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Game Connection America 2015: 4 days of business at METREON

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San Francisco, CA – 24.11.14 – Game Connection Europe 2014 wrapped last month with more attendees, meetings, and buzz than ever. This year, 2,700 attendees represented 1,100 companies from 48 countries. 11,200 business meetings were held in the span of three days as well as over 100 conference sessions, panels, and Master Classes. After such a successful event, the Game Connection team has set their sights on the next project: Game Connection America 2015 ( “http://www.game-connection.com/” ).

Game Connection is an efficiency-driven B2B event offering clients the opportunity to meet with other industry professionals in a speed dating format. With the help of the Meeting Application, attendees are able to accept, request, and schedule meetings with relevant parties before the event even begins. This year, participants will have the opportunity to schedule up to 80 meetings over the course of four days.

Dates: March 2-5, 2015
Get ready for four days (instead of the usual three) of back-to-back business meetings and networking, set to be held March 2nd – 5th, 2015. The investment of an event pass will be even more valuable than usual with an extra day to meet all the right people, make the best deals, and – of course – attend fabulous parties. To wrap up the week, there will be a special event on Friday, March 6th! Stay tuned for more information.

Location: City View at METREON
Along with this new extended format, Game Connection America also has a brand new venue: City View at METREON, located at 135 4th Street in San Francisco. The METREON is just across the street from the Moscone Center and City View can be found on the fourth floor. Join the Game Connection team at City View at METREON for the business conference, networking events, and dazzling views of downtown San Francisco in this newly renovated space.

Awards Ceremonies
As usual, the event will play host to the Game Connection Development Awards ( “http://www.game-connection.com/development-awards” ). The Development Awards competition is open to console, mobile, social, casual, and online games at any stage of development with no restriction on genre, platform, or distribution method. Five projects are selected to compete in each of ten categories for the coveted prize of Best Project. For those interested in applying, the call for projects is already open: http://www.game-connection.com/development-awards-submission-form ( “http://www.game-connection.com/development-awards-submission-form” )

Register now for the best price!
Whether you’re looking to promote your product or service, meet with potential investors, collaborate with like-minded individuals, or find the next big title to invest in or publish, Game Connection America offers an individualized pass just for you ( “http://www.game-connection.com/pricing” ). The Super Early Bird rates expire this Wednesday, November 26th so reserve your spot now to take advantage of the best rates. See you in March!

Catch Gaming Giants from Asia and Silicon Valley at Global Games Summit – GMIC SV 2014

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The fastest growth in the mobile gaming market is expected in emerging Asian markets and China, according to a recent report by market research firm NewZoo.

Join the Global Games Summit at GMIC Silicon Valley 2014 on December 2 at the Hilton Union Square in San Francisco to hear from some of the most influential companies from Asia and Silicon Valley, as they discuss the trends and opportunities in the global mobile gaming industry.

The Global Games Summit at GMIC SV 2014 will see business executives from the leading mobile game developer studios and top app stores, discuss the state of the mobile games industry and future outlook. Attendees will hear the latest success stories from the international community and learn about new distribution models and investment opportunities in this sector. The full-day summit offers a unique opportunity for learning and networking with mobile developers, indies, game publishers, platform providers, investors and more.

Key speakers include: Bo Daly, CEO & Co-Founder of Super Evil Megacorp; Chris DeWolfe, CEO & Founder of SGN; Michael Song, CEO of SkyMobi; and Rick Thompson, Founding Partner of Signia Venture Partners.

Click here to check out all the speakers and the detailed agenda for GMIC SV 2014.

Sessions Include:
What’s Driving Global Mobile Gaming Investment
-“China-First” Strategy: Optimize Your Game for the Soon-to-Be World’s Largest Mobile Games Market
-Opportunities and Strategies to Launching Original IP & Licensed Games Globally
Mobile Gaming In Hollywood: Tips to Developing A Game With Staying Power
A Publisher’s Perspective: A Closer Look at the Asian Mobile Games Market
– Monetizing Free-to-Play: Finding the Right Balance between In-App Purchases vs. Ads
The Big 4: UA, Engagement, Retention & Monetization Mobile Strategies
Recipes for Global Distribution
Tips for Finding the Right Partner for Your Mobile Game

For a limited time only, E4G readers can register for a FREE Gold Pass for GMIC SV 2014. Don’t miss what is sure to be one of the best tracks at the biggest GMIC SV yet. Offer expired Nov. 26, so register today!

Your Gold Pass grants you access to all conference sessions, the lively Expo Floor, Happy Hour, the After Party, and many other valuable opportunities to network with mobile leaders and investors from 60+ countries.

Taipei Game Show 2015 Announced to Support 100 Indie Game Teams with Free Participation

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According to research from Newzoo and Applift in this July, the total revenue of mobile game for Asia Pacific is predicted to reach $12.2 billion this year, which is to remain by far the largest mobile games market worldwide. Taiwan is at the hinge position of Asia-Pacific region. To enhance industry communication and business promotion, Taipei Computer Association announced that “Taipei Game Show 2015 (TGS 2015)” will take place from January 28th to February 1st. It will contain B2C Area, B2B Zone, Indie Game Festa and Asia Pacific Game Summit. To help startups promotion, the organizer announced to support 100 indie game developers for free participation. The application will be end by November 31st.

With the great success of having over 200 buyers participated from more than 20 countries last year, Taipei Game Show 2015 will expand its scope by inviting game related companies among Asia-Pacific countries, such as Australia, Cambodia, China, Hong Kong, India, Indonesia, Japan, Korea, Malaysia, Philippines, Singapore, Thailand, and Vietnam, to join the event. Exhibitors could not only demonstrate the latest products in “B2B Zone” and “Indie Game Festa”, but also delivery speeches in “Asia Pacific Game Summit” in all kinds of topics, such as developing, marketing, operating, payment solution, fundraising, etc. With its highly-accessible facility, Taipei Game Show 2015 will continiuously pioneer in Asia-Pacific game industry.

To help startup game developers promoting products to the world, we provide 100 free offers for worldwide small-sized developers to participating “Indie Game Festa”. So far there will be participants from America, Cambodia, China, India, Korea, Philippines, Thailand, Turkey. The online registration of B2B Zone, Indie Game Festa and Asia Pacific Game Summit will be closed by the end of November. Taipei Game Show 2015 is at the key position in Asia-Pacific region. It will be not only the bridge between North-East Asia and South-East Asia, but also the gateway to entering Asia-Pacific game industry. For more information, visit http://taipeigameshow.biz or contact sunny_chen@mail.tca.org.tw .

‧Title: Taipei Game Show 2015

‧Date: (B2C)January 28th to February 1st , 2015
(B2B) January 28th to January 29th , 2015

‧Venue: Taipei World Trade Center

‧Organizer: Taipei Computer Association

‧Website: http://taipeigameshow.biz

DevGAMM Minsk 2014: The official report

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From PocketGamer.biz: On 17-18 October, Minsk played host to the DevGAMM Minsk 2014 conference for the first time. Tickets had been completely sold out two weeks before the event, and instead of the declared 800 participants the Renaissance Minsk Hotel managed to fit 1,000 people from 22 countries.

DevGAMM Minsk 2014 featured more than 50 excellent reports on game development and promotion, game design, technical components, art, sound, screenwriting and legal aspects. Speakers were eager to answer all the questions from the participants, even after their speeches were over.

All presentations, including the most interesting ones from Mike Rose and Maxim Hryniv, are available on the official YouTube channel of the conference.

Read more at PocketGamer.biz: http://www.pocketgamer.biz/news/60379/devgamm-minsk-2014-the-official-report/

Pocket Gamer Connects ’15 Shares Speaker List

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Pocket Gamer Connects released some of the 100+ speakers who will be speaking at their upcoming London, UK games industry business conference in a new mailing this morning. The list straight from the mailing is neatly arrayed like a Tetris stack below:

Robert Xiao, Perfect World
Tommy Palm, King
Chris Petrovic, Kabam
Shanti Bergel, GREE
Masaru Ohnogi, Gumi
Eric Seufert, Wooga
Wilhelm Taht, Rovio
David Mohr, Gamevil
Harry Holmwood, Marvelous AQL
Manish Agarwal, Reliance Games
Shintaro Kanaoya, Chorus Worldwide
Macy Mills, Hitcents / CAA
Anatoly Ropotov, Game Insight
Rami Ismail, Vlambeer
Peter Molyneux, 22 Cans
Dr Jo Twist, UKIE
Barry Meade, Fireproof Studios
Paul Croft, Mediatonic
Mike Bithell, Indie Developer
Miles Jacobson, Sports Interactive
Nicky Birch, Somethin’ Else
Debbie Bestwick, Team17
Chris Byatte, Things3D
Nicoll Hunt, I Fight Bears
Remi Koscielny, Vivid Games
Christopher Kassulke, HandyGames
Berni Goode, Cyberpsychologist
Andy Payne, Mastertronic
Pepe Agell, ChartBoost
Nicholas Lovell, Gamesbrief
Oscar Clarke, Everyplay

Pocket Gamer Connects will take place in London on 13th-14th January 2015. If you’re interested, or invested enough, in attending, discount “mid term” tickets are still available through November 23rd via the official registration page.

Casual Connect Eastern Europe 2014 in Belgrade Ends

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The Casual Games Association turns their attention to Casual Connect Europe in Amsterdam

BELGRADE, Serbia – November 17, 2014 –The Casual Games Association, an international trade organization for the video games industry, concluded today a successful show at the Crowne Plaza Hotel in Belgrade. Some highlights include:

  • This conference marks the first time Casual Connect Eastern Europe has been held in Serbia.
  • Over 1000 professionals from 51 countries in attendance.
  • Over 400 developers in attendance, with 24 countries represented in the Indie Prize Showcase.
  • More than 60 lectures from companies including Nordeus, Eipix, Mad Head Games, Creative Mobile, Facebook, Seriously, Wooga, HeroCraft, Fun 2 Robots Ltd., as well as Unity who provided a full Developer Day.

 

“Bringing Casual Connect to Belgrade was a very rewarding experience, and the support of the industry not only met, but exceeded our expectations,” says Jessica Tams, Managing Director of Casual Games Association. “Over 1000 attendees met in one of the up and coming cities of Eastern Europe, which is a testament to the vibrancy of game development in the region, and cements the important role Eastern Europe plays in our industry.”

Conference lectures covered a variety of topics, including industry insights, the indie experience, and game development across platforms from mobile, PC, console, and web.

 

Select Speakers

Mirko Topalski, Eipix

Sergei Klimov, Charlie Oscar

Vladimir Funtikov, Creative Mobile

Reko Ukko, Seriously

Bob Slinn, Facebook

Leonid Eletskikh, App Annie

Nick Berry, Facebook

Connor O’Sullivan, Nordeus

Katya Nemova, Wargaming

Vyte Danileviciute, SORAINEN

Vladimir Zivkovic, Eipix
Alina Brazdeikene, Signus Labs
Jaroslav Stacevic, Nordcurrent

Sagi Schliesser, TabTale

Allison Bilas, GameAnalytics

Julian Runge, Wooga

A number of videos of the conference session can be seen at Gamesauce.org. To see the complete schedule of speakers, visit http://ee.casualconnect.org/content.html.

Now, Casual Connect turns their focus to preparing for their next conference: Casual Connect Europe in Amsterdam on February 4 – 6, 2015. Companies such as Unity, Gamepoint, FunPlus, Plarium, Glu Mobile, Playtika, Kongregate, Creative Mobile, Wooga, Playphone (Gungho), and many more will be in attendance.

 

Confirmed Speakers for Casual Connect Europe 2015

David Helgason, Unity

Dan Fiden, FunPlus

Sourabh Ahuja, Glu

Saad Choudri, Miniclip

Anatoly Ropotov, Game Insight

Artur Shakalis, Odnoklassniki

Clark Stacey, WildWorks

Richard Firminger, Flurry (Yahoo!)

Ulyana Krystaszek, Ganymede

Nicolaj Broby Petersen, Dirtybit

Max Sorensen, LEGO

Guy Vardi, Slate Science

Justin Stofle, Scopely

Leonard Frankel, Plarium

Ivan Tkachenko, Signus Labs

Jillian Mood, Magmic

Elad Kushnir, Playtika

John Gargiulo, BlueStacks

David An, Aeria Games Europe GmbH

Stephanie Llamas, SuperData Research

Dan Laughlin, HyprMX

Aurora Klaeboe Berg, Dirtybit

Sebastian Barabanow, Game Factory

Keith Davis, AssertID inc.

Emily Greer, Kongregate

Omri Halamish, ironSource

Eric Seufert, Wooga

Nick Talarico, Super Lucky Casino

John Cahill, OpenWager

Jamison Selby, b Spot

Fabien-Pierre Nicolas, App Annie

Dave Padilla, Hyperkinetic Studios

Byron Atkinson-Jones, Xiotex Studios

Alina Constantin, Tiny Red Camel

Alexander Birke, Rumpus

Katherine Bidwell, State of Play Games

Martin Krček, MADFINGER Games

Brjann Sigurgeirsson, Image and Form

 

For more information about the conference, or for registration options, please visit http://europe.casualconnect.org

About Casual Connect

Launched in 2005, Casual Connect is hosted by the Casual Games Association, bringing together the most talented and knowledgeable experts in the casual gaming field to further the industry with the best learning and networking opportunities for casual games professionals. In addition to Casual Connect Eastern Europe, the CGA will host Casual Connect Europe, Amsterdam on February 4 – 6, 2015, Casual Connect Asia on May 19 – 21, 2015 and Casual Connect USA on August 11 – 13, 2015. For more information, visit http://casualconnect.org/.

 

About the Casual Games Association

The Casual Games Association is an international trade organization dedicated to promoting casual games and providing educational resources for the game development community. The association hosts annual conferences in USA, Eastern Europe, Europe and Asia; publishes a trade magazine; and issues research reports on the casual games industry. For more information about the association, visit http://www.casualgamesassociation.org.

The Top 5 games at PlayStation Experience

The PlayStation Experience will be held in December 2014 in Las Vegas, Nevada. This event is open to the public and will feature impressive titles for the PS3 and PS4. Here are the top 5 most anticipated preview titles for the event:

1. Until Dawn

This trailer makes the game looks like a cinematic horror thriller done as a survival horror video game. The plot looks like a film mix of John Carpenter horror films and Sam Raimi’s Evil Dead.

2. Bloodborne 

Bloodborne was delayed by a month, but hopefully this delay gives time for From Software to fully polish the game. The creature and boss degisns are very impressive, and the visuals are astounding

3. Mortal Kombat X

 

Mortal Kombat was first debuted at E3, but lots of people got a chance to play the game at the Gamespot Expo. The interactive environments have been tweaked, and more characters have been introduced since E3.

3. The Order: 1886

This game was shown at E3 2014, and the graphics and third-person shooter action was really enjoyable. Hopefully the PlayStation Experience conference will give us a glimpse into the story and characters.

4. Batman: Arkam Knight

Batman: Arkam Knight left a great impression at the Electronic Entertainment Expo, and now the game will be released on June 2, 2015. The PlayStation Experience will show more of the final chapter in the Batman: Arkham Trilogy.

5. Uncharted 4: A Theif’s End

The trailer shows a more older and grizzly looking Nathan Drake, as well as some dialogue by Drake and Sully. Uncharted 4 will be shown in more detail at the PlayStation Experience conference.

Follow this link for more information on the PlayStation Experience conference:

http://www.playstation.com/en-us/campaigns/2014/playstation-experience/

See how top F2P spenders are shaping our industry at GDC 2015

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From Gamasutra: Back in 2013, Kongregate cofounder Emily Greer delivered an insightful GDC talk about best practices for free-to-play game design.

Next March she returns to the conference to delve deeper into what makes F2P games tick: those big spenders we often call “whales.”

In her upcoming GDC 2015 talk, “Don’t Call Them Whales: F2P Spenders and Virtual Value,” Greer (a self-professed stats geek) will examine this phenomenon by looking at demographics, play and buying patterns for top spenders on the Kongregate web platform and mobile games, how expectations of game spending and value are formed, and how attitudes toward spenders and spending shape the whole industry — not just free-to-play games.

Read more at Gamasutra.

7 Big Reasons to Attend SMSS Vegas

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From SMSS Website: The Social Media Strategies Summit is coming back for it’s annual summit in Vegas, February 10-12, 2015. Check out these 7 great reasons you should join us for some learning (and Vegas fun.)

1 – Choose from 7 information-packed pre-summit workshops

Our 2 hour workshops are a unique opportunity to work with smaller groups of attendees and learn in-depth about the social media marketing challenges that mean the most to you. Since our workshops stay small, our speakers are able to tailor their content specifically to the workshop group’s needs. We work hard to create a great environment for insightful discussion and engagement. Check out workshop options here.

What attendees say about our workshops:

“The social media strategies summit armed me with information and tools that I will use in our marketing strategy. This is a can’t-miss for anyone who wants to increase their return on investment in online marketing!”
Katie Burton, Digital Strategist, MH Ross Travel Insurance

“The Social Media Summit was a wonderful experience. The workshops provided a wealth of knowledgeable resources and current information.”
Kristin Mostowski, Director of PR, Community Hospice

2 – Overwhelmed with the sheer number of marketing tools and technologies available? #SMSsummit can help you

One of the best reasons to join us at #SMSsummit is the amazing opportunity to see the “lay of the land” – the digital landscape, that is. Our speakers are experts in the latest technologies – and they’re eager to share this knowledge with you, including the essential tools they use on a daily basis. (Consider joining us for the Social Media Tools for Marketers workshop, or this talkon top tools for content curation and management success.)

3 – With over 35 case studies and talks, you can learn about the topics most important to you and your team

A successful social media strategy is more vital than ever – but it’s also just one piece of the pie. We’ve included dedicated tracks on content creation and storytelling, social platforms, customer service, engagement and experience, analytics and ROI, and more. You’ll leave with the strategies needed to take a holistic and customer-centric approach to social media – along with insights into gathering the necessary data to prove real business value. Win, win!

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4 – Attending solo? Join our delegate networking dinners and make some new #SMSsummit friends

The summit will be held right on the strip at Planet Hollywood, a prime opportunity to enjoy everything Vegas has to offer. Our team will be picking some excellent restaurants and organizing networking dinners after the networking reception on February 11th that you can sign up pre-event or on-site. Good food and good company, good times. Networking dinner details coming soon! (Please note – on-site dinner registration is subject to availability.)

smssboston3

5 – Case studies from brands that will share not just what they did, but howthey did it

Our speakers will share a behind-the-scenes look into how they’ve developed and executed their own strategies – including lessons learned along the way that are relatable and that you can implement back at the office.  You can look forward to hearing about companies including:  Blue Shield of California, Farmers Insurance, DocuSign, Western Union, Walmart, Mercedes-Benz and more.

6 – Learn to work smarter with the C-Suite and build more efficient social media teams

Building relationships with consumers is key, but how social media operates internally (and team relationship-building) can make or break the success of your efforts. Return to the office reinvigorated after attending talks including keeping executives interested in social through data, conducting a social media corporate culture audit, and staying sane as a one-person social media department.

7 – Connect with attendees from across the globe

Our summits welcome anyone interested in learning about social media, including VPs, Directors and Managers of Social Media, Communications, Digital Marketing, Branding and Business Strategy from around the world.  Our global audience offers a unique opportunity to learn about how other companies are integrating social media into their businesses – an experience that can give you a fresh perspective on your own strategy. Read more on who attends here.

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Make sure you check out some of the fun we had at #SMSsummit Boston this October:

A bonus – if you register by Friday the 14th, you can save big. We’re looking forward to meeting you in Vegas!

Indie Prize at Casual Connect Eastern Europe Winners Revealed

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7 Indie Prize winners were chosen from over 40 independent finalists

Belgrade, SERBIA – November 11, 2014 – Indie Prize at Casual Connect Eastern Europe announced the seven winners of the Indie Prize Showcase during a special awards ceremony in the evening of November 11th, 2014.

Indie Prize Winners:

BEST GAME ART – STEAMPUNKER by Telehorse, Poland
MOST INNOVATIVE GAME – Gauge by Etienne Perrin, France

MOST PROMISING GAME IN DEVELOPMENT – Skyhill by The Mandragora Team, Russia

BEST GAME DESIGN – Out There by Mi-Clos Studio, France

BEST FAMILY FRIENDLY GAME – Train Valley by Flazm & Oroboro, Russia

BEST GAME IN SHOW: AUDIENCE CHOICE – Mayan Death Robots by Sileni Studios, Belgium

BEST GAME IN SHOW: CRITICS’ CHOICE – Awakening of Heroes by COFA Games, Serbia

“The Indie Prize Showcase in Belgrade turned out great,” says Yulia Vakhrusheva, Director of Indie Prize. “An impressive variety of games was demoed in this showcase: from match-3 to endless runners to FPS and role playing games. Many potential partnerships have started here.”

The games were judged by Nick Berry, Facebook; Oscar Clark, Unity; Candy Yang, Aarki; Djordje Radulovic, Power Up Digital and a number of selected journalists.

This showcase and its prizes were sponsored by Amazon, Intel, Plantronics Gaming, Unity, PocketFullOfApps, Photon Realtime and Splitforce.

The Indie Prize Scholarship provides the opportunity for qualified indie development teams to showcase their games at Casual Connect, a conference for professional developers and publishers in the video game industry.

Founded over a year ago, the Indie Prize Scholarship provides the opportunity for qualified indie development teams to showcase their games at Casual Connect, a conference for professional developers and publishers in the video game industry. Over 400 independent developers have been a part of the showcase since its founding. More information can be found at http://indieprize.org/.

About Indie Prize

Indie Prize is a scholarship program for up and coming indie development teams who show promise to be future leaders in the games industry. Indie Prize offers participants an opportunity to learn and network with other indie game developers and showcase their games, skillsets, and ideas to publishers and potential partners.

About Casual Connect

Launched in 2005, Casual Connect is hosted by the Casual Games Association, bringing together the most talented and knowledgeable experts in the casual gaming field to further the industry with the best learning and networking opportunities for casual games professionals. In addition to Casual Connect Eastern Europe, the CGA will host Casual Connect Europe, Amsterdam on February 4 – 6, 2015, Casual Connect Asia on May 19 – 21, 2015 and Casual Connect USA on August 11 – 13, 2015. For more information, visit http://casualconnect.org/.

About the Casual Games Association

The Casual Games Association is an international trade organization dedicated to promoting casual games and providing educational resources for the game development community. The association hosts annual conferences in USA, Eastern Europe, Europe and Asia; publishes a trade magazine; and issues research reports on the casual games industry. For more information about the association, visit http://www.casualgamesassociation.org.

Phoenix Comicon Fan Fest 2014 Interview

We chat with the Phoenix Comicon team and get the latest on this upcoming event in Glendale, Arizona on December 12-14, 2014. Have a read on what you should get excited about when attending!

Events For Gamers: Phoenix Comicon bears a similar name to Comic Con and other related TV/Film/Game and Cosplay convention events. How does yours stand out from the crowd?

Colin: Our first Phoenix Comicon Fan Fest even is slightly different than our annual Phoenix Comicon event held every spring. For one, the event is this December, so the weather will be much more pleasant for costumers, which is one of our big focuses for this event. The Fan Fest event will be smaller than our annual Phoenix Comicon and in addition to costumers, this event will be focused on actors and vendors as well.

E4G: What makes Glendale, Arizona so appealing to host the event?

Colin: Glendale is a very appealing place to hold a convention. First off, our Fan Fest even will be taking place inside the awesome University of Phoenix Stadium. For our Attendees who are used to the parking situation in downtown Phoenix, rejoice; there will be thousands of parking spaces available around the Stadium, which will be free. Add in the adjacent Westgate entertainment complex and there will be a multitude of options available for everyone’s taste.

E4G: What makes Glendale, Arizona so appealing to host the event?

Colin: The best way to discover your inner geek is to just be yourself. Everyone has different pop culture and entertainment preferences and we work to provide a wide variety of different types Guests and Programming available to indulge in your interests and maybe find a few new ones too.

E4G: It has to be a blast to attend just to see all of the unique cosplay costumes. Are there any contests or events focusing on cosplay for this year’s event?

Colin: There will certainly be a number of Attendees participating in cosplay and costuming, which we love to see each year. I am not 100% sure on specific contests that will be happening. Any updates will be added to our website, http://phoenixcomicon.com/.

E4G: Art exhibits are one of the big themes at the event. How can budding artists participate in promoting their work, and what should they know about when attending as a general visitor?

Colin: For our Fan Fest event, as soon as you walk through the entrance to the Stadium, you will be in Artist Alley. When attending as an Attendee, any aspiring artist can learn a lot just by observing how our events are set-up and interacting with other artists and other Attendees as well. Any aspiring artists can contact us directly regarding participation.

E4G: ‘Kids Need to Read’ is a promoted project on the main website. What does the event provide kids?

Colin: Kids Need to Read is a great organization that provides inspiring books to underfunded schools, libraries, and literacy programs across the United States, particularly serving disadvantaged children. We love having great Authors come to Phoenix Comicon each year and think helping provide children with books to read is an amazing cause that we’re happy to support.

E4G: Game awards and related activities are also a strong theme. What are some of the highlights attendees can expect?

Colin: Due to the size of the Stadium in comparison to the Phoenix Convention Center and surrounding hotels, unfortunately, we will not have the space to provide designated gaming areas like at the Hyatt.

E4G: Comics, Television/Film, and other entertainment arenas will see many famous actors and other guests at the event. What are the main guests that attendees can look forward to seeing?

Colin: For our Fan Fest event, we have some great Guests that will be coming. For TV and Film actors, we will be welcoming Michael Biehn, David Ramsey, Colin Baker and Jennifer Blanc. For Comics, we have Tony Parker, Sean Galloway and Brian Pulido. We are very excited about all of our Guests scheduled to come and join us next month.

E4G: For those hoping to attend, where can they go to purchase tickets and information about the game? Is there anything of special interest you want to mention here?

Colin: Memberships are on sale now and can be purchased directly on our site. Here is the direct link to what’s available: https://phoenixcomicon.com/page/10.

E4G: Anything else you would like to share about Phoenix Comicon?

Colin: This is the first time that we are having two events in a year and the first Fan Fest event, so we are very excited for it. Personally, our Attendees are what make these events special for me and we all cannot wait to see everyone who comes out to this new event. Thank you and we look forward to seeing everyone next month.

E4G: We are looking forward to continuing to cover Phoenix Comicon!

PAX AUS 2014 – Cannibal Fever Interview

Leviathyn.com chats with the Cannibal Fever team about their recent Kickstarter project. They are at PAX Australia to announce this somewhat stomach rattling but really unique zombie RTS game. Have a read:

Leviathyn.com: CAN YOU INTRODUCE US TO CANNIBAL FEVER?

Michael: Certainly. So my name is Michael Carroll and I work for Forbidden Film Studios, a local company in Melbourne, Australia. We’re here today at PAX AUS 2014 to announce the launch of the Kickstarter for our zombie RTS game Cannibal Fever which basically has a whole bunch of elements to it which I hope will make it really successful. We’re using live action, motion capture animation and we have great American voice talents such as John DiMaggio, Jim Cummings and Richard Doyle which I hope will make this game really cool sounding ans really immersive.

Leviathyn.com: DO YOU PLAN TO APPROACH THE RTS GENRE WITH A MORE WARCRAFT/STARCRAFT STYLE OR SHOULD WE BE THINKING MORE ALONG THE LINES OF COMMAND & CONQUER OR AGE OF EMPIRES?

M: I think we’re doing some slightly different things with our RTS. Obviously you get to play as the zombies and the issue with that is that zombies don’t really collect resources or build structures so we had to come up with a number of ways to make that work.

M: The world is preexisting and you will move your units around the map to capture key buildings. Those key buildings will then build more units or research new upgrades on a time basis – the bigger the unit or upgrade, the longer it takes. I was worried about this not working but then I remembered a game I played as a kid called Z by the Bitmap Brothers which basically had the same thing where you’ve got territories and it was really fast paced. You had to think about your strategy and be on top of all these different things and it made it really fast and I think that’s what we’re looking for in this game. Fast action that makes you feel immersed and slightly distressed – either you’re trying to kill hordes and hordes of zombies or you’re using your horde of zombies to kill them.

Read more at: http://www.leviathyn.com/previews/2014/11/08/pax-aus-2014-cannibal-fever-interview/

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