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Game Changer Game Jam 2014 Postmortem

From a Game Changer Game Jam participant:

So. I went to a gamejam.

I’ve been wanting to try a gamejam for some time now. While I was development director at Unity Studios we did a couple of game jams, but I’ve never tried a gamejam where the other participants were people I hadn’t worked with before. Gamejams seems to be becoming something like a movement by now. A sort of sub-sub culture of the sub culture of Indie game devs.

The particular game jam I attended, was Game changer game jam right here in Århus. In fact, right in Filmby århus where we incidentally headquartered during the Runestone game development days. The game jam was organised by a couple of local guys, Robin Sverd and Jonas Klemmensen, both of them Kaospilots. The philosophy of the game changer game jam is to make games that change the world. So, no pressure there :-).

The jam kicked of with presentations from Christian Fonnesbech about cloud chamber which I assume you, dear reader, know about. Otherwise, check it out: It’s a cool project. After Christian, Adriel Wallick and Rami Ismail gave us a very informal but highly informative presentation about why they both love game jamming, and why game jamming is something all game devs should do frequently.

Both of them also very much live what they preach: Adriel is working on her “one game per week” project, and has been working on it for 30+ weeks. She told us that she at the current time spends most of her time basically travelling from gamejam to gamejam. And making one game pr. week. on top of that. Crazy stuff. Rami seemed to be travelling at least as much, maybe more than Adriel. After Rami and Adriels presentation, Ryan Green floored the audience with his extremely personal tale about his game “That dragon: Cancer”.

The game is an autobiographical story documenting Ryans family against, as he put it, “the monster we found in my son Joels brain”. Joel Green was declared terminal at the age of two, and died very recently at the age of five. Hearing Ryans story was inspirational and emotional on a completely different level deeper than I had thought, and for me, this was where the ante was upped quite seriously. This was where I realised that this gamejam was not going to be about making a “fun” game, but be about making a game that wanted something more than entertain for a few minutes.

Read more at Lars’s blog

White Nights Conference 2014 will take place June 26-27

At the height of summer the White Nights: Mobile Games Conference will be held for the fifth time on June 26-27 in St. Petersburg, Russia. Representatives from the companies such as VK.com (Russian Facebook), Chillingo, DeNA, Wooga, Microsoft, Google and others have already confirmed their participation in the conference.

Also attendees with Premium Plus pass will present their projects at the unique exhibition of the mobile game developers! Don’t miss the chance to register at the early-bird rate because the prices will go up on May, 23!

When registering a group of four or more people, you’ll get a discount of 15%. For more information, visit http://www.wnconf.com/en/page/register.html

Animation legends are being welcomed to MomoCon 2014

MomoCon is an event made up of anime/manga, gaming, comics, and costuming. With MomoCon 2014 being held in Atlanta, the organizers have announced a celebration of America animation with special guests from The Simpsons, Futurama, Avatar: The Last Airbender, The Animaniacs, and Pinky and The Brain.

Rob Paulsen, Jess Harnell, and Tress MacNeille have had amazing careers in voice acting, but they are best known for their work on The Animaniacs as siblings “Wakko Warner,” “Yakko Warner,” and “Dot Warner.” These actors will have their first reunion at MomoCon since The Animaniacs went off the air in 1998. Maurice LaMarche, who starred in Pinky and The Brain with Paulsen, will also be at the event.

Dante Basco, most famous for “Prince Zuko” in Avatar: The Last Airbender and “General Iroh” in The Legend of Korra, will make an appearance at MomoCon. The most famous voice actor that will be at MomoCon is Mike Reiss, who served as show-runner, writer, and producer for The Simpsons. Last year 12,200 people attended MomoCon 2013, and the organizers of MomoCon 2013 are prepared for a repeat growth for MomoCon 2014.

Follow this link for more information on MomoCon:
http://www.momocon.com/

LOGIN Conference agenda and keynote speaker announced

The LOGIN conference is just a few days away! The agenda was posted this morning in full here, and the keynote speaker was announced, Kevin Chou. This is one single-day conference you do not want to miss for its conference networking opportunities!

Kevin Chou is co-founder and CEO of Kabam, the western world leader in free-to-play mobile games for traditional players. Kevin is an entrepreneur who has guided Kabam’s explosive growth, which started with a handful of people working above a dim sum restaurant and catapulted to $360 million in revenue, sustained profitability, and more than 750 employees worldwide by the end of 2013.

Since co-founding Kabam in 2006, Kevin has led the disruption of the video game industry by revolutionizing the way players access and pay for games. He has secured partnerships with leading game platforms, as well as with Hollywood studio giants such as Paramount Pictures, Warner Brothers, MGM, and NBCUniversal for games based on some of the world’s most beloved movie franchises. Under Kevin’s leadership, Kabam has raised more than $125 million in capital from venture and strategic investors including Google, Intel, Canaan, Redpoint, Pinnacle, SK Telecom, Warner Brothers, and MGM.

Before co-founding Kabam, Kevin worked at the global venture capital firm Canaan Partners, where he invested in 14 consumer technology and online media companies. Earlier, Kevin advised public technology companies on M&A and corporate finance as part of Deutsche Bank’s technology investment banking practice.

Kevin graduated magna cum laude and Phi Beta Kappa from UC Berkeley with a BS in Business Administration. At UC Berkeley, Kevin was admitted into the inaugural class of Gates Millennium Scholars. He was named by Fortune as one of the “Smartest People in Tech,” and the Los Angeles Times called him “absurdly accomplished.”

Unity Technologies heads to DevGAMM Moscow 2014

DevGAMM Moscow 2014 is being held this year at the Radisson Blu Slavyanskaya Hotel in Russia from May 15th to May 17th. This event gathers world-famous game companies and indie developers together to share their experiences. DevGAMM was recently acquired by Renatus Media, LLC, a company with 30 years experience in publishing social and mobile games. Unity Technologies plans to attend this event to discuss its latest product, Unity 5.

After Unity CEO David Helgason delivers a keynote speech, people will have the opportunity to go through a series of sessions uncovering features of the software that is likely to become the most exciting Unity release. Other companies will try to become the highlight of the conference including Rami Ismail from Vlambeer, who will provide valuable insight into game design.

Julia Ognieva will discuss the power of the Facebook platform for game developers. The leading artist of Zeptolab will take people inside the art production stage of two well-known games. Visit the event website for more information about DevGAMM Moscow 2014:

http://devgamm.com/moscow2014/en/

May 2014 Game Industry Conferences and Other Events

We’re rolling out a new feature! To help you plan for upcoming month’s event attendance and news tracking, we’re posting a consolidated list of game industry events at the beginning of each month, for that month.

Here are events in May 2014, sorted by the days they run within the month:

1-2: Gaming Analytics Summit
1-3: EVE Online Fanfest
2-4: Ankama Convention
2-4: Game Changer Game Jam
2-4: Stunfest
5-6: Mobile Gaming USA
7-8: GameHorizon Conference
7-8: NeuroGaming
8-9: Digital Dragons
9-13: LOGIN Conference
14-15: Intergame Festival
15-16: DevGAMM Moscow
15-16: Videogame Economics Forum
20-21: APPNATION NYC Crossplatform Summit
20-22: Casaul Connect Asia
21-23: Nordic Game
23-25: MomoCon
23-26: FanimeCon
23-26: GameX Strategicon
23-26: KublaCon
25-27: Ottawa International Game Conference (OIGC)
27-30: AnDevCon
29-30: Gotland Game Conference

This list is obtained from the main calendar. Did we miss an event? Please let us know!

2014 GDC Next and ADC Call for Speakers Now Open

If you thought your thinking about the Game Developers Conference is done just because it was over last month, think again. Think instead on this: the call for speakers for the Game Developers Conference (GDC) Next, featuring the App Developers Conference (ADC), is now open.

The question the advisory board hopes speaking submissions will address start with this question, “So you’ve made a game, what’s next?”.  Beyond that as a starting point: “Today’s market is constantly inundated with new games, resulting in peak saturation. GDC Next seeks to provide attendees with knowledge about how to increase discoverability, gain exposure, broaden your audience, differentiate your work, and successfully create your game as a true experience. The advisory board will seek out talks that offer a practical path to success in these areas, and share ways to increase your fiscal and creative success at the same time.”

The opportunity to submit a talk to GDC Next 2014 starts today, as of April 29th and concludes in about a month, at 11:59 (PM) PST on May 30th. GDC Next and ADC will be held in Los Angeles on November 3rd and 4th at the LA Convention Center.

Read more about GDC Next/ADC’s call for speakers here.

Indie Prize Showcase Games Announced for Casual Connect Asia (Press Release)

SINGAPORE – April 29, 2014 – Indie Prize, a scholarship program created by the Casual Games Association for independent developers, today announced the games to be showcased at the Indie Prize Showcase at Casual Connect Asia 20 – 22 May 2014.

The Indie Prize Showcase for Casual Connect Asia is supported by Google Play with prizes from Photon and Marmalade.

“We are very excited to welcome great indie developers to the Indie Prize Showcase in Singapore next month. Indie Prize is a great opportunity for new developers looking to expand their business and learn about the latest trends in the industry,” said Yulia Vakhrusheva, Director of Indie Prize.

More than 80 international independent game developers will be competing for the prestigious Indie Prize Award in 10 different categories, including Most Innovative, Best in Show, and the Audience Choice Award.

Developers accepted into the Indie Prize Showcase Singapore 2014 include: Arkavis Siam, Keybol, DIY Games, qixen-p design, Mimimi Productions, POLM Studio, Springloaded, Kuyi Mobile, Zombies Indie House, Quick Tequila, eHooray Co.,Ltd., Appxplore, Fleon Labs, Infinite Eurekas, PD Design Studio Pte. Ltd., Keitai, Nanyang Polytechnic, Twincats Studio, Gambreng Games, Stellar-0, Seven Summits Studio,
Narcissist Reality, Secret Base Games, Team Mazhlele, Howling Arrow Studio, Sandyloisa, Hashbang Games, Daylight Studios, teamGrowl, Taninty Game Studio, Osja Studio, Adsumsoft, Wigu, Rocksalt Games, Moonfrog, Wixel, Team Signal, Tinker Games, Tactictos Studio, Mojiken, Own Games, Lucid Labs, Toge Productions, Kurechii Studio, Match3Studio, 6ion Studio, Firebeast Studio, Spacepup Entertainment, Antpixel Studio, Rotten Mage, SuperSike Games, Tanoshii Studio, unplug, PuzzleHouse, HBSense, Shawn Beck, Mintsphere, Wen Kang, Yadu Rajiv, Team Tryhard, Clicker Interactive, Football Saga, Agate Studio, Joey Albert Abano, Tuttifrutti Interactive, Hashstash Studios, Xaxist Arts, Dawn Patrol Games, CosmiConnection Studios, Manacell Studio, Pascal Jarde, ACHTUNG!, Artoncode, Spiel Studios Pvt. Ltd., Niku Games, EnjoyPlay Digital Corp., CosmiConnection Studios, Ixora Studios, Taninty, {uni}, OrionArts, BattleCraft, HeatPot Games, and Coffee Brain Games.

The Indie Prize Scholarship provides the opportunity for qualified indie development teams to showcase their games at Casual Connect, a conference for professional developers and publishers in the video game industry. Along with travel assistance and a showcase table, indie developers are provided an all access conference pass to Casual Connect. Showcase participants will also be able to compete for a number of awards. More information can be found at http://indieprize.org/.

About Indie Prize
Indie Prize is a scholarship program for up and coming indie development teams who show promise to be future leaders in the games industry. Indie Prize offers participants an opportunity to learn and network with other indie game developers and showcase their games, skillsets, and ideas to publisher and potential partners.

About Casual Connect
Launched in 2005, Casual Connect is hosted by the Casual Games Association, bringing together the most talented and knowledgeable experts in the casual gaming field to further the industry with the best learning and networking opportunities for casual games professionals. In addition to Casual Connect Asia 2014, the CGA will host Casual Connect USA, San Francisco in July 2014, Casual Connect Eastern Europe, Serbia in October 2014, and Casual Connect Europe, Amsterdam in February 2015. For more information, visit http://casualconnect.org/.

About the Casual Games Association
The Casual Games Association is an international trade organization dedicated to promoting casual games and providing educational resources for the game development community. The association hosts annual conferences in USA, Eastern Europe, Europe and Asia; publishes a trade magazine; and issues research reports on the casual games industry. For more information about the association, visit
http://www.casualgamesassociation.org.

Ankama releases a demo of Tactile Wars at the Ankama Convention

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Ankama Convention

An Internal Ankama studio is working on a strategy game called Tactile Wars for mobile devices. The game will be available later this year. In Tactile Wars, your main character is The Hand, a supreme commander of an army of pigments. You control your troops through innovative and intuitive touch gameplay and dynamic gestures to create your squad formation. The main objective of this game is to raid other players’ defense strategies and make your color prevail to achieve high world rankings.

Players have the option of playing for short sessions or investing more time in the game but still enjoy the colorful experience provided by Tactile Wars. The game will come in nine languages: English, French, German, Italian, Spanish, Portuguese, Chinese, Russian, and Japanese. At the Ankama Convention, being held in Lille, in the north of France, from May 2nd to May 5th, people will be able to play the game and see what they think about it.

Follow this link to see a teaser trailer of the game: http://youtu.be/2DBv92-WSX8

Games for Change 2014 Grows In Popularity

It all started in June 2004. This was the very first Games for Change Festival ever, it was held at New York Academy of Sciences in New York City. The goal? To investigate whether or not games could become serious games, ones that could be used for educational purposes and to inspire social change. Unfortunately only forty-two people attended…

However, this year’s Games for Change Festival will prove just how strong this movement has become. It has been projected that more than 800 people have attended in-person and an additional 10,000 people will have attended the event through streaming this past week. The festival also nabbed a great ally in their quest for social good by partnering with the Tribeca Film Festival for this year’s event.

Read more at Gamification.co

And the 2014 Games For Change Awards go to…

The Games For Change award winners have been announced! This is their 11th year showcasing some of the best and brightest projects in the industry that truly make a change for the better.

Winners Go To:

  • Game of the Year: Gone Home
  • Most Innovative and Best Gameplay: Papers Please
  • Most Significant Impact: Mission_US
  • Game Changer AwardL James Paul Gee

Read more at: http://www.gamesforchange.org/2014

Developer CCP releases schedule for EVE Fanfest 2014

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EVE Online Fanfest

EVE Fanfest 2014 is an event that gathers players in a massive celebration of the virtual world of EVE Online. Developer CCP has just posted the schedule on a massive developer blog post on the EVE Online forums. This schedule shows everything attendees of the Fanfest will be able to see and do. This event takes place from May 1st through May 3rd, and will have several events along with the programming, round tables, and sessions that EVE fans are used to.

The night before the event begins, an official EVE monument will be unveiled in Reykjavik’s harbor. This monument will be dedicated to the loyal fans who made EVE’s first decade possible. To learn more about this monument, visit the EVE website. The next event will be the EVE of Destruction battle, which pits 10 CCP developers and special guests against undefeated world-class MMA fighter Gunnar “Gunni” Nelson in back to back submission fights.

At the EVE Real session, a physicist and NASA technologist Les Johnson will host a presentation about how mankind can overcome the challenges of interstellar travel. They will also talk about how someday we could visit and settle on other planets using technologies that don’t violate the known laws of physics. Major announcements for the future of EVE Online, Dust 514, and EVE: Valkyrie will be made during the event.

If you could not attend the event, it will be streamed for free on CCP’s Twitch channel, as well as available for purchase in HD. A Pre-Fanfest Livestream will take place on April 24 at 18:00 GMT on CCP’s Twitch channel. On this livestream, lead game designer and executive producers of EVE: Valkyrie and DUST 514 will be discussing all things related to the EVE universe.

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