Tuesday, December 3, 2024
Home Blog Page 2

GameSoundCon Celebrates 15 Years!

0

Seattle, WA (September 24, 2024) – GameSoundCon, the largest professional conference for video game music and sound design, celebrates its 15th anniversary today.

It all started when Brian Schmidt, who had been creating video game music and sound effects for companies like Electronic Arts, Capcom, Namco, Sega, and others for many years, joined the original Xbox design team at Microsoft. One of his roles was to educate composers and sound designers on the intricacies of creating interactive music and sound effects for the specialized and powerful Xbox audio hardware. At that time, the game industry was attracting the attention of traditionally ‘linear’ composers and sound designers from the film and TV industries, who had little or no experience in games.

In working with those aspiring game composers, Brian realized there was an education gap—composers and sound designers wanted to work on games, but didn’t understand the unique challenges of creating interactive music and sound. So he decided to create a conference dedicated to sharing knowledge on video game music and sound design. The idea was to give those coming from a more traditional music background an intensive ‘boot camp’ to learn the many differences between creating sound for games and creating sound for film or TV.

The first GameSoundCon took place in September, 2009 at the Century Hyatt in Los Angeles, with around 40 attendees and 12 speakers and panelists, and was targeted primarily at those “Hollywood” composers who wanted to learn about opportunities in game audio. Over the past 15 years, GameSoundCon has grown into the industry’s largest professional conference on game music, sound design, dialogue and education, attracting seasoned game audio professionals and novices alike.


GameSoundCon 5 years ago – back then in the Millenium Biltmore Hotel in Los Angeles

Having moved to the Burbank Convention Center, GameSoundCon now has over 130 speakers sharing their knowledge and experience across 7 rooms, and attracts over 700 in-person attendees with another 350 attending remotely from around the world.

This year, GameSoundCon will be held at the Marriott Burbank Convention Center in Burbank, CA on October 29 & 30. Register here: https://www.gamesoundcon.com/registration for either the live or the streaming event, attending in person or remotely online.

Happy 15th Anniversary to GameSoundCon!

Video of the Month — Explore the 2024 Vintage Computer Festival Midwest on Day One

If you look deeper into the worlds of retrogames and classic computers, you just might find gems of events like the Vintage Computer Festival Midwest (VCFM). One of many of these events are held regionally in the United States and internationally. The midwestern U.S. version was held at the Renaissance Schaumburg Convention Center Hotel (in the Chicago, IL area) on September 7-8.

At VCFM, retro computer enthusiasts showed off some showcase-worthy examples of hardware and software from the early days of Apple, Atari, Commodore, among other computer and gaming brand names of the 70’s to the early 90’s era. And, interestingly, some new evolutions made possible by innovations, such as miniaturization, emulation, and more.

What really shows the goods, off, though, is an insightful video from the Vintage Computer Festival Midwest event itself. And luckily, we have one to share. From YouTube, RetroTV1 Tech presents their day one experience in a 45-minute walkthrough-style video.

This video begins with the process to enter the event, including how surprisingly shoulder-to-shoulder busy the event was as well. From there, the point of view transitions to the expo floor, which is not necessarily polished, but it’s jam-packed with retro computers; displays of game cartridges and discs; some excellent restorations; memorabilia, including advertisements from their era. Among the particularly interest demos was an attendee wearing a hardhat fitted with a display running the original Doom. (Is there anything that doesn’t run Doom anymore?)

While most of the footage was from the action-packed expo floor, around the 30 minute mark, for about five minutes snippets from a panel featuring tech and classic/vintage computing YouTubers was captured, followed a few minutes later by an auction showing off some of the vintage computing items up for bid.

Feel free to let us know in a comment below if you saw something particularly unique or special in the RetroTV1 Tech video, as there’s a lot to see! Regardless, there’s plenty to check out in this video, especially if you’re a fan of old school computers.

Whether you are an event coordinator, press, or general attendee, if you have an event video to share with us, please let us know and we’ll be happy to feature it!

INDIE Live Expo Opens Submissions for Winter Showcase

0

TOKYO — Sept. 16th, 2024 — The organizers behind INDIE Live Expo, Asia’s biggest indie game broadcast with more than 100 million combined viewers across ten shows, are now accepting applications for the upcoming winter showcase on Saturday, Dec. 7th, 2024.

Indie developers and publishers can submit their games for consideration in this year’s showcase here. The entry period lasts until Tuesday, Oct. 8 at 7:59 PM Pacific Time. Each organization may register one title free or charge, and participants are encouraged to include a 15-second game introduction as part of their submission.

The upcoming winter showcase will give the gift of world premieres as well as content updates to fan favorite titles. Enjoy a heaping helping of rapid-fire, bite-sized news announcements during the return of the INDIE Waves segment.

The annual INDIE Live Expo Awards also returns to bestow recognition upon critically acclaimed titles, with awards given by a panel of games industry veterans from around the world.

In the last four years, INDIE Live Expo has showcased more than 2,750 games across the globe with broadcasts in English, Japanese, Chinese and Korean. Last year’s show accumulated more than 7.4 million viewers.

Additionally, submissions for INDIE Live Expo’s “Let’s Play Steam NEXT Fest” event opens today until Tuesday, Oct. 1, 7:59 AM JST with broadcasts available in Japanese and Chinese.

Sponsorship opportunities are available with a plethora of options for exposure to millions of gamers across the globe, including original segments, promotional videos, logo placement, and more. For more information, please view the sponsorship video here.

Rewatch the full stream of INDIE Live Expo 2024 on YouTube here, and keep up with the latest indie with a free subscription to the “INDIE Live Expo Letter” digital magazine where developers, publishers and creators can keep up with the latest industry trends.

For more information, please visit the INDIE Live Expo websitefollow @INDIELiveExpoEN on Twitter, and search for #INDIELiveExpo on social media.

CES 2025 Registration is Now Open: The Moment to Dive In to Innovation is Here

0

This week, the Consumer Technology Association (CTA)® opens registration for CES® 2025. CES 2025 will break news of groundbreaking tech, facilitate unparalleled networking, and introduce game-changing innovations. CES is the most powerful tech event in the world and takes place January 7-10, 2025 in Las Vegas. Dive In and register now.

“CES is where you can expect the unexpected, and expect answers to your most pressing challenges,” said Gary Shapiro, CEO, CTA. “Register now to see the innovations everyone will talk about next, first. With thought-provoking conference sessions, attendees can discover game-changing solutions and bring fresh ideas back to their organizations.”

From cutting-edge startups to Fortune 500 companies, the best of tech comes together at the show. CES 2025 is the moment to dive in and explore the most relevant topics in technology, including mobility, quantum technologies, and the energy transition.

New programming for CES 2025 includes:

  • Mobility Stage: West Hall at CES is the mobility system—showcasing the spectrum of solutions from passenger and self-driving vehicles to construction, agriculture, boating, and advanced air mobility. New exhibitors like Oshkosh Corporation will join the show. A new stage in West Hall will introduce programming that captures the future of mobility and how we can pave the way for a more sustainable and connected world.
  • Quantum Computing: Quantum is no longer a frontier—it’s here. In partnership with Quantum World Congress, CES will present Quantum Means Business: A Quantum World Congress Program. This half-day programming track will feature thought-leaders discussing rapid advancements in quantum, adjacent technologies like optics and sensors, and how AI and machine learning are driving business opportunities across industries.
  • Energy Transition: The pace of tech advancement demands innovations in energy production and consumption to keep pace. Energy Transition programming will dive into alternative solutions to how we power our world. These sessions will be a part of the sustainability conference track and as a standalone Great Minds session, which explores the intersections of technology and humanity.

“The world and technology keep changing and so will CES,” said Kinsey Fabrizio, President, CTA. “We recognize the need to evolve and create new experiences to bring value to this dynamic event and industry. Offering spaces for connections and conversations is a big part of that.”

CES 2025 will introduce new and redefined spaces for the tech ecosystem. The Venetian will host a revamped health section. The Digital Health Summit, one of the fastest-growing health events, returns to CES 2025 at The Venetian and features a 2-day conference program, networking, and a bustling show floor. In addition to over ten conference sessions focused on everything from AI and biotechnology, the move to The Venetian will align new and returning exhibitors like Withings to be with the accessibility, food tech, beauty tech, and smart home categories. The AgeTech Collaborative™ from AARP will also highlight how technology can ease aging for attendees and their loved ones.

CES also welcomes a new space for storytellers like content creators and media who are integral in sharing innovations from technology companies. The area will include the tools and workspaces to produce compelling content for many platforms and forge meaningful connections with exhibitors.

Dive In on what you can see, hear, and experience at CES. Registration is open now so don’t miss the opportunity to dive in to the leading tech topics today.

Elizabeth Hargrave Announced as Keynote Speaker for PAX Unplugged 2024

0

SEATTLE – Sept. 12, 2024 – Show organizers ReedPop and Penny Arcade reveal today the storytime keynote speaker at PAX Unplugged, the most attended tabletop gaming convention on the East Coast. Celebrated board game designer Elizabeth Hargrave will kick off the show when PAX Unplugged returns to the Pennsylvania Convention Center from Friday, Dec. 6, to Sunday, Dec. 8.

Hargrave is best known for her award-winning debut title Wingspan, the bestselling bird-collecting game featured in The New York Times and Slate. Previously a health policy analyst, Hargrave saw a gap in the tabletop market, and designed a game with beautiful art and distinctive subjects that would appeal to audiences outside the typical tabletop realm.

Hargrave’s games are largely inspired by nature and wildlife. Her latest games include 2023’s fox domesticating experience, The Fox Experiment, and 2024’s fungi-farming adventure, Undergrove. Through her continued contributions in the tabletop gaming space, Hargrave has cemented herself as a well-respected designer among peers and fans alike.

Stonemaier Games, the publisher of Wingspan, will exhibit at PAX Unplugged. Based out of St. Louis, MO, Stonemaier has published over a dozen tabletop titles including popular brands Stamp Swamp, Apiary, Red Rising, Viticulture, Scythe, Charterstone, and more. Stay tuned for upcoming announcements including the full lineup of exhibitors, panels, community meetups, tournaments, and more.

“Having Elizabeth Hargrave share her talent and her process with PAX Unplugged has been a fantasy of ours for years,” said Jerry Holkins, co-founder of PAX, Penny Arcade, and Child’s Play. “I can hardly believe it’s happening.”

Media and content creators can register for PAX Unplugged here. Attendees can purchase three-day badges for $91, and pick up single-day badges for $43 each. Families can pick up Sunday Kids Day badges for children aged 7-12, for $14 each.

Media and content creators interested in covering the event can apply for badges here.

For more information, follow PAX on TwitterFacebookTwitchYouTube, and Instagram.

France’s Top Innovative Startup Event Dives in to CES Tech Trends – Most Powerful Tech Show Returns to Paris for France Digitale’s FDDay

0

The Consumer Technology Association® (CTA) and France Digitale, the leading startup association in Europe, are once again partnering to co-host CES Tech Trends, a global kickoff event for CES 2025. CES Tech Trends will be held on September 18, 2024 at the Musée des Arts Forains in Paris during France Digitale’s FDDay 2024, a top innovation event that convenes European entrepreneurs, investors, and industry leaders to discuss the latest trends in business, tech, and society. CES Tech Trends will preview what to expect at CES 2025. Owned and produced by CTA, CES 2025 returns to Las Vegas January 7-10, 2025.

“We are thrilled to return to Paris for CES Tech Trends, kicking off the road to CES 2025 with a showcase of French innovation that’s solving some of the world’s biggest challenges,” said Gary Shapiro, CEO, CTA. “We look forward to our renewed partnership with France Digitale and to seeing the best of France’s dynamic innovation ecosystem.”

CES Tech Trends will feature conference programming highlighting entrepreneurship and its global impact, the latest market research, and the fastest-growing global tech trends leading into CES 2025.

FDDay stands as the most exciting startup “family reunion” in Europe and returns for its 12th edition in 2024. This year, over 4000 founders, investors and innovation leaders will gather to inspire creativity, close deals with partners, network, and raise funds with investors.

“We are very happy to partner once again with CTA to co-host the CES Tech Trends during our FDDay in Paris. It’s a tremendous recognition of the importance of the French innovation ecosystem in the world and its strategic role crafting the new trends driving tech in 2024 and beyond.” said Maya Noël, managing director, France Digitale.

French innovation continues to drive groundbreaking advances in the global technology industry. More than 215 French companies, including 180 startups, exhibited at CES 2024, making the French startup delegation among the largest at the 2024 show.

Registration to attend CES Tech Trends and FDDay 2024 in Paris is open. For more information, visit www.francedigitale.org. For the latest information on CES 2025, visit CES.tech.

INDIE Live Expo, Annual Awards Show Returns December 7

0

TOKYO – Sept. 4, 2024 – INDIE Live Expo, Japan’s premiere online digital showcase series connecting indie game fans all over the world, announces the return of “INDIE Live Expo 2024.12.7” along with the annual INDIE Live Expo Awards reoccurs on Sunday, Dec. 7, 2024.

Game submissions for INDIE Waves will open in mid-September. Participants are encouraged to prepare a 15-second game introduction video for the entry. Please stay tuned for further updates coming soon.

INDIE Live Expo’s May 2024 showcase, streamed simultaneously in Japanese, Chinese, English, and Korean, garnered 7.4 million views. After four years of shining a spotlight on indie games from around the world, INDIE Live Expo has highlighted more than 2750 indie titles to an accumulated 100 million viewers across ten shows since its debut in 2020.

The annual INDIE Live Expo Awards will feature a panel of global games industry veterans bestowing accolades to critically acclaimed recent titles.

“It is both an honor and a pleasure to receive the hundreds of titles vying for a spot in our showcase every year,” said Ryuta Konuma, Founder and CEO, Ryu’s Office. “We are grateful for the long-time support from our viewers, supporters, sponsors, and media partners, and wanted to shout out to those amazing game developers bringing their hard work to INDIE Live Expo.”

“INDIE Live Expo 2024.12.7” sponsorship opportunities are available now with a variety of options for companies of all sizes, including original segments, promotional videos, logo placement, and more.

Rewatch the full stream of INDIE Live Expo 2024 on YouTube here. Developers interested in information about future INDIE Live Expo events and opportunities can sign up for the INDIE Live Expo Letter here.

For more information, please visit the INDIE Live Expo website, follow @INDIELiveExpoEN on Twitter, and search for #INDIELiveExpo on social media.

Game Changers: Career Opportunities Explored in New Games Education Symposium

0

MELBOURNE – September 3, 2024 – Developed by the Victorian Government as a collaboration between Melbourne International Games Week (MIGW) and the Department of Education, the ‘Games Education Symposium: Careers and Frontiers’ is an exciting new addition to Asia-Pacific’s largest digital games Celebration.

MIGW 2024 promises a bigger and better celebration of games than ever before for its 10th anniversary edition. The Games Education Symposium is the natural extension of MIGW’s continued goal to foster connections between games enthusiasts and developers, and between the games industry and a wide range of other sectors.

Recognizing the incredible potential of games in educational outcomes and the diverse career opportunities the digital games industry offers, this free-to-attend symposium will build strong pathways between secondary and tertiary students, educators and the local Industry.

Day One of the symposium will connect secondary students and teachers with industry professionals to showcase the incredible array of career opportunities in the digital games industry. George Osborn, a leading expert in the intersection between video games and the wider world, will deliver a keynote on the use of games for social good and the unseen ways that video games influence the modern world: from US presidential elections to competition law to the fight against the climate crisis. A roundtable mentoring session will see game designers and developers at various stages of their careers share their professional journeys and the ‘things they wish they knew in high school’ with those looking to enter the industry.

The Day Two program will connect games studios and developers with tertiary institutes to look to the future of games. The Great Debate: Working in Games is Not a Real Job will see industry speakers in a healthy debate and a live feed link-up with a parallel conference in Denmark will address global trends in games education. International keynote speaker Dries Deryckere, from Howest University (Belgium), will delve into creating the developer of the future: How do you train for a job that doesn’t exist? A key highlight of day two is the Tertiary Hackathon, where tertiary students will harness the spirit of ‘games for good’ to develop positive solutions to real world challenges.

Both days will be jam-packed with talks and panels featuring local and international experts and will be a chance to network with local studios, tertiary providers and games leaders.

Minister for Creative Industries, the Hon. Colin Brooks MP, said: “Victoria is Australia’s digital games leader and as the global digital games industry continues to expand this symposium will ensure we remain at the forefront as a place that trains, fosters and retains the next generation of highly skilled, industry-ready games leaders.”

Deputy Premier and Minister for Education, Ben Carroll said: “We are thrilled to back this symposium and we encourage students, educators and anyone curious about a career in the games industry to take advantage of this free and inspiring event.”

The Games Education Symposium is an initiative of the Victorian Government, made in collaboration with Melbourne International Games Week and the Department of Education.

The free, two-day ‘Games Education Symposium: Careers and Frontiers’ will take place on 3-4 October as part of Melbourne International Games Week.

Click here for more information and registrations, or find out more about MIGW at gamesweek.melbourne

PAX West 2025 Returns to Seattle Aug. 29 to Sept. 1, 2025

0

SEATTLE – Sept. 2, 2024 – Show organizers ReedPop and Penny Arcade revealed today at the conclusion of PAX West, the West Coast’s most-attended gaming event, that the 2025 edition will return to the Seattle Convention Center for Labor Day Weekend from Friday, Aug. 29, to Monday, Sept. 1, 2025.

PAX West 2024 hosted more than one hundred thousand attendees from around the world, with even more participating in the festivities via Twitch, Steam and other online platforms. Highlights included the Storytime with Phil Spencer, Chief Executive Officer of Microsoft Gaming; hands-on opportunities with Sony’s Astro Bot; Nintendo demos including the upcoming The Legend of Zelda: Echoes of Wisdom and Super Mario Party Jamboree; and anticipated multiplatform releases like the North American hands-on debut of Capcom’s Monster Hunter Wilds.

PAX West featured a massive expo hall dedicated to tabletop titles, intense competitive gaming in the PAX Arena, live concerts, intriguing panel discussions, community meetups, and opportunities to play games with others across three massive buildings. Fans who missed out on some of the exciting panels and live shows such as the latest Acquisitions Inc. session can catch up with uploads of all the recorded content on the PAX official YouTube channel.

PAX West 2025 will happen in its traditional Labor Day weekend time in the region where Penny Arcade was founded and the first PAX took place. Fans looking ahead to next year can expect expo halls full of developers, and four days of insightful panels and exciting live entertainment.

“It’s hard to believe it’s been twenty years since the founding of PAX, but the energy it was founded with is still there,” said Jerry Holkins, co-founder of PAX, Penny Arcade, and Child’s Play. “In some ways, I feel like we’re just getting started.”

While fans have to wait a year for the next PAX West, PAX will continue to bring gaming communities together with PAX Aus taking place from Friday, Oct. 11, to Sunday, Oct. 13, in Melbourne, Australia; the tabletop-focused PAX Unplugged in Philadelphia from Friday, Dec. 2, to Sunday, Dec. 4; and PAX East in Boston from Thursday, May 8, 2025, to Sunday, May 11, 2025.

For more information on future PAX events, follow PAX on TwitterFacebookTwitchYouTube, and Instagram.

September 2024 Game Industry Conference and Convention Events Calendar

Happy September Sessions! We’ve put together yet another great list of events you can attend for the month.

September is one of the last month’s of the year packed with events. October and November do have life to them, but if you’re an event go’er, you’re paying attention still to this month.

Many of the listed events are included in the calendar from your contributions in submitting events to the calendar. Thank you for continuing to support us!

Check out this month’s event list below. We’ve made some additions to the overview! You can now see whether an event is B2B (Business-to-Business) or B2C (Business-to-Consumer), as well as the city/country. Click in the event for even more details. You can also click here for the main calendar that includes events throughout the rest of the year and beyond.

September 2-6: GDN Virtual Networking Week | B2B | Online
3-5: Games Industry Law Summit Vilnius | B2B | Vilnius, Lithuania
6: HGC Games Summit India | B2B | Bangalore, India
8-10: Promised Land Art Festival | B2B | Lodz Poland (Hybrid)
11-12 Global Games Pitch – Autumn Edition | B2B | Online
12-13: WN Conference Cyprus | Mix | Cyprus (Hybrid)
13: Women Create Games | B2B | Milan Event Horizon School
13-15: Gaming Istanbul (GIST) | C2C | Istanbul, Turkey
17: Gamesforum London | B2B | London, UK
18: Hive Creative Buzz | B2B | Sofia, Bulgaria
18: Gamesindustry.biz HR Summit | B2B | London, UK
18-19: IndieGameBusiness Sessions: December 2024 | B2B | Online
18-21: Game Devs of Color Expo | B2B | Online
19-20: GDC Showcase | B2B | Online
20-22: TwitchCon San Diego | B2C | San Diego, CA USA
20-22: Latinx Games Festival | Mix | Long Beach, CA USA
23-25: ESI Lisbon | B2B | MEO Arena, Lisbon
25-26: Horizon(s) | B2B | Bordeaux, France
26-27: MeetToMatch – The Tokyo Edition | B2B | Online
26-29: Game Connection Online Tokyo | B2B | Online
27-29: IndieDevDay | B2B | Barcelona, Spain
30-October 2: D.I.C.E. Europe | B2B | Lake Como, Italy
30-October 3: Unreal Fest Seattle | B2B | New Orleans, LA USA
30-October 4: Finnish Games Week | B2B | Helsinki, Finland
30-October 5: Gamathon | B2B | Hybrid

Which events are you attending this month? Let us know by commenting on this article here or on Twitter and Facebook!

gamescom congress 2024 Closes With Record Figures

0

Cologne, 23 August 2024: The gamescom congress in Cologne on 22 August 2024 was more diverse, international and larger than ever before. 150 experts from all over the world impressively demonstrated in 70 sessions on eight stages how social, economic and
technological progress can be spurred on by games. Over 900 guests, more than ever
before, did not miss out on the varied programme and took advantage of the numerous
opportunities for professional exchange on site. These record numbers were made
possible by the event’s move to the new Confex conference centre on the Koelnmesse
exhibition grounds. The gamescom congress 2024 thus once again underlined its position
as the world’s leading conference on the potential of computer and video games.

gamescom congress 2024 slightly off-centered photo
Stylish photo of gamescom congress 2024 signage and a panel (Image: gamescom congress 2024)

The gamescom congress took place for the 16th time in 2024 as part of the world’s largest
games event, gamescom. Using current practical examples, the congress showed how culture, business, science and society can benefit from the innovative power of games. The variety of topics this year was greater than ever before and ranged from the use of games in space travel, the automotive industry and foreign policy to strengthening education and climate protection. This year’s programme focused on talks and panels on the topics of ‘Games and Artificial Intelligence’ and ‘Games and Democracy’. A review of the programme and recordings of selected talks are available here.

To utilise the enormous potential of games in Germany and to catch up as a location for the
games industry in international competition, the framework conditions for the development of games and their technologies must be improved in Germany. Top politicians debated the
necessary steps and strategies in the panel ‘Games Location No. 1 – How can Germany catch up?’. The panel included Michael Kellner (State Secretary at the Federal Ministry for Economic Affairs and Climate Action), Nathanael Liminski (Minister for Federal and European Affairs, International Affairs and Media of the State of North Rhine-Westphalia and Head of the State Chancellery), Franziska Giffey (Senator for Economic Affairs, Energy and Public Enterprises and Mayor of Berlin) and Dr. Fabian Mehring (Bavaria’s State Minister for Digital Affairs).

“Games are among the most important drivers of innovation for technology and business and make an effective contribution to the transfer of knowledge and basic democratic values. Nowhere is this more evident than at the gamescom congress. With a record number of impressive talks and presentations, experts from all over the world have shown: games are making an impressive contribution at all levels such as education, research, diversity and environmental protection as well as business and politics. The gamescom congress provides important impulses to ensure that the outstanding potential of games is utilised even more frequently,” says Felix Falk, Managing Director of game – Association of the German Games Industry, the co-organiser of gamescom.

“The gamescom congress brings together experts from all areas of society, business, science and politics. Thanks to its wide range of topics, the congress offers a unique forum during the week of gamescom. By moving to the new Confex conference centre, we are paving the way for further growth in the coming years,” says Gerald Böse, Chief Executive Officer of Koelnmesse GmbH.

gamescom congress 2024 thanks its partners Stadt Köln, KölnBusiness, BDI, eit Culture &
Creativity, esports player foundation, Fashion Council Germany, GMK, Google, Institut français, k3d, Nordic Game Institute, Playing for the Planet, Stiftung Digitale Spielekultur,
Dataspelsbranschen and USK as well as Curatomic, Nerdstar and Quinke Networks.

Video of the Month — Video Games Figures at the San Diego International Comic-Con 2024

San Diego international Comic-Con 2024 (which we’ll call Comic-Con 2024) dominated the pop culture scene late last month when it took place in San Diego. I mean, sure, there was big news like Robert Downey Jr. rejoining the Marvel cinematic universe with a cape and a mask as Dr. Doom, Star Trek getting a new series with “Section 31,” Sega’s fictional Yukuza game series getting a Netflix series, and on and on.

But, speaking of video games, games did own a corner of Comic-Con 2024 with cosplayers, games-related talks, exhibitors, and more. But let’s get really focused. What about video game figures?

As it happens, IGN had that covered at Comic-Con 2024 this year. With a four minute-long YouTube video, IGN’s Max Scoville and Brian Altano explored Comic-Con’s massive expo spaces to surface some of the slickest figures from past and present video games. Classic Street Fighter 2 and Mega Man characters, both big Capcom game franchises, get up-close highlights. Even the busted-up signature Street Fighter barrels get a cameo. Plus, exotic car models were featured, too, with a look and feel designed to match figures or their brand.

Beyond video games, pop culture icons like Deadpool, Scooby-Do, and Spongebob Squarepants are also highlighted in their respective familiar-looking environments (or “modeling” with the cars), so the figures look even more on point. This short and sweet video is definitely worth checking out over a snack or coffee break.

Have you attended Comic-Con 2024, and want to share something memorable from your experience? Post a comment or send us a note if you have a video and are interested in E4G featuring it. Whether you are an event coordinator, press, or general attendee, if you have an event video to share with us, please let us know and we’ll be happy to feature it!

News Topics