, Partner, Venable
  • Julian Franco, Senior Vice President, Product Management, HBO Max
  • ​​Natalie Gabathuler-Scully, SVP, Revenue & Distribution Operations, Vevo
  • Jamie Gutfreund, Global Chief Marketing Officer, Whalar
  • Carol Hanley, President, Whip Media
  • Christina Heller, CEO, Metastage
  • Howard Homonoff, Senior U.S. Media & Entertainment Industry Advisor, Grant Thornton
  • Natalie Jarvey, Entertainment Business Correspondent, Insider
  • Jennifer Kavanagh, SVP, Marketing & Media, Philadelphia Eagles
  • Joe Kessler, Global Head of UTA IQ, United Talent Agency
  • Jim King, CEO, Spoken Giants
  • Jesse Kirshbaum, Chief Marketing Officer, Dreamstage
  • Paul Kontonis, Chief Marketing Officer, Revry
  • Peter Letz, Agent, Digital Media & Gaming, Creative Artists Agency
  • Peter Levin, Managing Director, Griffin Gaming Partners
  • John Linden, CEO, Mythical Games
  • Holly Liu, Investor / Co-Founder, Kabam
  • Jim Louderback, GM & SVP, VidCon
  • Matt Lutz, Founder and CEO, Music Benefactors
  • Sarah Malkin, Head of Metaverse Media Programming, Meta
  • Brett Marks, Director, Business Development & Gaming/Immersive Media Lead, Columbia Records
  • Dermot McCormack, President, LiveONE
  • Mickey Meyer, President, Group Nine Studios
  • Jamil Moledina, CEO, Hexagram
  • David Morin, Industry Relations, Epic Games, Executive Director, Academy Software Foundation
  • Ryan Mullins, Founder & CEO, Aglet
  • Michelle Munson, CEO & Co-Founder, Eluvio
  • Josh Neuman, President, MELON
  • Will Page, Author, Tarzan Economics; Visiting Fellow, London School of Economics; Former Chief Economist, Spotify and PRS for Music
  • UnJu Paik, Head of Business Affairs, Wondery
  • Tony Parisi, Head of AR/VR Ads and eCommerce, Unity
  • Emily Powers, Head of BritBox North America, BritBox
  • Shannon Pruitt, Global Chief Content Officer, Stagwell Media Network
  • Jon Radoff, CEO, Beamable
  • Steve Raizes, SVP of Podcasts, ViacomCBS
  • Nanea Reeves, CEO & Co-Founder, TRIPP
  • Greg Riker, Head of Business Development, Americas, Metrological
  • Ty Roberts, Co-Founder, CEO and CTO, FanTracks
  • ​​Oren Rosenbaum, Partner & Head of Audio, United Talent Agency
  • Ted Schilowitz, Futurist, ViacomCBS
  • Doug Scott, Co-Founder, Subnation?
  • Greg Selkoe, CEO & Co-Founder, XSET
  • Pat Shah, Head of Content Acquisition & Development, Audible
  • Anya Shapina, Head of Performance, The Sandbox
  • Ned Sherman, Partner, Manatt, Phelps & Phillips; Founder, Digital Media Wire
  • Anat Shperling, Co-Founder & CEO, Toya
  • Shahar Sorek, CMO, Overwolf
  • Matt Sorg, Leading Tech and Product – Gaming, Solana Labs
  • Bart Spriester, Vice President & General Manager of Content & Streaming Providers Suite, Comcast Technology Solutions
  • Paco Suro, GM Mass Pay, Tipalti
  • Andy Swanson, Head of Developer Relations, mod.io
  • Paul Sweeting, CEO, Concurrent Media; Editor & Co-Chair, RightsTech
  • Colin Thomson, CEO & Founder, Kast Media
  • Kevin Tran, Media Analyst, VIP/Variety
  • Natalia Vasilyeva, VP of Marketing, Anzu
  • Jon Vlassopulos, VP, Global Head of Music, Roblox
  • Mike Vorhaus, CEO, Vorhaus Advisors
  • Amy Wigler, VP of Multiplatform Content & Marketing, PBS
  • Brad Wilson, Executive Vice President, Growth and Revenue, WarnerMedia  

View the full speaker list: https://www.dewexpo.com/2022-speakers 

The fast-growing five-day conference includes 5 tracks: Streaming + TV, Brands + Entertainment, Games + Esports, RightsTech, and Music + Podcasts. 

With sponsors and media partners including Vevo, Epic Games, Whip Media, Tipalti, Grant Thornton, Manatt, Eluvio, Comcast Technology Solutions, Metrological, GOAL Ventures, Signiant, HFA|Rumblefish, Anzu, Fusicology, Gary’s Guide, IGDA, Interactive Television Alliance, Parks Associates, Westside Digital Mix, International Association of Entertainment Lawyers, Women in Technology International, CMO Asia, 80 Level, The Game Audio Network Guild, M2 Insights, and Streaming Video Alliance.  

For press registrations, please go to https://www.dewexpo.com/press-registration

Game Developers Conference’s 10th Annual State of the Industry Survey Shows Insights

Survey of Game Industry Professionals Also Shows Xbox and PlayStation Development Neck in Neck, Resilience of Studios in Pandemic; A Look Back at 10 Years Ago Versus Now

SAN FRANCISCO – January 20, 2022 – The Game Developers Conference (GDC) has released the results of the 10th annual State of the Industry Survey, revealing trends in the game industry ahead of GDC 2022, which will be held in-person and virtually at San Francisco’s Moscone Convention Center from March 21 – 25. The survey’s results reflect the responses of more than 2,700 game industry professionals, offers a look into the many issues that these professionals have on their minds and shows how the game industry is evolving and expanding. Some of the highlights from the results are below.

Almost 40% of respondents said their companies have reached out in an effort to combat toxicity in the workplace following outcries at Activision Blizzard and other companies

The ongoing conversation about diversity and inclusion in the game industry came to a head this year when the California Department of Fair Employment and Housing filed a lawsuit against Activision Blizzard, citing, “numerous complaints about unlawful harassment, discrimination, and retaliation.” Since then, reports of systemic sexism, harassment, and other misconduct have surfaced about Activision Blizzard and other game companies. This built on already disturbing reports coming out of a 2018 investigative report on Riot Games, which just recently agreed to pay $100 million to settle its class-action gender discrimination lawsuit. (Note: This survey was taken before the WSJ’s investigative piece on Bobby Kotick, before Riot’s settlement was announced and before Microsoft announced it will acquire Activision Blizzard).

This has started a trend of companies reaching out to address misconduct and toxicity within the game industry. At the time the survey was conducted, 38% of respondents said that their companies reached out to them to start a conversation about how misconduct and toxicity are handled in the industry; 62% said their companies did nothing. This shows a growing number of workplaces have taken at least some initiative to root out toxicity, while also pointing out the industry has a way to go. When asked about how their company responded, some respondents said their companies held group discussions on misconduct or reminded employees how to report improper behavior.

Interest in cryptocurrencies and NFTs grows, but game developers remain skeptical 

Two of the hottest, and polarizing, topics being debated in the game industry are cryptocurrency and non-fungible tokens (NFTs). While the majority of developers said that they and their studio are not interested in cryptocurrency (72%) as a payment tool or in NFTs (70%), for such a nascent space, 27% percent of developers are at least somewhat interested in cryptocurrency at their studio and 28% are at least somewhat interested in NFTs. The current implementation of both technologies is still very limited, with just 1% of respondents saying that their studio already uses either.

Metaverse popularity expanding, but most game developers are not developing for it yet

The promise of the metaverse is growing in the game industry. One of its most popular and lucrative components is user-generated content (UGC), which is why game professionals were asked if they were developing or planning to develop content or experiences for a UGC platform. The majority (83%) said that they are not involved at all, but 17% are already working on a project.

The breakdown of the UGC platforms for the 17% working on them were Roblox (5%), Minecraft (4%), Fortnite (3%), Dreams (3%), Core (2%), and “other” (6%). The provided platforms for the “other” responses included The Sandbox, VRChat, Unreal Engine, and “prefer not to answer due [to] confidentiality restrictions.”

When asked what companies/platforms are best placed to deliver on the promise of the metaverse, the most popular response was Epic/Fortnite at 17%, followed by Facebook (8%), Microsoft/Minecraft (8%), Roblox (6%), and Google (5%). The survey was conducted before Facebook’s Meta was announced, which may have impacted responses on the topic. About one-third (33%) of the respondents reported that they believe that the metaverse concept will never deliver on its promise.

Union hopes grow; almost one-fourth have already talked about unionizing

Fifty-five percent of respondents said that workers in the game industry should unionize, which is the highest amount yet in the 10 years of the State of the Industry Survey, but 18% believed that the industry will unionize. While only a minority may believe the industry will unionize, almost one-fourth of respondents (23%) said that conversations about unionizing have happened at their workplace.

The respondents also shared how those companies have responded to union talks with their workers. Thirty-six percent reported that their companies were supportive, compared to 8% that said their company opposed the unionization talks. More than one-fifth (21%) of respondents said their companies didn’t know that some of their employees were talking about unionizing.

PlayStation 5, Xbox Series X/S virtually neck and neck for current game development

When asked what all of the platforms are that they are currently developing games for, the results showed that 31% were working on a game for PlayStation 5, just edging out Xbox Series X/S (29%), showing that both platforms are roughly equally popular for developers. On the mobile front, 30% of developers are working on a game for iOS and 30% for Android. 20% of respondents are working on a game for the Nintendo Switch (a slight increase from 2021), but PC is once again clearly the most popular platform for development with 63% of developers reporting to be currently working on a PC game.

Studios stave off closures amid the pandemic

The game industry has stayed resilient despite the ongoing pandemic. Fifty percent of respondents said their company expanded their number of staff during the past year. Thirteen percent of respondents said their company contracted during the past year, compared to 33% that stayed the same. Only 2% of respondents said that their studio closed entirely. These figures are similar to the previous year, signifying that the pandemic and shift to remote work did not have a lasting impact on the workforce.

Additional notable items from the results of the survey include:

In Epic Games v. Apple, more devs side with Epic

When asked who they felt was “in the right” in the case of Epic Games v. Apple, over one-third of respondents (34%) sided with Epic Games, making it the most-popular response—while the least popular was Apple (8%). Nearly a quarter (23%) said neither side was right, 10% said both made good points, and one-fourth (25%) said they weren’t sure.

The Steam Deck is met with both excitement and uncertainty

Developers were asked whether they felt the Steam Deck would be a viable game platform in the long run. The results found developers more positive than negative, but uncertain: 36% said yes, 17% said no, and 47% were unsure.

10th Annual Survey Provides a Look Back at 10 Years Ago Versus Now

The 10th iteration of the GDC State of the Industry Survey looks back at what developers were doing and their opinions compared to developers today, showing some interesting results:

  • PC is the house favorite
    • PC has consistently been the most developed platform, rising from 48% of developers working on a game for PC in 2013, to 63% in 2022.
  • Mobile took the plunge
    • Back in 2013, mobile was the hot trend in games with 55% of developers making games for phones and other mobile devices. In 2022, it’s down by almost half to 30%.
  • PlayStation beats Xbox
    • The platform war between PlayStation and Xbox has gone strong over the past 10 years, but the clear winner has been PlayStation. The second year of the survey, 2014 had more developers working on Xbox One than PlayStation 4. Every year after that, more developers reported working on a PlayStation game than are working on an Xbox game.
  • Has VR hit its peak?
    • In 2015 only 7% of developers were working on a VR game; this increased to 24% by 2017. However, the trend has reversed and in 2022, just 10% of developers reported working on a VR game.
  • The Nintendo surge
    • In 2013 the number of developers working on games for 3DS and WiiU was in the low single digits. The success of the Nintendo Switch has seen that number grow to 20%

The full survey, which includes more insight into the game development community’s thoughts on these topics and a multitude of other facts and details, can be downloaded for free here.

For more details on the Game Developers Conference, please visit the GDC’s official website, or subscribe to regular updates via Facebook, Twitter, or RSS.

About GDC

The Game Developers Conference® (GDC) is the world’s largest professional game industry event with market-defining content for programmers, artists, producers, game designers, audio professionals, business decision makers, and others involved in the development of interactive games and immersive experiences. GDC brings together the global game development community year-round through events and digital media, including the GDC Masterclass, GDC Vault, gamedeveloper.com, Game Career Guide, Independent Games Festival and Summit, and the Game Developers Choice Awards.

GDC is organized by Informa PLC, a leading B2B information services group and the largest B2B Events organizer in the world. To learn more and for the latest news and information visit www.informa.com.

PLAYISM Game Show Delivers World Premieres of New Games Jan. 23

TOKYO – Jan. 19, 2021 – PLAYISM, Japan’s oldest indie game publisher, renowned for some of the most anticipated upcoming titles and popular recent releases including Bright Memory: InfiniteGnosia and Mighty Goose, announces the latest edition of the PLAYISM Game Show live showcase. 

The live event takes place Sunday, Jan. 23, 2021 at 2:00 AM EDT / 8:00 AM CET / 4:00 PM JST, and will include world premieres and all-new information for both upcoming and previously-released games in both English and Japanese on YouTube. 

PLAYISM serves as a gateway between the best indie games of the West and the East, handling international releases of titles such as Record of Lodoss War -Deedlit in Wonder LabyrinthMighty GooseIdol ManagerBright Memory: Infinite and DEEEER Simulator. In the decade-plus since its inception, the publisher has also supported Kero Blaster from the creator of Cave StoryMomodora: Reverie Under the Moonlight, and Touhou Luna Nights

PLAYISM also works with developers and publishers around the world to localize and release games in Asian territories, such as PlayStation 5 launch title Godfall, Independent Game Festival Grand Prize winner Umurangi Generation, and BAFTA Award winner Night In The Woods. PLAYISM’s Asian catalogue also includes Doki Doki Literature Club Plus!SubnauticaVA-11 Hall-ANecrobarista, and more. 

“We are incredibly grateful for the support and patience our partners, sponsors and community have shown us in our decade-plus of operation,” said Shunji Mizutani, Executive Producer of PLAYISM. “We are eager to celebrate our partnerships with some of the most prominent names in indie games for our third live showcase and finally show the world the incredible work our team and partners have prepared.” 

PLAYISM Game Show occurs Sunday, Jan. 23, 2021 at 2:00 AM EDT / 8:00 AM CEST / 4:00 PM JST with an expected runtime of two hours in EnglishJapanese and Chinese on YouTube, Periscope, Niconico, and Bilibili

For more information on PLAYISM, please visit the PLAYISM Game Show official web page or the PLAYISM official website, and follow @PlayismEN on Twitter.

Gen Con Announces Jasper’s Game Day and the Patachou Foundation as Official Charity Partners for 2022 Convention

INDIANAPOLIS (January 18, 2022)  Gen Con, the largest and longest-running tabletop gaming convention in North America, has chosen Jasper’s Game Day and The Patachou Foundation as its official charity partners for 2022. Since moving to Indianapolis in 2003, the annual convention has raised more than $350,000 for its charity partners.

“We’re proud to support these two incredible organizations, who are doing vital work in our gaming and local Indianapolis communities,” said Megan Culver, Gen Con’s Vice President of Sales, Marketing & Events. “Every year, we are moved by the generosity of our attendees as they partner with us to raise funds for our charity partners.”

As part of this agreement, both organizations will receive proceeds from Gen Con’s 2022 fundraising efforts, including longstanding charity events such as the popular Cardhalla, a mass destruction of giant playing card structures. Both groups will also receive promotional marketing and table space at the convention to connect with attendees and share information about their work.

“The Patachou Foundation is thrilled to be named one of the official charity partners for the 2022 convention and to have Gen Con as part of our hunger-fighting team,” said Matthew Feltrop, executive director of The Patachou Foundation. “We believe in the value and power of shared experiences — whether around a board game or the lunch table — to shape a bright future for kids. With partners like Gen Con, we’ll be able to serve more than 75,000 scratch-made meals in 2022 and attack the root causes of childhood hunger in our community.”

“Jasper’s Game Day is honored to be named one of the official charity partners for the 2022 convention,” said Fenway Jones, executive director of Jasper’s Game Day. “Jasper’s Game Day strives to spread a message of hope and reach those in need of mental health services. Working with Gen Con will allow us to raise funds and reach a broader audience. During the pandemic, mental health care is more important than ever, and we will leverage this partnership to help save lives across the country and reduce the stigma that surrounds asking for help.”

Gen Con Indy 2022 returns to the Indiana Convention Center and Lucas Oil Stadium this August 4-7, 2022, operating in a hybrid format incorporating Gen Con Online virtual programming and Pop-Up Gen Con activations at game stores across the country. Badges will be available at gencon.com starting January 30.

CES Previewed What Computex Will Showcase

In November last year we wrote about Computex and the Outlook of PC Hardware in 2022, detailing processor, graphics, and other component upgrades you can look forward to acquiring for your upgrade needs. Assuming supply chains improve this year, which we are seeing early signs of happening, this year is going to be very exciting indeed.

CES 2022 wrapped up earlier this month and with it a bunch of teaser announcements were released related to the hardware we both knew and suspected was coming down the pipe. Here is a quick summary of the exciting things we can now confirm for you from the previous Computex article.

Faster CPUs

We already knew Intel’s Alder Lake CPUs were just being released at the time we wrote the last article, but now we have a plethora of additional CPU related news to share.

Start with Intel, a new offering of Alder Lake CPUs, mostly in the mid-range, were launched. These processors are seriously fast – fast for anything you really can throw at them in fact. Are you a gamer needing a fast single core for games? Check. Are you a video producer needing the core count but still in a reasonable consumer package? Check. While power hungry and hot, the mid-range especially is quite price competitive.

AMD is working on several competitive offerings to counter Intel called Zen 4, due to be released in the second half of this year (probably late Q3 or Q4). Of course, Intel has a new series named Raptor Lake that is already being readied to counter that counter.

As a gamer, both of these series are going to be especially interesting to watch for potential buys as both are expected to increase CPU cache sizes dramatically. Cache is the part of a CPU where information can be stored briefly for processing and reused for subsequent tasks. This part of a processor benefits just about any game out there.   

Faster Graphics

Speaking of cache, AMD is kicking off the year with updates to their GPUs (and a mid-step upgrade for their existing CPUs) using Infinity Cache. As you might have suspected, this will also help boost gaming performance and catch up with what Intel again, as well as keep pace with Nvidia on the GPU front.

The second half of the year is going to get even more exciting though with the release of AMD’s next generation of graphics cards named RDNA4. Nvidia will also be (probably at the exact same time) releasing their next generation of cards called Lovelace.

If what we’ve heard is going to come true, the performance of graphics cards this year is going to be an insane 2-3x the performance of the previous generation, which is absolutely mind-blowing (and will be probably be mind-blowing on the wallet too).

Other Hardware

In the earlier Computex article we covered a bunch of other hardware, including the faster PCI Express 5.0 standard now available on Intel’s platforms, Thunderbolt 4 (and the suspected Thunderbolt 5), Wireless 6E, and a review of the new DDR5 memory standard.

You’ll want to read the Computex and the Outlook of PC Hardware in 2022 article to see what else you’ll want in your PC this year! Also be sure to check it out if you’re especially interested in a GPU upgrade, as there’s some important information in there regarding increased power supply needs.

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