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In Game goodies announced for Blizzcon 2014 Virtual Tickets holders

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Blizzcon 2014 will be held from November 7th through November 8th, 2014. Blizzard recently revealed some goodies that will be given to Virtual Tickets holders and other attendees. Here is a list of the goodies:

World of Warcraft: Grommloc Pet:

This new pet dressed as Grommash Hellscream can be brought into the battlefield.

Hearthstone: Heroes of Warcraft: Blizzard 2014 Card Back:

This commemorative deck resembles the compass design emblazoned in Blizzard’s courtyard

Starcraft II: Portraits & Decal:

This goodies will score you a Heroes of the Storm themed decal and some portraits with one of them being Hierarch Artanis

Diablo III: Warlords of Draenor Weapon Transmogrifications:

This goodies gives people six weapon transmogrification appearances for every single class available in the game. This goodie is only available for PC and Mac

Heroes of the Storm: Nexus Mount and Portrait:

People will get an ethereal Nexus Charger and a portrait of mysterious Nexus Brawler

So if you are a fan of all these games, head on over to the BlizzCon website to get your ticket to BlizzCon 2014

Game Connection Europe Development Awards nominees

B2B conference Game Connection Europe today announced the nominees for the coveted Game Connection Development Award (formerly „Selected Projects“). The contest is open to console, mobile, social, casual, and online games at any stage of development with no restriction on genre, platform, or distribution method. Out of a large number of entries from around the world, a Judging Committee of international industry experts picked their top five games for each of the ten categories.

On the opening day of Game Connection, each of the finalists will be presented to all the publishers, distributors, buyers, and the press at the event, providing each studio with a unique opportunity to showcase their project to a large number of potential partners. Winners of each category will be announced at the end of each category presentation. Previous winners include Loading Human from Untold Games, White Night from OSome Studio, Contrast from Compulsion Games, Badland from Frogmind, and Limbo from PlayDead.

Leading the field of nominees is French studio Area Effect, who received five nominations for their action-exploration game Izle. Four nominations each went to Hero Craft from Russia for Warhammer 40.000: Space Wolf, Mild Mania LTD. from Turkey for Darklings, osao Games from Denmark for Chronology, and Illusion Group&Riccardo Boccuzzi from Italy for Perfect Circle. Other hopefuls include Bulgarian studios Imperia Online Ltd. (Imperia Online) and Masthead (Guns and Robots), Night Light Interactive from the United States (Whispering Willows), British studio Nyamyam (Tengami) and Austrian Zeppelin Studio (Schein) with three nominations each.

The Game Connection Development Awards are given out in partnership with Microsoft Games, Bandai Namco Games and Focus Home Interactive. In addition to the Development Award, there will be a „European Games Booster Award“, supported by MEDIA Creative Europe. This special mention will go to one European nominee in each category.

All categories and nominees at a glance, including trailers:

 

ORIGINALITY

  • Remembering – Monobanda, The Netherlands (PC; PSN; Wii U)
  • Izle   Area Effect, France (PC; PSN; Xbox Live Arcade)
  • Darklings – Mild Mania LTD., Turkey (Smartphones; Tablets)
  • Perfect Circles  Illusion Group&Riccardo Boccuzzi, Italy (Smartphones; Tablets)
  • Schein – Zeppelin Studio, Austria (PC)

 

STORY TELLING

 

ART

 

PROMISING IP

  • Imperia Online – Imperia Online LTD., Bulgaria (Web browsers; Smartphones; Social Networks)
  • Izle   Area Effect, France (PC; PSN; Xbox Live Arcade)
  • Pix the Cat – Pastagames, France (PS4; PS Vita)
  • Overkill 3 – Craneball Studios, Czech Republic (Tablets; Smartphones; Ouya)
  • Warhammer 40.000: Space Wolf – HeroCraft, Russia (Tablets; Smarthphones; PC)

 

CONSOLE/PC HARDCORE

 

DESKTOP DOWNLOADABLE

  • Izle   Area Effect, France (PC; PSN; Xbox Live Arcade)
  • Imperia Online – Imperia Online LTD., Bulgaria (Web browsers; Smartphones; Social Networks)
  • Guns and Robots – Masthead Studios, Bulgaria (PC; Web browser)
  • Whispering Willows – Night Light Interactive, United States (PC; Ouya)
  • Schein – Zeppelin Studio, Austria (PC)

MOBILE/TABLETS

  • Chronology – osao Games, Denmark (Smartphones; PC; Xbox One)
  • Warhammer 40.000: Space Wolf – HeroCraft, Russia (Tablets; Smarthphones; PC)
  • Darklings – Mild Mania LTD., Turkey (Smartphones; Tablets)
  • Tengami – Nyamyam, United Kingdom (Tablets; Wii U)
  • Perfect Circles  Illusion Group&Riccardo Boccuzzi, Italy (Tablets; Smartphones)

CASUAL GAME

  • Guns and Robots – Masthead Studios, Bulgaria (PC; Web browser)
  • Whispering Willows – Night Light Interactive, United States (PC; Ouya)
  • Chronology – osao Games, Denmark (Smartphones; PC; Xbox One)
  • Darklings – Mild Mania LTD., Turkey (Smartphones; Tablets)
  • Tengami – Nyamyam, United Kingdom (Tablets; Wii U)

 

HARDCORE GAME

  • Izle   Area Effect, France (PC; PSN; Xbox Live Arcade)
  • Imperia Online – Imperia Online LTD., Bulgaria (Web browsers; Smartphones; Social Networks)
  • Warhammer 40.000: Space Wolf – HeroCraft, Russia (Tablets; Smarthphones; PC)
  • Schein – Zeppelin Studio, Austria (PC)
  • Perfect Circles  Illusion Group&Riccardo Boccuzzi, Italy (Tablets; Smartphones)

 

SOCIAL GAME

 

The Judging Committee consists of the following industry experts: Agostino Simonetta (Independant), Arthur Chow (6waves), Careen Yapp (Gaikai), Casey Lee (Com2us USA), Cedric Lagarrigue (Focus Home Interactive), Deborah Papiernik (Ubisoft Entertainment), Guy Richards (Sony Computer Entertainment Europe), Jennie Sue (:DeNA), Jere Mäkiniemi (Rovio Entertainment), Jim Ying (Tango), Katie Morgan (Reverb Publishing), Dennis Yi (Gamevil), Levi Buchanan (Chillingo), Neil Haldar (GREE International), Robert Loya (Activision Blizzard), Samuel Gatté (Namco Bandai Games), Sarita Churchill-Viramontez (Microsoft Studios), Tatiana Timoshenko (G5 Entertainment), Vincent Dondaine (Bulkypix), Jack Hong Suk Chun (LINE Corporation) and Thierry Beaujard (Peaceful Fish).

 

The Game Connection Development Awards will be given out on Wednesday, October 29, 2014 between 2:00 pm and 3:30 pm. Nominees for the Marketing Awards, held on the same day between 6:00 pm and 8:00 pm, will be announced shortly.

New Cosplay Photos from New York Comic Con 2014!

New Cosplay Photos from New York Comic Con 2014! This is the best group of Cosplay we’ve seen yet with over 100 unique costumes. Thanks to ComingSoon.net for the gallery!

New York Comic Con Cosplay

To view the entire gallery, click the image above. If you would like us to share your photos, let us know!

35 Cutest Cosplay Couples at New York Comic Con

All of the Comic Con events are fun to attend and see the hundreds of Cosplay outfits that represent everything from games to TV and movies. Here are Mashables.com’s picks for this year’s New York Comic Con:

Comic Con NY Cosplay

Visit Mashables.com for more Cosplay! If you have a favorite Cosplay outfit that we should mention, let us know!

IndieCade Festival Nominees and Award Winners Headline Humble Bundle Weekly Sale (PR)

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Cavalcade of Curated Titles to Support The IndieCade Foundation

CULVER CITY, Calif. – Oct. 10, 2014 IndieCade, the International Festival of Independent Games, has partnered with Humble Bundle for a special Humble Weekly Sale featuring some of IndieCade’s specially curated titles, available now until Thursday, October 16 at 10:59 am. Proceeds from the Humble Weekly Sale support the The IndieCade Foundation, dedicated to discovering, supporting and inspiring independent game developers from around the world.

“Partnering with Humble Bundle allows us to present some of the best independent games from this year’s and previous IndieCade Festivals to gamers around the world,” said Stephanie Barish, chief executive officer, IndieCade. “Each gamer that grabs this bundle will be personally contributing to the future of indie games, as sales will benefit The IndieCade Foundation, which helps to creatively and financially support independent developers.”

IndieCade Festival 2014 runs today through Sunday in downtown Culver City, CA. The festival celebrates nearly 150 of the most creative and exciting independent games of the year while also establishing a leading voice in the promotion, cultivation, and community of independent games development. Tickets are available at the door.

The Humble Weekly Sale allows players to set their own price and receive the following curated IndieCade titles from IndieCade Festivals, including:

Cube & Star: An Arbitrary Love
http://www.cube-and-star.com/
Cube & Star: An Arbitrary Love is a sandbox exploration game with a set of “structure” goals and then a larger “shape the world in your image” goal, which is more self-directed. As players color the world the emotions and behavior of all of the entities shifts and changes. By the end, players might have created a soothing pastel blue oasis, or a flaming red stress-pit. When finished, they can burn the whole thing down to gray and color it all over again.
Featured Events/Awards: IndieCade Festival 2013 nominee
Developer: Doppler Interactive

A Slow Year
http://bogost.com/games/aslowyear/

A Slow Year is a collection of four game “poems” for the Atari Video Computer System, one for each season, about the experience of observation and awareness. A Slow Year stakes out a deep and interesting design problem, searching for engaging and meaningful interactivity outside the traditional reaches of modern gameplay, and typical genre design.
Featured Events/Awards: IndieCade Festival 2010 awardee & finalist
Developer: Ian Bogost

LYNE

http://www.lynegame.com/
Deceptively simple and infinitely complex, LYNE is a minimalist puzzle game that will knot players’ brains as much as it calms their souls. Players connect shapes, fill the board and lose themselves in the interflowing paths of LYNE with hundreds of pre-built puzzles and an infinite number of procedurally generated puzzles released daily.
Featured Events/Awards: IndieCade Festival 2014 awardee & finalist
Developer: Thomas Bowker

When players pay more than the average price paid for the bundle up to that point, they receive:

Ibb & Obb – Best Friends Forever Double Pack

http://ibbandobb.com/
Ibb and Obb is a cooperative game for two. Together, players find their way through a world where gravity isn’t the boring one-directional force they always thought it was. Ibb and Obb challenges players to learn how to survive through cooperation and teamwork.
Featured Events/Awards: IndieCade Festival 2008 winner
Developer: Sparpweed

Proteus

http://www.visitproteus.com/
Proteus depicts a musical wilderness environment in four seasons. It uses a bold visual style of shifting solid colors to paint mesmerizing scenes and dizzying altered states, and a reactive music system which allows the player to explore the environment as a piece of music. Proteus creates a true exploration space for the player, using basic audiovisual interactivity to create beautiful rewards driven by the player’s attention in the game.
Featured Events/Awards: IndieCade Festival 2011 winner, finalist
Developer: Ed Key

When players pay $8 or more, they can unlock two more games:

Mini Metro

http://dinopoloclub.com/minimetro/
Mini Metro is a minimalist subway simulation game about designing efficient subway networks. Players must constantly redesign their line layout to meet the needs of a rapidly growing city. Players start with a  small city with only three unconnected stations. Their task is to draw routes between the stations to connect them with subway lines. Everything but the line layout is handled automatically; trains run along the lines as quickly as they can, and the commuters decide which trains to board and where to make transfers. Mini Metro is available now through Steam Early Access for PC, Mac, and Ubuntu. Mini Metro will come to iOS, Android, and other platforms later in 2014.
Featured Events/Awards: IndieCade Festival 2014 finalist
Developer: Dinosaur Polo Club

Artemis Spaceship Bridge Simulator Co-Pilot Double Pack

http://www.artemis.eochu.com/
At this level, players unlock two copies of Artemis Spaceship Bridge Simulator on Steam. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the “main screen”, while the others serve as workstations for the normal jobs a bridge officer might do, like Helm, Communication, Engineering, and Weapon Control. Artemis is a social game where several players are together in one room (“bridge”), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn’t have a workstation, and tells everyone what to do.
Featured Events/Awards: IndieCade Festival 2014
Developer: Thom Robertson

When players pay $17 or more, they will unlock the Artemis Spaceship Bridge Simulator Captain 4-Pack, or four copies of the game on Steam.

About The IndieCade Foundation
The The IndieCade Foundation provides year-round creative and financial support for the development of artistic, experimental, and socially meaningful games free from commercial pressures. Through its programs, The IndieCade Foundation is dedicated to discovering, supporting, and inspiring independent game developers from the United States and around the world, and to introducing audiences to their new work.

About Humble Bundle
Humble Bundle organizes pay-what-you-want plus charity promotions for awesome digital content and puts the power directly in the hands of the consumers, offering them fully-featured titles at prices they set themselves. Consumers pay what they want and decide how to allocate their money between content creators, charity and a humble tip. Humble Bundle also offers the Humble Store, a digital storefront that features great games at great prices with a portion of sales going to select charities. Since the company’s launch in 2010, Humble Bundle has helped empower its community to allocate more than $47 million toward charity to date. For more information, please visithttps://www.humblebundle.com

More than 100 panels and guests announced for PAX Aus 2014!

Wednesday 8 October, 2014 – The Penny Arcade Expo (PAX) returns to Australia in October 2014, and has now revealed the full schedule of panels, tournaments and guests. With an increase in capacity by almost 40% thanks to the event now taking place at the Melbourne Convention & Exhibition Centre, this year’s PAX Aus will feature more than 100 panels across 6 massive theatres, featuring everything from Q&A’s, game demonstrations, quiz shows, cultural discussions, how-to lessons, concerts and more! Tickets are still available to purchase via this link.

The full schedule can be viewed online here.

The maps and exhibitor listings can be viewed online here.

A selection of some of the fantastic panels you can expect at the show:

‘Storytime with Pete Hines’: Join PAX Aus 2014 keynote speaker Pete Hines, the Vice President of PR & Marketing at Bethesda Softworks, as he talks about his 15 years working on franchises such as The Elder Scrolls, Fallout and Wolfenstein. He’s done everything from writing manuals to playtesting games to serving as the company’s chief spokesman, and he’s sure to have some unique stories to tell!

‘A Chat with Chris Roberts: The Original Wing Commander’: A round table chat with Chris about everything from the early Mark Hamill days all the way through to the most successful crowd funded game of all time.

‘Media Molecule – Ask Us (Almost) Anything’: Media Molecule are responsible for creating Little Big Planet and Tearaway. Join studio director Siobhan Reddy and her team, along with ABC TV’s Good Game host Gus “Goose” Ronald as they explore Mm’s rationale to game design and building communities of like-minded gamers.

‘Why Watch When You Can Play?’ – Bajo and Hex from ABC’s Good Game are joined on stage by film critic and presenter Marc Fennell and special guests to discuss how gaming has led to the rise of Twitch and YouTube celebrities. They’ll be offering tips from successful broadcasters, so that you too can build an audience!

‘Political Proactivism for Geeks’: What’s in store for the games development industry in Australia? Where are we headed? This panel invites key members of Australia’s political parties to weigh in on recent cuts and changes to Australia’s funding of games development.

‘Magic: The Gathering with Aaron Forsythe (Director, MTG R&D)’ – Be among the first gamers in the world to see what’s coming up in the world’s best strategy trading card game, Magic: The Gathering! Join special guest Aaron Forsythe (Director of R&D for Magic: The Gathering) in person as he showcases upcoming products, events and even a preview or two.

PAX Australia will be held at the Melbourne Convention and Exhibition Centre from 31 October to 2 November, 2014 and is organised by ReedPOP in conjunction with Penny Arcade.

Friday, Sunday and 3 Day International Tickets are still available and can be purchased only through the PAX Aus website: www.paxaustralia.com.au/registration.

For further information visit www.paxaustralia.com.au or follow PAX Australia updates via official Twitter and Facebook.

Tokyo Game Show Loses Attendance But Still 2nd Highest Ever

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The Tokyo Game Show is a few weeks back in the rear view mirror, but the head counters have been tallying up the numbers of folks who attended across the four days of sprawling event goodness. The Japanese national newspaper Asahi Shimbun revealed the big (well, slightly less big) picture:

“The 2014 Tokyo Game Show attracted 251,832 visitors during its Sept. 18-21 run, a decrease of about 6.7 percent from last year’s 270,197 but still the second-largest number in its history, organizers said.

A total of 56,433 people attended the convention on the first two days at the Makuhari Messe convention center in Chiba, when it was open only to industry professionals and the media.

On the last two days, which were open to the general public, 195,399 game fans attended, with 92,308 showing up on Sept. 20 and 103,091 on the final day. The figures include 15,196 people who visited the Family Area in two days.”

However, where the Tokyo Game Show may have only silver-medalled in sheer numbers this year, the event’s attendees still won out in the enthusiastic participation category. The expo drew a record 421 exhibitors in 2014 and a record high of 601 business meetings were held bvia the event’s appointment system.

For those gamers, media and businesspeople who might want to throw their hat into the ring for next year, the Tokyo Game Show 2015 is inked for September 17-20 at the Makuhari Messe convention center.

GDC Next 2014 will feature talks on mobile marketing and sound design

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GDC Next 2014 featuring ADC is right around the corner, and the organizers of the event have just revealed two new discussions for the event. Damian Kastbauer from Popcap Games is scheduled to give a speech on the efforts required to deliver great game audio regardless of the platform; a panel of experienced talent will reveal what they have learned about building a brand for your mobile game that is reputable and long lasting on a global scale.

Kastbauer’s talk is called “Game Audio-No Excuses,” and is aimed to help developers understand the similarities and differences between current game audio best practices across platforms. Another panel called the “Building A Global Mobile Brand with Longevity” will see mobile game/app develops sharing their insights of how to build a lasting brand with global appeal. Among the issues that will be discussed include strategic licensing, business development, international distribution, and leveraging your intellectual property.

For more information on GDC Next 2014, visit the homepage

October 2014 Game Industry Conferences and Other Events

To help you plan for upcoming month’s Game Industry Conferences and Other Event attendance and news tracking, we post a monthly consolidated list of game industry events at the beginning of the month.

Here are events in October 2014, sorted by the days they run within the month:

30-3: MCM Stockholm Comic Con
1-4: Sweden Game Conference
2: Intel Buzz Workshop London
2-6: Gigacon
2-6: SIEGE
3-6: Steamcon
4-6: Game Expo Scotland
9: DrinkUp!
9-13: Comic Con New York
10-13: rAge Expo
11-13: GeekGirlCon
11-13: Play Expo
15-17: Game Insider Summit
16-17: Con on the Cob
17-19: DevGAMM Minsk
18-20: Portland Retro Gaming Expo
21-23: MGF Seattle
22-23: GLAZEDCon London
23: ARM Gaming Developer Days SF
23: Intel Buzz Workshop Stockholm
24-27: Captivate Conference
26-27: GQCon
27-28: Unite Australia
27-29: Dubai World Game Expo
27-29: GGDevCon
28: ARM Gaming Developer Days London
29-1: Game Connection Europe
29-3: Paris Games Week
31-3: PAX Australia

This list is obtained from the main calendar. Did we miss an event? Please let us know!

Casual Games Association Hosts Casual Connect Conference in Serbia This November Discount and Travel Assistance Available

Discount and Travel Assistance Available for Qualifying Developers

Belgrade, SERBIA – October 2, 2014 – Casual Connect Eastern Europe will be held in Belgrade, Serbia on November 10 – 12, 2014 by the Casual Games Association, an international trade organization for the video games industry.

“We are thrilled to be hosting Casual Connect in Belgrade this year,” says Jessica Tams, Managing Director of Casual Games Association. “Attendees should look forward to discovering a new city, as well as discovering the talent and useful information Eastern Europe has to provide.”

In an effort to support a developer’s needs, Casual Games Association is also providing a special discount and travel assistance program for developers interested in attending the conference. The developer must be from one of the qualifying countries, have 20 or less team members and have a game project in development or a portfolio of previously released games. Applications for this program are due October 15. For full information, please visit the following link: http://tinyurl.com/DevelopersAssistance

Casual Connect is a professional conference created to support the mass market game community by gathering the top developers, publishers, distributors and others involved in related industries for networking opportunities and useful lectures created by a board of industry members. Over 75 speakers will cover a variety of topics, including emerging trends and game development. Conference attendees are also able to attend Unity Day on November 12th. Unity Day includes five intense sessions about the upcoming engine technology, cloud-based services, and gameplay sharing. For information about the lectures and Unity Day, please visit http://ee.casualconnect.org/content.html

In addition to insightful lectures, attendees can also look forward to the games displayed in the Indie Prize Showcase and the IDEA Showcase. Over 40 independent and new developers from many different countries will be presenting their games at the conference. Participants will be judged for a number of various awards to be announced during the conference. Further information on the Indie Prize Showcase can be found at http://www.indieprize.org

Established developers from all around the world can also exhibit their newest work at the International Design, Entertain, and Amaze (IDEA) Showcase. This showcase was created to provide the opportunity for established developers to find international partners for publishing, user acquisition, game performance monitoring, and logistical support. Additional information can be found at http://www.ideashowcase.cc/2014/
Join international games professionals at the Crowne Plaza Belgrade in Belgrade on November 10 – 12, 2014. Registration is available at http://ee.casualconnect.org/registration.html

Hotel accommodations can also be found at the conference venue, the Crowne Plaza Belgrade, through the conference website. More information can be found at http://ee.casualconnect.org/travel.html.

Venue

Casual Connect Eastern Europe 2014 will be held at Crowne Plaza Belgrade. Downtown Belgrade is compact with everything you need for the conference nearby. The hotel is a part of the Sava Conference Center, which is easy to find with great access.

About Casual Connect

Launched in 2005, Casual Connect is hosted by the Casual Games association, bringing together the most talented and knowledgeable experts in the casual gaming field to further the industry with the best learning and networking opportunities for casual games professionals. In addition to Casual Connect Eastern Europe, the CGA will host Casual Connect Europe, Amsterdam on February 4 – 6, 2015, Casual Connect Asia in Spring 2015 and Casual Connect USA in Summer 2015. For more information, visit http://casualconnect.org/.

About the Casual Games Association

The Casual Games Association is an international trade organization dedicated to promoting casual games and providing educational resources for the game development community. The association hosts annual conferences in USA, Eastern Europe, Europe and Asia; publishes a trade magazine; and issues research reports on the casual games industry. For more information about the association, visit http://www.casualgamesassociation.org.

GDC 2015 registration is now open

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Today, people have the opportunity to register for GDC 2015. Visit the official GDC 2015 website to register for the event. Early bird prices of up to 30 percent will be active until January 21st of 2015, so be sure to pick up on these discounts. Also, some passes, such as the Indie Games Summit pass, have limited amounts. GDC 2015 will be held for the 29th time from March 2 until March 6, 2015, at the Moscone Center in San Francisco, CA. A new Esports Summit will be held, along with main conferences ranging from game development to in-depth business and programming. Other features of GDC are the GDC Expo, country-specific pavilions, playable games in the GDC Play area, and much more.

During GDC, the seventh annual Independent Games Festival will be held, where original games concepts compete for the attention of the publishing community. Another major event is the fifth annual Game Developers Choice Awards, which provides peer recognition in the digital games industry. The organizers of GDC 2015 have decided to do a new initiative to help people with low incomes attend GDC 2015; people can enter a lottery to win one of a limited number of free GDC 2015 Expo passes. This new program launches October 27th, and more details will be available on the GDC website soon.

Visit the GDC website to register for GDC 2015:

http://www.gdconf.com/

How to make games for a YouTube audience, at GDC Next 2014

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From Gamasutra: GDC Next 2014 featuring ADC is fast approaching, and today the organizers are happy to announce two more great talks that will take place at this year’s conference, taking place simultaneously November 3rd-4th, 2014 at the Los Angeles Convention Center.

Keenan Mosimann, a popular YouTube personality and game producer who goes by “Criken,” will be offering tips for developers on how to best prepare their game to achieve web video attention in his talk, “How Do Games Go Viral?: Making Games for YouTube.”

We’re also announcing today that Sudhir Krishnaswamy, CTO with Jumpstart, will be at the show to offer insights in making cross-platform games across web and mobile in his talk, “Cross Platform MMORPGs – Syncing Web and Mobile for Seamless Gameplay.”

We look forward to announcing more talks in the weeks before this year’s GDC Next featuring ADC, which takes place November 3rd-4th, 2014 at the Los Angeles Convention Center. For additional details about GDC Next and ADC or to register for the event, visit the conference homepage.

Read more at Gamasutra

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